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Feedback Weighs In On Used Games

Posted: April 18, 2012
Feedback Weighs In On Used Games
http://www.g4tv.com/videos/58213/feedback-weighs-in-on-used-games/
http://images.g4tv.com/ImageDb3/297116_LGST/feeback.jpg
Video_58213
Blair Herter and the Feedback crew discuss used game sales. Publishers would have you believe used game sales are hurting the industry, but retailers like GameStop disagree. Where do you stand on the issue?

Comments are Closed

  • Deshra

    Dishonored could never be a merge of bioshock and assassin's creed and here is why, bioshock involves you mutating your genes, yes it has horror aspects, but you modify your genes, If anything it is more like BloodRayne and Assasin's creed had a bastard child. Here is why, Bolth games pit you as an assassin, bloodrayne had MAJOR paranormal elements to it, IE she is a dhampir two you fight demons aside from other enemy types. Rayne did also have unique paranormal powers.

    As for them locking out used games, we saw how well that went with the psp Go, pirates and modders will find a way around it if they do, and I know a few that have said that if they lock out used games that they would pirate every piece of software on that platform, albeit I only know of these people in online spaces. Me I don't really care, most games released on console release on pc, and they are better on pc.

    Posted: April 18, 2012 8:33 PM
    Deshra
  • Xlnyc

    The library of PS1 and PS2 games was SO huge and then PS3 puts the restriction on that library, but you CAN download "classics" making you buy a game you may already own. It's not that the PS3 can't play the old games, its just that SONY wants your money AGAIN. Luckily my PS2 still works but I SHOULd be able to play those old games. Then again this is the company that gave us the UMD, the Memory stick pro, and Blu-Ray. They LIKE being proprietary.
    Mind you I can only speak about SONY because I own one.
    I appreciate that the online experience isn't a pay-for-play like xbox, but then again Playstation home or DCUniverse Online Nickel and Dime you with micro-transations, meant to exploit a kid who has their hands in their parents' pockets.
    SONY released the "Slim" PS2 once people started ripping games to the hard drive and why PS3 games always need some kind of "Update" before you even start playing.
    And also you can tell me that I can get a very decent picture on my NETFLIX streaming on the PS3 but I CAN'T get a decent adobe flash veiwer on the PS3 browser (without hacks) I can watch .avi files (off a flash drive) and burned DVDs, but I can't play a PS2 game? Come on

    Posted: April 18, 2012 8:27 PM
    Xlnyc
  • Xlnyc

    The library of PS1 and PS2 games was SO huge and then PS3 puts the restriction on that library, but you CAN download "classics" making you buy a game you may already own. It's not that the PS3 can't play the old games, its just that SONY wants your money AGAIN. Luckily my PS2 still works but I SHOULd be able to play those old games. Then again this is the company that gave us the UMD, the Memory stick pro, and Blu-Ray. They LIKE being proprietary.
    Mind you I can only speak about SONY because I own one.
    I appreciate that the online experience isn't a pay-for-play like xbox, but then again Playstation home or DCUniverse Online Nickel and Dime you with micro-transations, meant to exploit a kid who has their hands in their parents' pockets.
    SONY released the "Slim" PS2 once people started ripping games to the hard drive and why PS3 games always need some kind of "Update" before you even start playing.
    And also you can tell me that I can get a very decent picture on my NETFLIX streaming on the PS3 but I CAN'T get a decent adobe flash veiwer on the PS3 browser (without hacks) I can watch .avi files (off a flash drive) and burned DVDs, but I can't play a PS2 game? Come on

    Posted: April 18, 2012 8:21 PM
    Xlnyc
  • rhyosjin

    In regards to the pricing of video games I think one huge point was missed. It seems the price was being discussed around what how much content one gets, 6 hour campaign versus 120 hour campaign etc. The major flaw with that thinking is this will create a skewed incentive on how people develop a game for the profitability involved. The cost to make a Darkness 2 versus a Skyrim is definitely there, however as we break down the game genres, the cost of development isn't significantly different. Video games pricing model has not really changed since the original Nintendo, yet the cost of development has certainly increased. Yes there are more people consuming games now then there were but I really felt the feed had a big miss when talking about game pricing and the rationale behind what these new pricing structures could or should look like. Do I think the market is ready for a change in the way we view video games and how they are priced and sold to us, yes I do. However the Feed is adding more uneducated fuel to the fire of consumers on why we pay what we do. What if a game like Skyrim cost a 120 dollars versus say 30 for a game like Darkness 2? We all agree you get more for Skyrim, more time went into not only making the game but continuing to support the game and add on to it after it's release. Or do games like Skyrim go to a subscription model for added patches and content? Currently we pay 60 dollars for a new game, doesn't matter if ti's crap, doesn't matter if it's a 6 hour game or 600 hour game. Because of this flat pricing for these games we are subsidizing the developers to continue to be profitable and to potentially take risks with in IPs etc. Just my two cents but I feel the Feed should really revisit this topic in it's own episode.

    Posted: April 18, 2012 8:06 PM
    rhyosjin
  • thejman85

    i like use games i can't tell u how many times i bought a 60 dollar game and hated it i wish i bought it at a cheaper price and am a pro member at gamestop so i hope use games don't go way

    Posted: April 18, 2012 8:01 PM
    thejman85
  • 1nitial_D

    if the game is amazing it doesn't matter if 6 or 60 hour campaign. I replay that game over and over like for example MGS2. I must have beaten that game so many times I still have fun with it and I was so hooked for MGS3. Developers need to make better games period!!!!!!!!

    Posted: April 18, 2012 7:57 PM
    1nitial_D
  • BoydofZINJ

    As a mostly PC Gamer, I do not see PC Games going into used games.

    Likewise, I can see the reason why developers dont want used sales. However, I hate the tactic of multiplayer being added just so i wont sell my game.

    My solution is this: Make a game so great that you want to buy it. Make the game so engaging that you will be proud to own a copy. I did not buy Skyrim when it first came out. However, after all the reviews and all the positive videos from fellow gamers - I bought the game on Steam (PC Gamer). Games need to so good they demand our attention as gamers. Then used game sales is a moot point.

    Posted: April 18, 2012 7:17 PM
    BoydofZINJ
  • bigevilworldwide

    How is it that people don't realize that GameStop gives you the online pass for used games and have for like over a year.....They want to charge the full used price so obviously they have worked out some kind of deal with publishers. So obviously people are stupid and check their receipt before throwing the receipt away or just thought maybe they could scam money out of GameStop with their class action

    Posted: April 18, 2012 7:16 PM
    bigevilworldwide
  • JWFernel

    DLC exclusive to new purchases seems the most obvious way to go. I bought Mass Effect 2 for the PS3 and had to register online to get my interactive backstory, which was then only useable on the one console.

    Posted: April 18, 2012 7:15 PM
    JWFernel
  • ShinobiPhoenix

    Yes, game companies honestly need to smell their own bullcrap.

    Phone companies sell used equipment...
    Car lots sell used cars...
    The entire PREMISE of E-Bay and Craiglist (both billion dollar companies) is to sell your used crap to other people, even days or SAME DAY as the same product is new.

    BTW-- Buying something new doesn't guarantee it will be without fault either, you certainly buy something and if it has a defect, they will still argue you about replacing it, at least with a used one, you paid less and it's expected it will not be perfect (though, MANY companies now inspect and repair their as much as possible anyway, "Certified Pre-Owned").

    Posted: April 18, 2012 7:06 PM
    ShinobiPhoenix
  • rikkuster

    The only reason I like used games is because that's the only way to play many of the older games that aren't available on the PSN or XBLA.

    Posted: April 18, 2012 6:58 PM
    rikkuster
  • wdwyer

    I have always purchased used games.
    $60.00 per game is a ripoff.

    Posted: April 18, 2012 6:54 PM
  • wdwyer

    Publishers are middlemen.
    Developers have found a way to cut the middlemen out.
    Publishers are freaking out.

    All the doom and gloom are nothing but scare tactics.

    Posted: April 18, 2012 6:53 PM
  • CareyGrant

    Can someone please explain to me why it is that the video game industry is somehow different that any other IP or production industry? Why is this such an issue? Do carmakers whine about used car sales and not getting a piece of the action? It's ridiculous. If anything, their beef is, or should be with Gamestop, not browbeating consumers for doing what normal customers and consumer do.

    Tangent: One of the worst things to happen to gaming was becoming mainstream & the introduction of corporate culture and shareholders: where greed, not creativity or integrity rules over all decisions.

    Posted: April 18, 2012 6:37 PM
    CareyGrant
  • IWSTUTNISB

    I saw a used game once. It started savagely attacking me for no reason. After it was all over I lost 4 teeth, had 2 broken rips, a massive concussion, a detached retina, 4 broken fingers on one hand, 1 broken on the other, rectal fissures, and burn over 90% of my body.
    Don't you see what used video games do to us? You can stop this. Just be sure to preorder the new collector's edition of the game for $89.99 along with a $15.99/month online pass and $60 worth of DLC. Look inside yourself, you know it's the right thing to do

    Posted: April 18, 2012 6:12 PM
    IWSTUTNISB
  • kings_legacy

    Well the reason why I will always get physical copies is to KNOW THAT I OWN IT.

    Why in the Hell would I let some big money hungry power companies tell me what my rights of ownership are and what I can or can't do with a DD game then a phyiscal game you bought for the exact same price! Hey lets give up my freedom as a gamer to make choices and just let some big wig executive tell me what I have to like and do/ might as well start throwing in what games I have to buy or not buy also.

    hmmmm let me think, as there every been in history events where people tried to tell other people what they can and can't do? I wonder if it ever led to something.... ?

    Posted: April 18, 2012 6:06 PM
    kings_legacy
  • Johnstorm56

    One question does Ford or other car manufactors get money from use car dealer when they sell a use car over and over. So why do they think they show get money from resell oof use games

    Posted: April 18, 2012 5:44 PM
    Johnstorm56
  • Lilthunder910

    When Blockbuster and Hollywood Video shutdown in my neighborhood is a very sad time. After that i got Gamefly for a few months. I didn't like it because i forgot to send back the games often times and i never actually got the game that i wanted at that time. I also don't want to wait a few days for shipping when i want to play a game

    Posted: April 18, 2012 5:43 PM
    Lilthunder910
  • johnorcheeze

    Great episode this week. Blair had a really good comment about developers setting the price for their game based on their own in-house opinions and confidence in the quality of the game itself. This makes a lot of sense because it would change and improve the pricing standards for all games. If developers could truthfully price their games higher or lower based on the quality of work they put into it, then consumers would be happy. Consumers could be accurately informed about the quality of games simply based on the price.

    On another note, more about used games, I really think that developers and retailers need to get off their high-horse! Used games should be allowed. Even if there has to be a digital way to share a game with your friends, it needs to happen. Every other industry on the planet has a market for used products. For example, in the golf industry they even encourage and make used golf clubs very available, but many companies run the used sales market as well as the new products market.

    There must be a serious financial squeeze on developers and game franchises if they can't afford to lose a percentage of money to used game retailers. Maybe these developers have to much personal emotion invested in the games they make? Sounds like plain-ol' GREED.

    Posted: April 18, 2012 5:41 PM
    johnorcheeze
  • TranceMuse5

    Why should have to waste $60 on a game that's not even guaranteed to be the best game ever? You're basically stealing my money if I spend that much on a game that has a 5 hour long campaign and then having the audacity to lock out content and have me pay extra for it. I want the games with MOST bang for my buck and something I'd be willing to pay TWICE for. Skyrim for example.

    Posted: April 18, 2012 5:28 PM
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