Feedback: Blizzard's Diablo 3

Posted: May 23, 2012
Feedback: Blizzard's Diablo 3
Blair Herter and the Feedback crew take on Blizzard's highly anticipated hack'n splash RPG Diablo 3. Did ten years of waiting set our expectations to high?

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  • Bitshift3r

    Let me start by saying the game is very well put together, but there are some things that are missing that reduce the overall experience:

    1) The internet-access-requirement is virtually baseless and (I feel) counter to the ethos of the game.

    2) I'd like an npc/mail-service that can provide collector's and other specially procured items instead of them magically appearing in one's inventory. Without going into it, I created a character amidst the chaos of launch day and I did not receive either the collector's content and two days later was told that the character was SOL (in so many words). Unacceptable.

    3) Act IV needs expansion, which is separate from the issue of (hypothetical) Act V in an expansion. I don't feel that enough of the act was explored, and (probably justifiably) it felt very rushed.

    4) As far as I can see the promised "aberrant build" mechanic has been removed. If memory serves me correctly, it was collateral damage inflicted when the enchantress was removed as an artisan. The fact that she's still in the game but completely removed as an artisan makes no sense to me.

    Posted: May 24, 2012 9:48 AM
  • bubers

    the read head chick is annoying.. Stop making excuses for why Diablo 3 is as good as it could have been.. The game was a complete let down to me.. Hate the DRM and the for a game that is mostly single player game it sucks.. I was expecting to sit and never stop playing, I play on and off.. Max Payne was a game I could not put down..

    Posted: May 24, 2012 9:42 AM
  • Gabtraf

    I feel like this feedback is lacking a bit. (if not more than usual) I don't know what it is, but it's missing something.

    Posted: May 24, 2012 9:09 AM
  • Rei86

    I hate this website and others splitting the comments from HD to SD.

    With that off my chest I want to address everyone on this show glossing over the comment that was made about Blizzard is like the others under Activision. This is not true.

    This is also something that Adam always wanted to reinforce that Blizzard IS NOT OWNED BY ACTIVISION.

    Vivendi games was the "owner" of Blizzard and Sierra Entertainment. Vivendi wanted to expand (IE wanted to make more money) and looked at purchasing another company. They ended up MERGER with Activision. Which is now known to us as ActivisionBlizzard. IE Blizzard DOES NOT answer to Activision and Activision does not answer to Blizzard. THEY both answer to Vivendi SA who is the major share holder of the now ActivisionBlizzard.

    Posted: May 24, 2012 8:43 AM
  • cgh1231

    haha so is it just me or does Leah have an attitude of "you guys are so stupid" throughout the whole show? She's definitely a diablo enthusiast... her comments just crack me up. Its like she wants to say "everyone just shut up, shut the hell up"

    Posted: May 24, 2012 8:03 AM
  • ApolloStarIV

    This has nothing to do with Diablo 3 but i gotta say it.

    Leah Jackson you are def the most gorgeous little gamer woman.
    Im not a creeper or nothing.
    I just appreciate beauty. And you def have Beauty.
    Hope they keep you on the feed.
    Def made listening to Blair talking about qualudes(sorry if i spelled that wrong Blair, wouldnt want to offend you) alot easier when theres something nice to look at.

    Posted: May 24, 2012 6:46 AM
  • snowshredzilla

    I liked when steve said the game wasn't finished I truly believe that too many games are rushed, there good games there polished but you can tell there vision for the game was better then what they got out of it. 8 years should of been enough time to truly have a grand slam of a game. Games are not living up to the 60$ price or the hype these days. The sever problem is ridiculous , blizzard has enough money and experience It shouldn't of been a problem. It's just bad business. Anyway you guys all have cool jobs, man I wish I could talk about video games all day.

    Posted: May 24, 2012 4:32 AM
  • killuuminnaati

    I want Steve's shirt. Where can i get one?

    Posted: May 24, 2012 4:16 AM
  • defbdr35

    class wise i would like to see moster class specially for PvP kind of like left4ded did

    Posted: May 24, 2012 12:36 AM
  • defbdr35

    class wise i would like to see moster class specially for PvP kind of like left4ded did

    Posted: May 24, 2012 12:36 AM
  • defbdr35

    i think they should give the expansion for a low cost or for free
    why should we pay for thier mistakes

    Posted: May 24, 2012 12:32 AM
  • ManUpMan

    Can we get the HD working please

    Posted: May 23, 2012 10:26 PM
  • hoof_hearted4

    soo...Blair wants a Hippie class lol

    Posted: May 23, 2012 8:41 PM
  • hoof_hearted4

    idk. with Torchlight 2 only being $20, i think i would almost rather buy 3 of them before i bought D3. when the $40 Battlechest comes out, then we will see.

    Posted: May 23, 2012 8:37 PM
  • slimgamer86

    I had a lot of fun playing and completing this game.. Got a lot of help from diablo3max. info ..any gamer should check this out.

    Posted: May 23, 2012 8:14 PM
  • bioshock and awe

    i love diablo but i hate how it casts a shadow over max payne

    Posted: May 23, 2012 7:45 PM
  • BoydofZINJ

    I am playing a Demon Hunter. Why to use dual crossbows versus a 2H Crossbow:

    1. It can increase your general DPS.

    2. There is a demon hunter passive trait (a few):
    Archery which does Gain a bonus based on the weapon type of your main hand weapon:
    Bow: 15% increased damage Crossbows: 50% critical hit damage Hand Crossbows: 10% chance to critical hit

    Likewise there is another passive train:
    Sharpshooter which does Gain a 3% chance to critical hit every second. This bonus is reset 1 second after you successfully critical hit.

    Then lastly, a passive trait that does:
    Night Stalker which does ical hits have a chance to restore 1 discipline.

    Why are these traits so important? It makes the dual crossbows very powerful when it comes to generating crts. Crits do more damage. As a result, you are doing more damage. However, the real power is the Night Stalker trait. The Discipline bar is used to generate your non offensive type abilities.

    In the later stages of hell and inferno... it can be very difficult. We, Demon Hunters, can be a Glass Cannon - more so than a wizard. The ability called Smoke Screen literally makes the Demon Hunter invulerable for a few seconds. However, the smoke screen ability is very costly and as a result having crits restore your discipline can litterally mean you can be throwing up more discipline based skills - like smoke screen.

    Another powerful ability is the Preparation skill.can also instantly refill your discipline. In fact, if you ttake the Preparation skill and add the Battle scars rune you can also get 60% of your health back too! A Life saver in inferno... and if you are doing hardcore where one death is all you get... you need your discipline to save your life!

    Posted: May 23, 2012 6:58 PM
  • EndlessWaltz24

    Haha, you guys do bring up a good point about how D3's kinda like drugs... addicting, but not really fun. However, if you really think about it, I'd say that the same could be applied to D2. I mean, after you played through all five acts of D2, the only incentive to play was to get the best gear that you could find, but that wasn't really "fun" as it was addicting. Likewise, in D3, although you can buy these items off the auction house, I feel like it's all geared towards you buying these items so that you can find even better items.

    Posted: May 23, 2012 6:35 PM
  • Tholarbear

    So here is my question, and it is sincere. I am not being sarcastic. You seemed to review this game less on the changes it made or how it compared to the last game. Obviously you three were not the three who reviewed it, but that was the vibe I got from the reviewer as well. I am comparing this to something like uncharted three. Where it was heavily compared to the merits of the last uncharted, and the score reflected the reviewer's view. So my question is, how do you determine how much the past game comes into play. Is it based on the reviewers view or do you try to have people do it/not do it? Just curious.

    Posted: May 23, 2012 6:08 PM
  • modelmecody

    Sure the demon hunter and the wizard are easy. Bar and Monk suck, they have no range and I cant hit without being killed.

    Posted: May 23, 2012 5:20 PM