Displaying 41–60 of 67
Im six hours in and loving it, no bugs no lagging, nothing played it until my gf had to pretty much rip it out of my hand so the fact that any rpg gamer could give this a bad review is just confusing me, I think adam is going senile..
Agree with Adam or not at least he communicated his thoughts and did not go on a childish rant (Metroid Other M) or bash the game because it has similar elements found in other games (Darksiders), as if any other game is completely original. Agree or not it was a well voiced opinion.I also have to ask, is this a $60 game? Maybe it's a $40, $30, or $20 game. I'm going to wait for the reviews of other gamers before I decide.I will say, however, that I did enjoy the demo. It was fun to play. The control was spot on and the graphics were pretty cool. I like Fable so this might join my collection soon.
Could you even think of what Mass Effect or Skyrim would be like 10 years ago, horrific!
I agree with Adam's opinion with what makes an RPG good. While there are many players who favor the "less story more action" model of games I am certainly not one of them. To be able to immerse yourself in a world that you believe in, care about, has characters you care about, and want to be there, there isn't anything like that and that is what truly good RPGs can do.
To each his own. It's your opinion, Adam and I respect it. But in my opinion I think it's second only to skyrim.
Sessler is the best because he is honest and gives full respect where its due. Similarly, i do hope that when Kingdom Hearts 3D and Final Fantasy Versus XIII and eventually even Kingdom Hearts III come out, Sess will have a soapbox about their designs. i'm so damn eager!
At the end of the day, a video game should be about GAMEPLAY. Yes, story and graphics have evolved to a point to where they can be integral parts of excellent titles, but at the end of the day, we all invest ludicrous amounts of money into these franchises to PLAY. To this day, I still have NO idea why those four ghosts hated Pac-Man. But I definitely devoted hours of time running away from them while engorging on huge amounts of dots! If I can have a great time playing Amalur, then it deserves my money. I still love ya Sess.
I think any true rpg fan will be dissapointed in this game, because let's be honest, after playing the demo the game plays like a hack and slash with RPG elements. Which for someone like me who feel as if RPG's are pretty boring, I found this game to be a lot of fun because it's not your typical RPG. Simple story, easy player customization, easy class and upgrade system, and more action and less talking. I have to give it to Adam though, his explination on why he gave the low score not only spoke to his feelings on the overall projet. But he actually gave his readers a response to their already predicted unhappy comments...which was a smart move. Reviewers will give bad reviews and never feel the need to respond or give explination to their review, and quite frankly they don't have to. But that speaks a lot to his character and intergrity as a writer and editor, especially when you're dealing with a different type of fan...gamers
When Adam started talking about a sense of Place it made me think of Dark Souls vs Skyrim. The world in DS is a fraction of the size of Skrim yet for me I really felt that it was a place to be explored, Skyrim was vast and detailed but it never felt as real to me. I ended totally bored with skyrim a few hours in and had to force myself to finish X it. DS on the other hand drew me in so deeply I played it for ten and twelve hours at a time.KOA, in the demo at least, felt like a 1980's cartoon.FYI, the * is needed because this damn profanity filter won't let you say finish X it.
I don t know if I would say that they don't make RPGs like they used to. I just think each RPG is doing something really well, but no RPG really ties everything together. Skyrim- They made a beautiful world that seems quite organic. The giants and mammoths simply look like they belong there. In many RPGs it feels like that when a character or object is off screen, they cease to exist. In Skyrim this isn t the case. However, Skyrim suffers from the fact that your character never really changes the world. When I first got to be Jarl of a town, I thought I would get to make political decisions, maybe wage war or something. But that simply isn t the case. Its just an achievement. Also, the combat is a bit archaic, the spells are boring, and the potions are useless. I mean, to I really need a potion to give me a +20% to conjuring spells?Mass Effect- I felt that through character interactions, the decisions you make change the world around you, but the world never really is that big in the first place. The combat was fun, but plenty of shooters provide a more interesting combat system. I enjoyed Mass Effect most immediately following a mission, because you got to hear how different characters felt about your actions. Your actions had an effect. The Witcher- The Witcher 2 was probably the best RPG I have ever played, and the most well balanced. The world seemed organic. It was eyecandy, but what made it so interesting is the grime and rough spots the artist put into it. Some people are completely unlikable, others are ugly. You can tell the game was based off of a book series, because by the end of the game, you feel that there is still so much more to the story that you can explore. The world wasn t simply built for the individual player. Dragon Age- seems like it was thought up over the course of an afternoon by people who have read to many stupid fantasy novels. I game played like a cheesy macho action film. I never was interested in any of the characters and I never really felt that the world was worth saving in it. I liked that fact that it was a party based RPG similar to the old Baldur s Gate series, but the story was just too over the top. I haven t been too interested in Amalur because I get the same vibe. I am sure the gameplay is different, but I m just not interested in the story and the art style. Mount & Blade- this wasn t much of an RPG, but the game play would do pretty well in an RPG. The mounted combat was great, you got to command small medieval armies, and you got to actually make something of an impact of the world. Overall, all these RPGs had something great about them. The question is, when is a development team going to pull all these great things together?
That was amazing I love the apparent concern for this game that he has even if he ended not liking it.
Well, this is a great piece of evidence against some people's opinions of bias in G4 reviews. I mean, he moderated a panel for the frigggin' thing (for cash money, I would assume), and still gave it a 2.5. Maybe this is the silver lining in a very disappointing scenario.
Get rid of that furry creature under your chin Adam...on your chin I guess would be more accurate.
I don't disagree with Adam often but on this topic we are on two completely different poles. To each their own, and it's a shame you didn't enjoy the game.
Today's rpg are not the same way they were 20 years ago and also the player base is not the same. I do like Kingdoms of Amalur and out of the RPG we had recently it's the on that stood out the most for me. Don't get me wrong I like Skyrim and all but the story wasn't there for me, sure there was enough lore to keep me interested in the world but that's my problem with Skyrim, I did everything else but the main quest, heck almost 6 month later still haven't touched the main quest yet because I find other things more interesting.People doesn't want to invest in rpg anymore, they want fast gameplay don't want to thinker with stat, heck they don't want an rpg at all they want an action game. Kingdom of Amalur managed to merge both quite successfully in my opinion I know not everyone will agree with this.
Wow first time for me disagreeing with the sess.
I agree 100% with Adam.. This game is lacking in every aspect
Iv'e seen this type of vitriolic response to Adam's review (or any negative review) before and it make me VERY suspicious. Why? Because the internet is anonymous and I wonder if those who say the review is bogus might just have a vested interest in selling a sub par game. Look there are often hundreds of individuals that work for a gaming company and their livelihood might depend on how a game sells. And they all have computers too and I'm sure they have accounts on all the major sites (if they don't they should) so I take such backlash with a BIG grain of salt. Instead of railing against one man's opinion why not do the sensible thing and spend the $60 plus tax on the game to see for yourself. No you don't want that, you want OTHER people to spend their money on the game.Instead of a rating system based on points, why not base it on cash? What would you be willing to PAY for an Amular experience? $20? $30? Personally after playing the demo, I'd be will to risk $20 and not be sorry I did. Anymore is a waste of money and time.
Did you see that combat I getting game based on that footage I just saw while Adam was Blah Blah Blah Blah.
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