BioShock Infinite Behind The Scenes Interview With Nate Wells

Posted: December 15, 2011
BioShock Infinite Behind The Scenes Interview With Nate Wells
X-Play's Adam Sessler goes behind of the scenes of BioShock Infinite to interview Nate Wells, Art Director at Irrational Games, to understand the art direction the team took when creating Rapture in the sky.

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  • expl0siv0

    People were really impressed with that vga trailer? I thought we had seen all that stuff before, also it seemed pretty low budget (see the camera movements as it moves around Liz), and on top of that one of what seemed to supposed to be the "oh wow!" moment was a hobo drunkenly flopping towards Liz. That said I guess the music juxtaposing the action was okay but I coulndn't look past those flaws. I was watching the vgas with the intent to see that trailer and I was pretty underwhelmed. That said I still don't doubt that the game will be awesome and one of the best of 2012.

    Posted: December 15, 2011 5:47 PM