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Insecticide
Score » Developer: Crackpot Entertainment Publisher: Gamecock Media Group




Pros Cons
  • Quirky characters
  • Engaging story
  • Amusing adventure stages
  • Slow combat
  • Poor controls
  • Linear, repetitive shooting sequences


A buggy game is nothing to chirp about, unless you're a cricket, or said game involves controlling a four-legged insect in a world inhabited by creepy crawlies. Insecticide is an unusual title blending traditional point-and-click adventure sequences with platform hopping and gun blasting. Everything is tied together with a tongue-in-cheek storyline filled with more puns than your average X-Play review. 

A Hornet's Nest

Insecticide ReviewRookie detective Chrys Liszt and her veteran partner, Roachy Caruthers, find themselves embroiled in a murder mystery at a soda manufacturing plant. You must help Chrys crack the case by talking to witnesses, chasing down suspects, and gathering evidence. Full-motion video cut-scenes flesh out the story between levels, which alternate between adventure and action. Insecticide features a 3D graphics engine viewed from a third-person perspective, which is usually a problem for the handheld.

The game's biggest issues are sticky controls and sluggish movement. Your first instinct in a shooter is to use the stylus, but you'll have an easier time building a car out of applesauce. Combat consists of tapping the auto lock-on button, hoping it works, and using the directional pad to sidestep an enemy's incoming fire. Then it's more of the same until each insect adversary dies: sidestep, shoot; sidestep, shoot. It feels like it should be a country-western line dance.

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Buggin' Out

Insecticide ReviewChrys should have been modeled after a dung beetle or stinkbug, because her moves reek. She can't fly, she can't tuck into a ball, she can't burrow into the ground, and she can't spin webs. She does, however, perform double jumps. Yes, an overweight Italian plumber has a four-legged insect beat in the agility department. In the final stages, Chrys can unleash moves like a roundhouse kick, but it's hardly an effective tactic when you have multiple enemies firing at you on the ground and in the air. Another ability is walking across billboards which comes into play about five times in the entire game.

The good news about the action levels is that you aren't given time limits, forced to collect silly trinkets, or suffer any penalties for dying other than having to repeat the last sequence over again. The bad news is that all of the levels are linear, repetitive chase scenes. You will leap across platforms, walk across thin wires, shoot enemies, and avoid hazards such as swinging crates, speeding subway cars, gas vents, and so forth. Hugging too close to walls gives the camera hiccups, switching weapons is awkward, and if you aren't locked onto an enemy, movement while aiming is a disaster.

Elementary, My Dear Cockroach

Insecticide ReviewYet the adventure stages are an entirely different animal. Here the slow movement isn’t a hindrance and the touch-screen controls make sense. The detective work also values logic over random, trial-and-error guessing. While there are one or two head-scratchers, the majority of puzzles are well constructed. The drawback is these stages are typically over within ten minutes or less, primarily due to the limited number of clickable hotspots in each environment. Had the developers focused on expanding this adventure phase, the game would have easily been more buzz worthy.

No Wiggle Room

Insecticide warrants some praise for its offbeat theme and oddball characters, but there's not enough game here to recommend. All 18 levels are short, combat is clunky, and there's only one game mode. Obvious features like the ability to play as Roachy or engage in some bug-themed mini-games are sadly absent. Once you've completed the story, you can revisit past stages, watch unlocked movies, or take a peek at the individuals responsible for the game. At least unhappy owners will know where to address their stinging e-mails.

Review by: Scott Alan Marriott



8 Comments
Posted by StrongestSaiyan - Thursday, March 27, 2008 8:18 PM

Ok, this really has nothing to do with the game review on its own, but why is it that the new X-Play format means quick reviews that are, at best, 1.5 minutes and lack any of the humor of the old version? It's really not that much fun anymore.

Posted by Rogue09 - Friday, March 28, 2008 1:22 AM

THANK GOD MY FLOCK IS GROWING! I've had the same problem with EVERY aspect of X-play anymore. Even Bob and Steve is maybe 45 seconds long with minimal humor. Where did all the comedians go? Adam and Morgan, are you now to big to come up with some material. Conversely, I think AOTS has gotten a lot funnier, which makes me wonder if the big wigs are fiddling around. Make it funny again, or I might just go to Spike TV to get all my video news. A warning to G4TV, DON'T GO THE WAY OF TECHTV!!!!!

Posted by Darylohki - Saturday, March 29, 2008 1:35 AM

WOW, I'm SO glad I'm not the only person who feels this way! First they muck up the show with all that junk all over the bottom of the screen, then they start cutting the reviews down to zero screen time!! For a game review show, they do hardly ANY reviews-- instead it's all this lame crap about the gaming industry with a thinly veiled recap of "The Feed." What happened to the interns?! What about the cool set!? I don't give a tinker's toot about interviews with gaming "celebrities"-- leave that crap to AOTS (BTW, gotta disagree with you about it being funny there-- It's just Kevin surrounded by posers and he's going MORE insane every second, beyond comedy into pathos). Give me back my X-Play!! MORGAN!! ADAM!! WHY HAST THOU FORSAKEN US!!!!!???

Seriously, G4, if anyone of import is reading this, you guys need to suppress the urge to kill the last show you have that was worth watching.

Posted by drillbit_sharps - Saturday, March 29, 2008 7:32 AM

short, watered down reviews lacking personality and perspecive! its the new! improved! xplay! wait...thats not an improvement at all. what happened to the old xplay i used to love? i would consult adam and morgan for all my game advice. but these days im better off just checking out game informer magazine.

Posted by Jack_NEzraF - Sunday, March 30, 2008 10:53 AM

why Santa, why are you taking the X-play away? why?
what happened to the good old x-play. I approached the new show with an open mind and good expectations, but now I see the truth. I say bring back the old x-play (format) or we the viewers will turn away.

Posted by Wolf19 - Wednesday, April 2, 2008 9:43 PM

why isnt it on basic cable anymore?but oh well,im not going to waste my money when theres other(just as good)reviews out there,gamepro or gameinformer anyone?.And i was kinda hoping insecticide would have been pretty good.

Posted by Rogue09 - Monday, April 7, 2008 12:57 AM

Wow. One place where there havn't been any dissenters. I am begging all of you, go to each page and tell what you REALLY feel about the reviews. Maybe it's not too late to change it back!

Posted by drillbit_sharps - Thursday, April 10, 2008 5:41 AM

I give X-Play 1 washed up, sell out videogame review show out of 5

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