BioShock Infinite Art and Environment Preview
Posted: January 23, 2012
BioShock Infinite's world is unique and expansive, ranging from sea to outside airship city. Irrational Games Art Director Nate Wells tells Adam Sessler how he approached it, and reveals his thoughts on character expression.
Games in this Video:
BioShock Infinite (PC), BioShock Infinite (PlayStation 3), BioShock Infinite (Xbox 360)ADVERTISEMENT
-
Tom Cruise Leaves Guy Ritchie's Movie
-
X-Men Sequel Adds..Quicksilver? Uh-Oh.
-
Timecop Reboot Split-Kicks Into Gear
-
Star Trek Into Darkness: Deleted Scene
-
Jurassic Park IV Could Be A Reboot?
-
Man Of Steel: Awesome New Trailer
-
Halo Live-Action Series In The Works
-
The Wolverine: Intense New Trailer
-
X-Men Sequel: First Look At Mystique
-
Star Wars Rebels: New Animated Series
Comments are Closed
Comments
Displaying 1–3 of 3
WrekingKrew
So looking forward to this game, looks amazing. Bioshock is a great game/series and this looks like a natural progression.
I agree that developers should spend the much needed time to make sure the game is shipped when it is ready and not pushed out to meet some strange marketing schedule.
Get it right and you will have a day one purchase from me. I would rather play a game instead of waiting for patches to install.
dukeletoatreides
Too early for that, LF. Let Levine and his crew take their time. This is a true Bioshock title, (unlike 'BS2'...my personal opinion) and like any great feast it must be slow simmered and treated with great care. I trust that Mr. Levine will, when he is ready, will let us know.
Lacking_Fractal
WHY NO RELEASE DATE?
Displaying 1–3 of 3