Secrets of Success: Insomniac Games' Ted Price

Posted: December 12, 2011
Secrets of Success: Insomniac Games' Ted Price
Not only does Insomniac Games turn out great games like Resistance and Ratchet & Clank, but it's also a great place to work. Adam Sessler gets Insomniac Founder and CEO Ted Price's secrets to success.

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  • Completist

    He forgot Step 4 - Profit.

    Posted: December 16, 2011 5:45 AM
  • SonyNmbrOneGuy

    Totally agree with Justthebeginning. I wasn't apart of the group that hates Insomniac for going multiplat. They've long earned my respect...until they released R3 and Ratchet A41. I thought they'd make a classy exit like Bungie did with MS and Reach. Instead, they left with a gimped Resistance and a Ratchet that should not exist. Both games fall way short of the very high bar they set.

    At least they got #3 right. There's no way they had the entire staff working on R3 and Ratchet and Overstrike without taking away from their immediate projects which were their last two exclusives, and they darn sure didn't raise any bars with R3's gimped mp and Ratchet's mediocrity.

    Posted: December 15, 2011 10:03 PM
  • JustTheBeginning

    Too bad Insomniac has not really made an EPIC* game in a while, sure they have made good, even arguably great games, but nothing really OMG GoTY, quality. Resistance 3 and Ratchet All 4 One were both pretty meh, and judging by both critic and user review, I am not the only one who feels that way.

    Posted: December 15, 2011 5:50 PM
  • mikegonzalez2k

    Resistance 3 as an MMO FPS for the PC would be an awesome idea. It would be a welcome change from the traditional FPS games currently on PC.

    Posted: December 12, 2011 5:56 PM