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Super Mario Galaxy
Score » Developer: Nintendo Publisher: Nintendo




Pros Cons
  • Amazing controls that are intuitive and fun
  • Level design that doesn’t feel redundant
  • Classic platforming elements from the man who started it all
  • Swimming can still use some work


Some games take a little while to get into.  You have to learn the controls, get a sense of how the game should be approached, and get to that point where the real fun kicks in.

Mario Galaxy is not that game.

From the moment you are given control over the virtual Italian that saved an industry, the game is running on all pistons. In the few moments when it slips, it’s back running full steam to be one of the most enjoyable games in recent memory.

The Princess is on Another Asteroid

So the story…..for whoever it is that may care, Princess Peach is kidnapped by Bowser and Mario must save her…in space, with the help of a new character named Rosalina who is trying to fix her spaceship with power stars which will allow Mario to save the day.  Yeah, that makes a whole lot of sense.

All you need to care about is that the space concept allows the game to string together platforming levels of such stunning variety so that no one level feels redundant.  Gone is the practice of revisiting tasks in increasingly difficult situations throughout the game. Gone is the need to constantly collect red coins.  What has returned is the skill-based use of your environment that we have not experienced since the days of the Super Nintendo.

The game controls better than any of the pervious 3D Mario’s, in large part due to the fact that when Mario lands, he lands solid (there are a few surfaces where he does skid).  This one little nuance is central to the ease of controlling the character and providing a visceral satisfaction that has been absent for far too long.  The game does utilize the motion sensitivity of the controller but in sparing ways.  The Wiimote allows you to collect star bits, a new form of currency, and shaking it slightly releases a spin attack which is a wonderfully thought out addition to Mario’s move set.  The game plays so many perspective games that perfectly jumping on enemies can prove challenging, this is a nice way to mitigate the frustration.

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All the Right Moves

But good controls are nothing without fun places to use them.  This is where Galaxy shines so brightly.  All the way through to the end I found myself stunned at the creativity and inventiveness in each level, some feel more traditional exploration based, some are all skill, others present mind-bending perspective shifts that keep you on your toes  and provide immense satisfaction upon completion.  I would like to name some favorites, but really there aren’t any, they are all that good.

With one exception; swimming.  It still doesn’t work well.  To be fair, it does work better here than in Mario and Banjo Kazooie’s past, but it’s the only element that feels clunky.  Without the aid of a motorized turtle shell delicately maneuvering Mario to a coin, a star or air bubble can be deeply frustrating.  Even with reptilian assistance, precision is beyond the controls.

Thankfully swimming levels are few and far between because every other aspect of this game is top notch and polished.  Experienced gamers will find deep challenges in the game but for those new to gaming via the Wii, the game won’t pose insurmountable challenges. 

He’s the Best for a Reason

Mario Galaxy is one of those charming, perfect achievements that remind you why Nintendo saved our pastime in 1985 and has reinvigorated it in 2007 with the Wii and the best game made yet for the system.  Hell, this is better than Super Mario 64, not as revolutionary, but a better game.  Do yourself a favor, play it and smile.

Review by: Adam Sessler
Video Produced by: Michael Benson



42 Comments
Posted by RTR - Tuesday, November 13, 2007 7:47 PM

AMEN, SESSLER. AMEN

Posted by Zanoh - Tuesday, November 13, 2007 11:25 PM

Preach it, Brother Sessler!

Posted by Granaw - Wednesday, November 14, 2007 3:45 AM

Oh yeah! 2nd best-rated game of ALL TIME!

Posted by magemario344 - Wednesday, November 14, 2007 4:08 AM

THIS GAME ROCKS i agree wit Adam 100%

Posted by Superstar90 - Wednesday, November 14, 2007 5:40 AM

Mario should have just stayed with Rosalina. Peach is an evil-magnet.

Posted by Superpeter - Wednesday, November 14, 2007 5:45 AM

Truer words have never been spoken.

Posted by ExplosionSauce89 - Wednesday, November 14, 2007 8:34 AM

i cant wait to get it, it sounds awsome!

Posted by DarkMods - Wednesday, November 14, 2007 12:20 PM

i agree about the swimming part but over all nothing bad about it

Posted by loco91 - Wednesday, November 14, 2007 2:52 PM

doesnt look too bad either

Posted by the_mental_teen - Wednesday, November 14, 2007 4:46 PM

It does look like the classics that's been 3D-ified and tweaked, but overall, it reminds me of a more futuristic classic.

Posted by mencken - Wednesday, November 14, 2007 5:44 PM

Looks sweet! I didn't really care about galaxy as much as brawl till now!

Posted by the_halo4_petition - Wednesday, November 14, 2007 10:20 PM

I don't mean to be a weirdo, but it's pronounced Rose-Alena, not Rawz-Alena...

Posted by BlackShikamaru - Thursday, November 15, 2007 11:49 AM

this game is off the hook

Posted by jnunez - Thursday, November 15, 2007 3:54 PM

mario galaxy is super cool and will definitely keep me occupied until SUPER SMASH BROS BRAWL comes out

Posted by Altair0115 - Friday, November 16, 2007 9:47 AM

That = true!