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Feedback: Steam, DmC Devil May Cry, And Video Game Rumors

Posted: January 11, 2012
Feedback: Steam, DmC Devil May Cry, And Video Game Rumors
http://www.g4tv.com/videos/56871/feedback-steam-dmc-devil-may-cry-and-video-game-rumors/
http://images.g4tv.com/ImageDb3/290609_LGST/feedback.jpg
Video_56871
Blair Herter and the rest of the Feedback crew discuss Steam's success, DmC: Devil May Cry death threats and the latest video game rumors.

Comments are Closed

  • DantesGurl

    Seriously... complaining about Dante's look is so old. They're not gonna change it and I honestly don't care anymore. I was shocked by the first trailer, yes, we all were. Some had negative reactions and others had positive reactions. A lot of people are complaining about the GAMEPLAY! HELLO! 30fps? It's not the same.

    Anyway, I'm completely neutral about the game, not for it, not against it. It won't make me sad that the game sucks and it won't make me outraged that the game is amazing. I'd rather be proven wrong and see that the game is good. It felt that they completely offended some of the fans, saying that we're all complaining about the hair. NO. And people who are still fussing about the hair need to get over it, the REAL problem is the 30fps and the Angel/Demon heritage. That's basically it. The graphics are pretty impressive and Dante is STILL Dante (Don't know about the sexual deviant though *shrug*). I don't know. I really don't like the fact that everyone thinks that some of us are stressing over his looks. It's been months now. *shakes head*

    Posted: April 12, 2012 12:12 PM
    DantesGurl
  • deathofkai

    I'm a huge fan of the DMC series and as a gamer, I welcome change to the degree of keeping in the same realm of the previous titles. As far as the new DmC direction is concerned I must say that I am happy with the style and art direction, if does feel like a step up in terms of evolving as a game and with the times.

    With regards to the game as a whole (I'll get to gameplay in a second) and Capcom's decision to take a different route than the previous games falls back on to what was mentioned in the clip above. Capcom would not have chosen to use Ninja Theory as the new "carrier", if they didn't feel Ninja Theory were up to, not just the challenge, but the task of re-inventing an already successful game. NT have done some amazing stuff with their previous titles and have proven that not only are their game-play mechanics up to scratch but that they have a different approach and perspective in the games they create to set them apart from other titles.

    "The director of the old Devil May Cry games will also work with Ninja Theory to ensure the "feel of 60FPS" remains. "It will feel like a proper Devil May Cry when you have the controller in your hand," insisted Antoniades."

    With the gameplay as the backbone to DMC (or any game for that matter) I can only imagine that, and keeping in mind the quote above, that NJ will make a great game that stay close to the originals. As the game has not yet been released, and I can understand the fans of the originals skepticism and reluctance against the new DMC, but I still feel that the game will play the same to a large degree and possibly even be an improvement.

    What's usually loved about a game is not necessarily what the game itself strives on but merely another piece of the puzzle that the game as a whole brings together giving you the full picture. Yes, DmC's protagonist looks completely different, yes the art style has taken a different approach and YES the gameplay mechanics appear to have changed but how do we know that this game is not staying true to it's tradition of insane combos and, honest to trolls, somewhat over complicated button mashing (for my feeble brain at least) by simply TUNE-FINING the game into the BEST possible game it can be.

    As a gamer who enjoys a plethora of a variety of games and the wide spectrum of genres I always welcome change and perceive it as an evolution of the game world itself (and yes it doesn't always succeed).

    A true gamer, a true fan for that matter, should not hate a company for making an attempt to EVOLVE the game itself and IMPROVE upon itself to make a BETTER game for you...their FAN, ultimately the consumer. You could, though, on the other hand just straight out hate it once it's been released. Taking a step back to absorb everything I've seen on, not only DmC, but also NT's past efforts I can honestly say that this Reboot may actually be what the series needs and I for one am excited.

    Posted: March 24, 2012 2:00 PM
    deathofkai
  • bigbluectc

    This has to be my favorite line-up for feedback so far. Dana is actually really funny, montell just ads that fun, awkward vibe with blair and nikole is really growing into her role. I also really like the guy who knows everything about games (reaal specific I know) i think his name is matt (kyle?). great episode guys the last two minutes were classic

    Posted: January 22, 2012 1:59 PM
    bigbluectc
  • BrenLeahey

    My dad told me that the only time that death threats were ever appropriate was when Coke changed its formula in the 80's.

    Posted: January 20, 2012 2:14 PM
    BrenLeahey
  • BrenLeahey

    Holy crap! She's (almost) got my last name!

    Posted: January 20, 2012 1:52 PM
    BrenLeahey
  • KompleX

    god i cant stand Tucker. just replace him with a cardboard cut out of anything....

    Posted: January 19, 2012 3:14 AM
    KompleX
  • KompleX

    god i cant stand Tucker. just replace him with a cardboard cut out of anything....

    Posted: January 19, 2012 2:56 AM
    KompleX
  • Angry Jessie

    Why doesn't anyone understand why we hate DmC? Are you all autistic? Its about the gameplay, gameplay, gameplay, gameplay, gameplay. And have you played a Ninja Theory game? Do you know that previous DMC's are 60fps? Do you know the new one will be 30fps? Do you know they are taking gameplay elements out of previous games? Have you watched a Truestyle tournament? Do you know how complex Devil May Cry's systems are? Are you really this autistic as not to do more than 5 minutes of research? Here is a link so you can actually understand why. http://i.imgur.com/GWXfw.jpg Please stop being a group of morons.

    Posted: January 18, 2012 8:44 PM
    Angry+Jessie
  • xylocaine

    Blair I'm especially surprised you firsthand didn't understand the DMC fans getting upset about changing their character. When I started watching feedback all I saw were in the comments were bring back Adam. Personally I like your style but I think it just goes to show people don't like change.

    I'm a loyal follower now, keep up the good work.

    Posted: January 18, 2012 11:09 AM
    xylocaine
  • nutzViking

    Nikole, last game you bought was Dino D-Day ? How could you resist the Steam christmas sale ? :(

    Posted: January 18, 2012 5:33 AM
    nutzViking
  • OverlordWilson

    NNNNNNNNNNNNNNNNNNNNNEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEERRRRRRRRRRRRRRRRRRRRRR RRRRRRRRRRRRRRRDDDDDDDDDDDDDDD DDDDDDSSSSSSSSSSSSSSSSSSSSSSSS SSSSSSSSSSSSSSSSSSSSSSSSSSSSSS !!!!!!!!!!!!!!!!!!!!!!!!!!!
    But anyways, great show.

    Posted: January 17, 2012 9:47 PM
    OverlordWilson
  • m0ccha

    Great show, as usual, guys. The ending was hilarious.

    Posted: January 17, 2012 12:41 PM
    m0ccha
  • glitchgfx

    I still have that 16 bit SNES Mighty Morphin' Power Rangers game, and play it when I need to reminisce. The level codes, the mini-boss where you "morph", and the final level where you fight in the megazord... that was my childhood.

    Posted: January 16, 2012 3:38 PM
    glitchgfx
  • glitchgfx

    I still have that 16 bit SNES Mighty Morphin' Power Rangers game, and play it when I need to reminisce. The level codes, the mini-boss where you "morph", and the final level where you fight in the megazord... that was my childhood.

    Posted: January 16, 2012 3:38 PM
    glitchgfx
  • glitchgfx

    I still have that 16 bit SNES Mighty Morphin' Power Rangers game, and play it when I need to reminisce. The level codes, the mini-boss where you "morph", and the final level where you fight in the megazord... that was my childhood.

    Posted: January 16, 2012 3:35 PM
    glitchgfx
  • glitchgfx

    I still have that 16 bit SNES Mighty Morphin' Power Rangers game, and play it when I need to reminisce. The level codes, the mini-boss where you "morph", and the final level where you fight in the megazord... that was my childhood.

    Posted: January 16, 2012 3:25 PM
    glitchgfx
  • FunkyMcGee

    It was definitely Bad Dudes and it was also one my earliest home gaming memories. I would play the crap out of that game with our 8 color monitor. There was one other that was a metroid knock off before metroid was ever out. Which reminds me, Blair was looking for the name of a game a while back where a bat was biting the title, did anyone ever figure out what game that was?

    Posted: January 16, 2012 2:19 PM
    FunkyMcGee
  • Darluk

    Thank you Dana Leahy, just...thank you.

    Posted: January 16, 2012 12:34 PM
    Darluk
  • Drewhill

    Dana's comment about the, "Donnell Zone" is aboslute COMEDY! LMAO!

    Posted: January 15, 2012 11:41 PM
    Drewhill
  • Deathinflames

    I've watched that ending at least a dozen times now, and I'm still laughing my ass off. Win!

    Posted: January 15, 2012 11:23 PM
    Deathinflames
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