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Pirates of the Burning Sea
Score » Developer: Flying Lab Software Publisher: Sony Platform Publishing




Pros Cons
  • Solid graphics
  • Fun and challenging sea battles
  • Detailed economy
  • Somewhat dull hand-to-hand combat
  • Lag and bugs


Pirates are way trendy right now. We can’t remember how many eye-patched and peg-legged games we’ve reviewed over the past twelve months, including a few MMOs. Most have fallen into two categories: knockoffs of the classic Sid Meier’s Pirates! title and online RPGs with a little swashbuckling flavor injected. Pirates of the Burning Sea brings the two together, surprisingly managing to take many of the gameplay aspects of the classic game online, and do it well.

Insert Pirate Cliché Here

Pirates of the Burning Sea ReviewPirates of the Burning Sea takes you to the new world in 1720; the hotbed and peak time for exploring, trading, and for those who would seek to capitalize on all that bustling trade (i.e. pirates). It was an interesting era that still tickles the imaginations of Hollywood film producers and gamers alike, and this game gives an engaging glimpse into it. Okay, it isn’t necessarily a realistic glimpse. With player-created warring societies and a comprehensive economy, however, it’s a very interesting virtual world here.

In the game, you start by choosing a faction. You can be British, French, Spanish, or a pirate. Choose a country and you can also select from a few different classes: enlisted military officer, trader, or privateer. Choose to be a pirate, though, and that’s not only your affiliation but your class as well. Nationality impacts dialogue and quest options while class determines whether your character is light on his feet in swordplay, a devilish opponent on the waves, or perhaps an especially shrewd trader on the docks.

While there are advantages to each, classes overlap quite extensively, much more so than your typical MMO. Regardless of whether you’re a trader or a pirate you’ll be able to take care of yourself in battle and in the shops. While a military officer will be able to rely a little more on skill when engaged in a naval duel, a trader might have been able to afford a slightly better ship, leading to some potentially very evenly matched battles.

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Ship-to-Ship

Pirates of the Burning Sea ReviewPirates has a very deep economic system that lets you buy plots of land, produce raw goods, then either refine them or simply trade them on the open market. Societies (guilds) can pool resources to become dominant suppliers of a given commodity. They then can assign members to protect trade ships as they attempt to make deliveries to potentially hostile ports. It’s fascinatingly deep, but really it’s the naval combat that’s going to interest most gamers, and thankfully that’s just as good.

As your characters progress they’ll pick up skills, both hand-to-hand combat and ship-based skills. Skills will enable the crew to reload the cannons more quickly, do extra damage to the sails of your opponent, or increases your speed for a short time. Tactical captains can use these skills to boost the performance of their ships and crews, but skills alone won’t provide enough of an advantage to sink someone who is better-practiced in the fundamentals of ship-to-ship combat.

Captains can load many different types of ammo into their cannons, including your typical round shot for perforating hulls, bar shot for dropping masts, star shot for shredding sails, and a few flavors of grape shot for attacking crews. During battle you’ll need to ensure your hull isn’t too damaged while also watching your sails (a slow ship is a dead ship) and all the while watching that your crew doesn’t get decimated. Lose too many men on deck and your opponent will come aboard, taking your ship without much of a fight.

Board an opponent’s ship and a mini combat arena is created. You face off against your opponent’s crew and captain. The healthier your crew is the NPCs you’ll have to rely upon here. Kill the captain and the opposing ship is yours. Here is where those hand-to-hand abilities come into play, including various sword and pistol attacks. On foot you have slightly less to worry about than when attacking by ship. Some additional tweaks were added here to make combat somewhat less than just tapping at function keys, like being able to knock your opponent off-balance. In the end, this sort of combat just isn’t as much fun.

Shining Seas

Pirates of the Burning Sea ReviewThese days gorgeous water effects are almost a given in a game, and Pirates doesn’t disappoint. The sea rolls and glistens beautifully, reflecting the surroundings when viewed from certain angles or, in clearer seas, revealing sunken treasure and giant rocks lurking beneath the surface when seen from above. The ships that cross those seas are quite impressive too, with decks covered with cannons manned by an animated crew.  Only the sails are a little disappointing, appearing as simple semitransparent textures, but they do turn realistically as your ship tacks into and against the wind.

On land things are less impressive to behold. Characters look fine, but the overall design of ports and the other on-foot areas just don’t compare to the open seas. Performance is a bit disappointing too, requiring a serious system to turn on all the graphical goodies and maintain a solid frame rate. Really, though, that’s the case with any new game.

Considering that this is a new game of the MMO variety the online experience is fairly solid, but bugs and annoyances can be found. Ships and opponents have the tendency to warp from place to place during combat when lag starts to creep up. There were a few other glitches, but overall the game was reasonably solid.

Way Deep

Pirates of the Burning Sea is a very, very deep game. There’s PvP for those who want it; trading, crafting, and a detailed economy for the would-be barons of the sea; and the kind of strategic and dynamic combat that will appeal to gamers who just can’t get into the typically boring MMO function key combat system. It’s not for everyone, and at $50 plus $15 per month it’s not cheap, but if you’re looking for a game with amazing depth, this is it.

Review by: Tim Stevens



7 Comments
Posted by Hodo - Thursday, January 24, 2008 11:51 PM

I was in the last month of open beta for this game and I was wholy unimpressed. It was pretty, I will say that, but the same city skins every other town, the same hand to hand fight, the same ship fights vs the environment. I was willing to pay 50dollars a month for this, and then another 15 a month. Some of the things I was hopeing for from the screenshots were never in the game. The charecter generation left alot of cloans running around. I will basicly say it just left me wanting more, more depth, more to it. It was like playing a BAD version of Sid Meirs Pirates!.

Posted by porschex - Thursday, February 7, 2008 2:30 PM

Why are all the video reviews so short? Two minutes is hardly enough time to highlight enough of a games high points, or low points if thats the case, to justify the score at the end of the review. Sure i could read the rest of the review but realy who has the time to read pages of text when i could just as easily wait until they review this one on Reviews On The Run? Crappy new X-play format and shorter reviews are starting to make me wounder why i watch G4 at all these days.

Posted by Unstoppable - Friday, February 8, 2008 5:58 PM

I'm really happy this game is doing good.

Posted by JesterJAG - Monday, July 7, 2008 1:35 AM

I bought this game Pirates of the Burning Sea and started installing it 15 hours ago. After installing it and jumping through all the hoops (entering my credit card info, etc.) I started the game up to make my character and it began downloading it's patch.

At first it said it would take five hours to finish downloading the patch, which I thought was a terribly long time. However, after I checked on it an hour later it said it would finish in 7 hours. (Which meant eight hours after it started.) Then I checked on it again two hours later and it (still) said it would take 7 hours, but the little blue download bar was moving (so it was downloading!).

It's now been 15 hours and it's telling me it's going to take an ADDITIONAL 30 hours and 38 minutes!

I did a search through search engines and found posts on their forums, and on other forums. It seems many people are having to wait DAYS to download the patch before they can play. Meanwhile the 'free 30 days' is ticking away.

Posted by JesterJAG - Monday, July 7, 2008 3:46 AM

I just thought I'd mention, It's now been 18 hours since I started the install on Pirates of the Burning Sea. It now tells me that I have a little over 38 hours and 55 minutes until it finishes downloading.

I'm starting to wounder if this is some sort of terrible joke.

Someone should do a game-news piece on this.

Posted by JesterJAG - Monday, July 7, 2008 11:42 AM

I just got off the phone with the tech support number given to me in the box. The man on the Sony man on the phone asked me if I was behind a firewall of some type and when I told him no he told me, "We handle billing and light tech support."

Posted by JesterJAG - Monday, July 7, 2008 11:43 AM

Wish I could edit a previous comments.
It's now been 25 hours since I started installing this game and it's still downloading the patch. It's telling me I have over 59 hours left before it will finish.

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