Fortnite Gameplay Preview with Cliff Bleszinski
Posted: January 19, 2012
With the Gears of War series all wrapped up, Epic Games turns to new title Fortnite. Morgan Webb has details from Cliff Bleszinski on this new tale of "social survival" against an army of the dead.
Games in this Video:
Fortnite (PC)ADVERTISEMENT
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Comments
Displaying 1–16 of 16
Hellish_Frog
Neeeeed more info
lolmanso
It looks good and anyone that said that not is a ............
The_Deadpoul
If it is a full priced game I am going to be surprised if anybody gets it.
hke12
"New ideas"?
This is minecraft
hke12
"new ideas"?
This is minecraft
knightsavior
There's a game that's been out for a little bit called Die2Nite, it's basically the same thing, but it's a community browser game, and the structures to defend yourselves every night is mostly based on luck if you wanna survive more than a couple of days. =P
It's set in the desert where water is the most important resource with 40 people "towns", I love it, and if you don't believe me, google it up = ]
space16051
were was the gameplay in this gameplay preview?
daniel.robert.campbell
So much sexy in one video.
Ubidoobybanooby
I had an Idea for the same kind of game a while ago, but it would be a realistic zombie survival with a much more physics based engine. Havok with DMM and about 50 to 100 people and any given session would last anywhere from a week to six months. Maybe longer. It would be an epic MMO where people would actually have to talk about their strategies for finding a place in a sandbox world that they would want to turn into a defense point. There would be a main city where you could find cooler supplies but is more dangerous to live in or travel through. And there would be smaller towns and rural areas. Farm houses and whatnot. Cabins on lakes. You get the picture. You would start out by yourself with nothing more than a couple melee weapons laying about then you would stumble into other players around the world and decide to team up or go it alone, but the main point would be to communicate, team up and if everyone was smart, they would make one big base. There would be places where you can find radio towers or walkie talkies and find people by saying, "meet at this landmark, walk west till you see ____" then you would have to hold on to your radios, and scavenge for batteries or just make plans to meet places if you don't have batteries anymore. There would be a lot more zombies at night then in the day and you would have to scavenge for materials and that would include pulling carts while others protect the puller from zombies. Maybe finding a truck or even a flatbed to hitch to it then stacking stuff on it and bringing it back to the base. As time went on NPCs in the world that are trying to survive as well (but are programmed to not want to join you for one reason or another) would be bitten and turn to zombies as well thus increasing the population of zombies as you build your fort. Fort building strategies would be talked about with other players, you would actually have to hold things up while other players nail them together. Or you could simply stack things in a way that makes them structurally solid. DMM physics would determine how well they held up against the power of 20 zombies pushing against your structure. I think the social behaviors that would arise from this type of game would be totally unique and a first for the gaming world. Imagine the ability to see your friend online get bitten and you have to kill him knowing he won't be in that game session ever again. And when you die you join another server thats starting from scratch. it would be an endurance game. You could watch other servers from a free camera mode and try to see what they're doing, you could listen to their conversations and watch the drama unfold. You tune in from time to time to watch it like a show. And people would be saying "have you seen _____ server? they've been going for 3 months. Their fort is wicked! they got 200 zombies a night trying to get in, they had a close call the other night" Imagine the Lord of the Flies aspect. Imagine people can't kill people unless the entire group takes a vote on it or something. Or people split into two different groups and make their own forts because of an argument over strategy or architecture. Maybe one of the guys playing the game is actually an architect so he becomes a natural leader of the group. It would be REAL! One of the coolest social experiments ever. And a fun game too ;) I just think this would be the ultimate zombie game. It would be the shizznittle zip zap zam.
Spybreak
Gameplay huh, nah that was re-edited trailer footage. The premise sounds fun, this video is disappointing though.
skinnbones
NOOOOO XBOX ONLY :(
bretthicksomega
I see no damn Gameplay....
dodgevader
Im sorry G4, but I wouldnt exactly call that a "Gameplay" preview. That was the same footage shown when the game was announced. An interview with Cliff is always appreciated, but no gameplay in a gameplay preview is just funny.
knuckles0135
so were basically playing the stranded now? cool...
cowboylocust
Trollface @ 00:18 :P
applebook
TF2 Zombie Mode?
Displaying 1–16 of 16