Sessler's Soapbox: Kingdoms of Online Passes

Posted: January 31, 2012
Sessler's Soapbox: Kingdoms of Online Passes
Adam talks Kingdoms of Amalur, their use of an Online Pass, and why he thinks this new trend won't slow down used game sales.

Comments are Closed

  • zombieyeah

    I hate the fact that a lot of games that i want to try out make you purchase an online pass. I rent games first to see if I am willing to pay full price for something I won't know if I will like. Since game companies have started the online pass thing, I have skipped over a bunch of great games because of it. I quit playing on consoles 2 years ago and just recently came back and was shocked to find I couldn't play assassins creed or battlefield online. I played the single player and returned them, and it is what I'll continue to do so long as they charge extra to play them online. I already pay yearly for Xbox Live, I'm not going to pay another fee on top of that. I wouldn't complain if I owned a PS3 though, since they connect for free anyways. Developers are crazy to charge extra for passes, They still made their money on the original purchase of the game, and like I said, if I am unable to play the game before i decide to buy it, I won't buy it anyways...

    Posted: May 19, 2012 9:37 PM
  • jlg68

    I issue I do have is this... What if I bought an online pass for say, Dragon Age 2...I know that didn't have one but the point is still relevant... They have made a promise for lots of DLC like DA origins... The game shoots itself in the foot like they did and they cancel the announced DLC because they want to work on the next game... I can see a gaming company not fulfilling their promises and keeping my money arguing that you got value even if they only came out with 2 DLC's... The last thing I want to do is to trust people to do something when they have my money already... Not good business for the consumer...

    Posted: March 20, 2012 3:32 PM
  • jorel78

    the making of the game, and the promotion cost of the game is in the price of the $60. so there is no excuse. used game sails have been around for more than 10 years. is people didn't buy used games these companies would not have gotten a new install base of customers. I don't see the difference between used game sales and used console sales. if I never traded my old consoles, and new games in. I would not have purchased the newer ones. which would not have given someone else a chance to enjoy what I have played for many years. the console and game companies would not have even half the fans they do now. the only people who actually lose money in all this is the people who trade in there games and consoles.

    Posted: March 15, 2012 7:24 AM
  • Gomez16

    Online pass is just another way for greedy parent companies to generate $$$$$
    If they make you pay for online (twice for xbox) then they should not be allowed to shut their servers down ever.

    imagine 10$ pass to play madden 2013 in the cheap pile at gamestop for 15$ 9 months after it came out then when 2014 comes out they shut down the 2013 servers.

    Posted: March 2, 2012 2:23 PM
  • Jerseydevil1313

    this needs to stop. Online pass is WRONG.
    What about those people out there who DONT have internet.

    We pay 60 dollars for a game it should be OURS

    Games don't need A-list actors

    Good games don't have to cost millions to make!

    If this is the case and i cant sell,trade, loan, borrow, and i have to download everything....THEN WHY DO I NEED A CONSOLE!!!????? I rather use a computer!!!!

    And if we could still somehow keep Used games going...WHY should we be FORCED to use that Crook of a retailer GAME SLOP!!??

    Why should we have to pay for content that SHOULD be already included in the game we paid 60$ for???

    Do we Need our GAMING systems to have a bunch of BULL CRAP like espn, hbo, Garage door openers, 4 gnomes to do you laundry? NO, what we need and WANT is GAMING SYSTEMS!

    When we get SCREW and buy a Piece of CrAP such as La Noire or W W E 2012 can we get our money back cause theyre over hyped pieces of GARBAGE?????

    And WHAT DO WE THE GAMERS GET OUT OF THIS other than getting anal raped????
    DON'T buy XBox 720, or PS4, Buy a Frigging Computer instead!!!!

    Stop supporting Crook companies Like EA and support the Companies out there who AREN'T trying to rape us and sell us OVER Hyped, Over Budget, Pieces of CRAP!!!

    The Gaming companies make PLENTY of money! And if games are costing SO damn much to make, don't Hire Arnold Swartzeneggar, the london orchestra, The sound stage @ universal studios. YOU DON'T NEED TO SPEND A BILLION DOLLARS TO MAKE A GREAT GAME!!!!!!!!!

    I use to be against piracy....Not anymore!

    Posted: February 22, 2012 9:51 AM
  • jdeamaral

    I love On Line passes. I think Developers and Publishers have every right to expect income for their work. This will not be an easy debate. The Xbox 720 not being able to play used games is a fantastic step in the right direction. (I hope this is true and not just a rumor). The places I buy games now have only two sections. One rack of `New Release' and ten racks of "Used Games". There is nothing in between. Everyone is talking about Developers like they are money hungry, but it's places like Gamestop that rip you off. They pay 30 bucks for a new game, off some poor schmuck who think thirty bucks is a good deal on a week old game, then sell it 5 bucks cheaper then the new game. If Gamestop would give the Developers some of this profit, things wouldn't be the way they are now.

    I say make a game that is only 80% on the disk with a code to download the rest. Those who buy the games used can download the 20% for thirty bucks. If you don't have internet, don't buy the game. I am sure this will deter all used gamers.

    The bottom line is a Developer has every right to make money on a project they made. You cannot compare this to the Auto Industry, the Music Industry or even the Movie Industry. People keep trying, but just sound like morons when they do, and I don't have the time to argue with morons.

    Posted: February 20, 2012 6:32 AM
  • cry_of_paine

    This is the only industry that has this battle. You never hear Ford saying that you only get a radio if you buy the car new. You never hear Warner Bros. saying they're leaving off the last 10 minutes of Harry Potter unless you input the special code. Builders don't remove the top floor of the house when an owner tries to sell it. Once you purchase something, you have the right to sell your rights to it to someone else. Publishers need to recognize that, and get over it.

    They act like this is akin to piracy, like used game sellers are somehow stealing from them. Let's say you have 100 disks sold, for $50 each. There are 100 people playing the game now, and the publisher made $5,000. Now, someone decides they're done with it, so they sell their copy. You now have only 99 people playing the game, but the game company still has their $5000. Now someone buys the used copy. You now have 100 people playing it again, and the company still has their $5000. It's not rocket science, I don't know why they have such a hard time with this concept.

    Basically if they do by some miracle succeed in killing the used market, then all that's going to happen is that they're going to have a lot of people who bought it used that won't ever play it. Which means they won't ever play the sequel. They won't buy the DLC's. They won't tell their friends to buy it. Ultimately these game manufacturers will just be shooting themselves in the foot.

    Posted: February 18, 2012 3:49 AM
  • Hanabi321

    Pirated games always has happened always will. Codes, Anti-Piracy measures, online checks, all of them repel a willing and wanting consumer.

    Let's say a pirate named... oh... Luffy D. Monkey decides he wants to play some Assassin's Creed. But low and behold he needs an active internet connection, the CD in, he's gotta put in codes. He says, "This pisses me off, I bought the game and they treat me like I stole it." Then low and behold next time he sees an Assassin's Creed title he's hooked because the game was good.

    But Luffy doesn't want the hassle of being treated like a criminal. So he goes to some torrent web site like a certain bay for pirates on the web that's been giving the finger to everyone for a long time.

    He downloaded it, but wait, it came with a crack and a keygen. Suddenly he doesn't need the CD key, he doesn't need the CD. And hell, he never did play any Assassin's Creed games for the Multi-player anyways. He feels a little bad because he isn't supporting the developer, but low and behold Luffy isn't being treated like a criminal for buying the game.

    It goes to show the old adage "If you treat me like a criminal I might as well be a criminal." as exceptionally true.

    I don't often buy games, I bought the Mass Effect series, I bought near every Bioware game that came to date. I never was into Elder Scrolls much but I bought a friend a copy of Elder Scrolls 4: Oblivion because it had no copy protection and I wanted to support the play model that Bethesda was going for.

    A tech savvy thief is always, ALWAYS going to beat a protection system. It's the dynamic of attack and defense, of man vs. wall. The wall can't adapt to the man. And to make a wall that can will hurt the legal paying users on the sideline.

    Most people buy from companies they feel respect them, work hard on releasing strong and good content. No one shells down 60 bucks because they want to basically get E-Strip Searched every time they play the game they shelled for.

    I will admit I myself have been part of the internet underworld on and off. I don't download pirated games but I buy No-CD patches. Security Measure Scramblers so I don't have to make a check in with 'The man' every time I want to play.

    Case and point, Mass Effect 1 and 2. These games don't require I be online to play them, but I keep my valuable Collector's Edition Disks safely packed away so they will last me a long long time. I never know when a computer part is gonna blow.

    Back when the game "Full Throttle" by Lucas Arts came out and I was on my mac, my first computer ever, before I'd even won the game my computer had an error of some sort and the CD drive went too fast and shattered my disk. I kid you not. Now, I took good care of that baby. I went to play my game after getting my comp fixed but I couldn't because 'No CD in drive.'

    I went online and looked up ways around it, errors, most of the sides and stuff said buy a new copy. However one site linked to a NO-CD patch. I used it, fixed my game. Won it. I learned my lesson then on. Problems happen. Keep your disks and codes safe. Since then I got a new copy of the Full Throttle disk and I gave my game copy away to a friend some years ago.

    Since then I've always used No-CD patches. Bought the game, no CD patched, stashed the disks for 'next reconstruction' of my PC.

    But the point I guess I'm trying to make is, companies will never gain consumer loyalty treating their consumers like trash. The pirates will keep pirating, but the loyal consumer will be the one having to pay for it.

    It's sort of like guns, if you outlaw them, then only outlaws will have them. Worse they won't fear a law abiding citizen they are marking possibly pulling one on them.

    A man who steals doesn't care about DRM, CD locks, passcodes, etc. He will always steal. He will develop and find a new way around the lock. However the man who bought the game legally to continue to play legally will have to jump more and more hoops until he says "You know what? The gaming industry has become a soulless money grubbing corporation, I'm taking a new hobby."

    A totally A-Moral Pirate doesn't care who he hurts, what hoops the 'paying consumer' has to jump through. He doesn't care that the theft he performs causes other people to be treated like the criminals that HE (The Thief) is. He only cares about the fact that he gets to play his game for free.

    Companies need to realize that to make your games explode you need to trust your consumers, you need to develop the highest quality games of all, you need to lower the amount of hoops you have to jump through. Nothing says play my game like "Buy our game, we are entertainers who are here to make you happy."

    Elder Scrolls is a perfect example of what I am typing about.

    I wish game companies cared about the consumer and less about the payout. That making their mark with a good game meant more then making their pay. When they can do that, they will make better games and make more money to boot.

    Posted: February 10, 2012 11:10 PM
  • Arktek

    I don't buy used games or sell my games to retailers mostly because I HATE that gamestop will give someone maybe $30 for a game and turn around and charge $55 for it. (or similar ratios for lower priced games)

    I know people say they need to make a profit, but honestly it is literally almost no cost to them other than the trade-in value to resell the game. I just don't see $5 off a game being worth it considering someone got screwed trading in their game.

    Posted: February 8, 2012 11:30 PM
  • derpaherp123

    that beard is....hypnotic...

    Posted: February 7, 2012 10:06 PM
  • E-Xane

    This is NOT about the resell market. The people that online pass and other programs are after is the rental market. Gamefly, especially.

    Why?. Let me put it this way. I have bought 3 games from gamefly to date. Deadspace. Deadspace 2. Borderlands. Why?. Because I loved these games THAT FREAKING MUCH!. You know what games I don't buy? Games that are very pretty, but have no real replay value. Games that once you are done, sure, it was neat..."*shrug* next". Dead Island. Dead Island started off really good... and then it became "oh. this again? more zombies? How many people live...lived on this island anyway? After your 1millionth zombie, you start to realize "I should have fairly well emptied the population at this point.."

    Having rentals available means that you get to play a game, and if that game is crap, you are not stuck with it. It puts the game industry in this position. "we either need to kill rentals, or start making good games. Let's just kill the rentals. that's easier"

    Posted: February 6, 2012 1:16 AM
  • southcardron

    Question is do you have the money to waste? My answer is not ever for a game this one or any new one. Price is like $60 for new one plus additional monthly or annually fees can jack it up even more.
    Solution Boycott all new games and just buy old games for like two years then they will drop making so every new one out is online and having to keep paying to play which is so idiotic Are you going to keep letting take advantage of you, time will tell the truth..

    Posted: February 4, 2012 10:00 PM
  • alexander.boyd40

    Why woulld you edit soapbox to make it even more short? I love it when adam rambles on and im pretty sure some people agree. There is no need to edit he only would talk at most 6 minutes.

    Posted: February 4, 2012 1:26 PM
  • Peragulator

    You don't want to get stuck with having to pay an additional fee for the "online pass" when you purchase a usedd game and would like the practice to stop? Simple. DON'T BUY THE GAME WHEN IT COMES OUT. Wait 2 or 3 months, the price will drop, you'll have a new game for the price of a used game AND have the online pass. Parent companies,Studios and Developers will have a fit because sales will tank. Of course no one will do this so gaming companies will continue to find ways to screw the consumer.

    Posted: February 4, 2012 3:55 AM
  • Jaw7765

    Yes, I agree as said that it isn't a bad way to make money selling copies new. I also agree with Adam that it will not, in fact destroy the used gaming market. However, I will agree on the topic of this just getting out of hand as so Kingdoms has already pushed the boundaries as a game.

    Where does this all end? I can see an Online Pass being used to even have a certain weapon to help finish a game be locked until it's put into effect. Hell, may even turn out to be used to press start with a black screen saying "Online pass code needed" People don't want an Online Pass to play online I mean Call of Duty and Battlefield rule multi-player, so not so popular games and companies have to suffer? Or make it so single player like games can't be enjoyed
    like Kingdoms knowing a pass is needed towards the end of the game? Used games can't be the solid facts to why games can't generate money, that is such a broad statement that companies need to stop thinking of.

    It also seems to be the really large and hype games that get the most attention for online passes, while that is all fine in theory to mega companies like EA, I do see it being a way so a game stops being hyped by people not the game critics. Plus sometimes a hyped up game could become a flop and with some consumers, that 7/10 or 3/5 just won't cut the deal that in return they won't buy a game new in the first place with the Online Pass being fuel for the fire. It's a very bias type of money grubbing that shouldn't be needed on console gaming leave it for the computer games as we all know they can't be traded in as it is.

    Also to note, when the game does go used in the following months who is in fact still playing it for its online? Maybe, he/she is wanting to form there own opinion on the game because they heard it was terrible?...Well with no Online Pass they can only enjoy half the game.

    Posted: February 3, 2012 12:33 AM
  • Perplexed_Waffle

    I have no problems with online passes. I only buy new games anyways, and I wish more people would do the same. And if you do buy used and you like the game, then buy the pass to get the extra content, so you can give some money to the game's creators.

    Posted: February 2, 2012 4:17 PM
  • phantomzxro

    online passes can suck yes but I'm having a hard time seeing the big deal with the few online passes that don't really take anything away. Sure the online passes that wall off the online features for new copies only i feel is a little unfair. But when you have an online pass that just grant new copies with the first DLC packed in for free.

    I find it hard to be angry at that, sure it may not be nothing major but its often a little something to reward people who but it new. Also anyway who got it used is not missing out on anything that is a part of the main story or game. So i don't the hate for this time of option and it seems amalur is doing just that

    Posted: February 2, 2012 4:06 PM
  • sicsmurf

    great points. Companys should be hiring Adam as an outside consultant.

    Posted: February 2, 2012 3:25 PM
  • Alwaysbekilling

    I love your beard!

    Posted: February 2, 2012 9:01 AM
  • Jenna2784

    Hey I have a super duper brilliant idea on what the gaming industry can do to increase its sales. This idea is so revolutionary, so ground breaking, that I probably should have put a patent on it. Are you ready to get your mind blown?


    Posted: February 2, 2012 3:15 AM