Fortnite Gameplay Preview with Cliff Bleszinski

Posted: January 19, 2012
Fortnite Gameplay Preview with Cliff Bleszinski
With the Gears of War series all wrapped up, Epic Games turns to new title Fortnite. Morgan Webb has details from Cliff Bleszinski on this new tale of "social survival" against an army of the dead.

Games in this Video:

Fortnite (PC)

Comments are Closed

  • Hellish_Frog

    Neeeeed more info

    Posted: February 8, 2012 3:16 PM
  • lolmanso

    It looks good and anyone that said that not is a ............

    Posted: January 27, 2012 7:21 AM
  • The_Deadpoul

    If it is a full priced game I am going to be surprised if anybody gets it.

    Posted: January 24, 2012 11:29 AM
  • hke12

    "New ideas"?
    This is minecraft

    Posted: January 24, 2012 8:18 AM
  • hke12

    "new ideas"?
    This is minecraft

    Posted: January 24, 2012 8:18 AM
  • knightsavior

    There's a game that's been out for a little bit called Die2Nite, it's basically the same thing, but it's a community browser game, and the structures to defend yourselves every night is mostly based on luck if you wanna survive more than a couple of days. =P
    It's set in the desert where water is the most important resource with 40 people "towns", I love it, and if you don't believe me, google it up = ]

    Posted: January 23, 2012 7:29 PM
  • space16051

    were was the gameplay in this gameplay preview?

    Posted: January 23, 2012 5:37 PM
  • daniel.robert.campbell

    So much sexy in one video.

    Posted: January 22, 2012 7:06 PM
  • Ubidoobybanooby

    I had an Idea for the same kind of game a while ago, but it would be a realistic zombie survival with a much more physics based engine. Havok with DMM and about 50 to 100 people and any given session would last anywhere from a week to six months. Maybe longer. It would be an epic MMO where people would actually have to talk about their strategies for finding a place in a sandbox world that they would want to turn into a defense point. There would be a main city where you could find cooler supplies but is more dangerous to live in or travel through. And there would be smaller towns and rural areas. Farm houses and whatnot. Cabins on lakes. You get the picture. You would start out by yourself with nothing more than a couple melee weapons laying about then you would stumble into other players around the world and decide to team up or go it alone, but the main point would be to communicate, team up and if everyone was smart, they would make one big base. There would be places where you can find radio towers or walkie talkies and find people by saying, "meet at this landmark, walk west till you see ____" then you would have to hold on to your radios, and scavenge for batteries or just make plans to meet places if you don't have batteries anymore. There would be a lot more zombies at night then in the day and you would have to scavenge for materials and that would include pulling carts while others protect the puller from zombies. Maybe finding a truck or even a flatbed to hitch to it then stacking stuff on it and bringing it back to the base. As time went on NPCs in the world that are trying to survive as well (but are programmed to not want to join you for one reason or another) would be bitten and turn to zombies as well thus increasing the population of zombies as you build your fort. Fort building strategies would be talked about with other players, you would actually have to hold things up while other players nail them together. Or you could simply stack things in a way that makes them structurally solid. DMM physics would determine how well they held up against the power of 20 zombies pushing against your structure. I think the social behaviors that would arise from this type of game would be totally unique and a first for the gaming world. Imagine the ability to see your friend online get bitten and you have to kill him knowing he won't be in that game session ever again. And when you die you join another server thats starting from scratch. it would be an endurance game. You could watch other servers from a free camera mode and try to see what they're doing, you could listen to their conversations and watch the drama unfold. You tune in from time to time to watch it like a show. And people would be saying "have you seen _____ server? they've been going for 3 months. Their fort is wicked! they got 200 zombies a night trying to get in, they had a close call the other night" Imagine the Lord of the Flies aspect. Imagine people can't kill people unless the entire group takes a vote on it or something. Or people split into two different groups and make their own forts because of an argument over strategy or architecture. Maybe one of the guys playing the game is actually an architect so he becomes a natural leader of the group. It would be REAL! One of the coolest social experiments ever. And a fun game too ;) I just think this would be the ultimate zombie game. It would be the shizznittle zip zap zam.

    Posted: January 22, 2012 1:06 PM
  • Spybreak

    Gameplay huh, nah that was re-edited trailer footage. The premise sounds fun, this video is disappointing though.

    Posted: January 21, 2012 10:25 PM
  • skinnbones


    Posted: January 21, 2012 6:22 PM
  • bretthicksomega

    I see no damn Gameplay....

    Posted: January 21, 2012 4:43 PM
  • dodgevader

    Im sorry G4, but I wouldnt exactly call that a "Gameplay" preview. That was the same footage shown when the game was announced. An interview with Cliff is always appreciated, but no gameplay in a gameplay preview is just funny.

    Posted: January 20, 2012 10:18 AM
  • knuckles0135

    so were basically playing the stranded now? cool...

    Posted: January 20, 2012 8:44 AM
  • cowboylocust

    Trollface @ 00:18 :P

    Posted: January 20, 2012 7:41 AM
  • applebook

    TF2 Zombie Mode?

    Posted: January 19, 2012 10:04 PM