X

Feedback -- The Death Of GamePro Magazine

Posted: December 7, 2011
Feedback -- The Death Of GamePro Magazine
http://www.g4tv.com/videos/56534/feedback-the-death-of-gamepro-magazine/
http://images.g4tv.com/ImageDb3/289241_LGST/feedback.jpg
Video_56534
In this insightful edition of Feedback, Blair Herter is joined with Garnett Lee, Matt Keil, and Dan Amrich to discuss about the recent shut down of GamePro Magazine. Is print media dying in the video game world? See what the experts have to say.

Comments are Closed

  • AaronQ123

    Holy Smokes Batman!

    How can you go from last weeks: Zelda Hatin', Gamerchikz Extravaganza, to this... It blows my mind. Awesome Conversation...

    The only thing that could make this episode better is to have the Sess butt naked on the table with sparklers. I want to hate Blair so much, but I cant help but notice what a good host he is. He never rules the conversation, he's quick with the topics, stays on format and balances guest speaking time... all without cutting any of the guests off. Everyone was allowed to fully convey their opinions.

    The reason we trust the publisher/developer is having this line of communication allows us to voice our concerns directly. Sometimes I think the reason we are enamored with games journalism is we love games so much we want to be as involved with them as we possibly can be. Almost like an obsession: You allow us to see behind the scenes, that part of nerd culture that drives us to collect every issue and know everything about the hobbies we love. Being able to speak to the developer is like being able to design a game. With the glut of games available, the devs supply the formulaic foundation and theme... and we tell them how we want to play their game. If they don't get the first, second or third one right... there's always samurai warriors. oh wait.

    So why does Dan make money for what he does. Because he listens to us and we tell them how to best sell their game to us. Is this wrong or misleading, no. Its kind of like cookies: I want my advertisements to cater to me if I have to see them, but I don't want every aspect of my life quantified and statistically compared.

    Admittedly if a game doesn't score high, even if the previews suck, I wont buy it. It'd be lucky if I find it in a Steam scrapyard sale for $1.75 at Christmas, and be just drunk enough to gift it. And only because its fun to write mean things in Steam gifts, because I can. However today my wife downloaded the trial Disney Adventure Game and we played the level co-op. Her character was dressed like a monster and at one point was riding a farting pig. Now I can't explain to you without you knowing my wife... But there will never be a game more specific to what makes her happy than that game. I wouldn't have given that game a second glance and It was crazy how much fun she was having with it. I feel when a game is designed by comity it is good to many, but fails to be super special to a few. I don't know if one is better or not, but the latter is definitely more marketable.

    The last time Garnett was on this show I began listening to his podcast. Since then I have listened to all of the Weekend Confirmed episodes and highly recommend it to any G4 fans. I do deeply miss Adam. I envision a future where he hosts a podcast in a Paul Harvey "The rest of the story." fashion. Just don't make him sell Beats by dr. dre in-between segments.

    Just because google's definition of Journalism "A person who writes for newspapers or magazines or prepares news to be broadcast on radio or television." fails to mention the medium of the internet. Which blows my mind, doesn't mean you are not journalists. I respect the fact that you want to be compensated for what you do. You have strangers poke, pry, and devour every piece of your daily life, which is becoming more and more prevalent with social networking. I would hate to work 24/7. I am not jealous, you deserve the positions you hold. Not only that but you constantly try to divert and subsidize your costs to people other than your viewer/readers. Worse yet, online entertainment has grown so much that more is at stake and the players involved (your bosses bosses) care less and less about the actual content on display. Now it is all about the ad revenue and the number of likes. I has to be hard to stay competitive.

    Learn from the industry you cover. People will pay for the content we like, just make it easier to access than stealing it from the internet. I know that is tough burden to bare, but get creative. All my wife and I watch is internet programming. I paid for smurfs tonight because the new Xbox dashboard was so slick and the checkout process is faster.

    The sad truth is I do work in retail, and Matt spoke like a preacher to the fornicators. I love my job and all of the wonderful people I work with. Would a job talking about the hobby i love be more exciting. Yep, I'd quit in an instance. However what makes you all (the journalists) good at what you do is what makes us ultimately skeptical of you. We secretly feel that your position is a stepping stone in your greater media career path. Its almost like the lost boys and never never land. Eventually we know you are going to "grow up" and take a position with a better funded outlet. I would imagine the alternative would be some sort of SSFIV tournament where the winner hosts Xplay. Horrible, right? Maybe I am the only one who feels this way, but again, I am a nerd, it's an obsession.

    TL;DR: 4@#K You! (read it)

    Posted: December 7, 2011 9:21 PM
    AaronQ123
  • Snarf04rab

    Great show! Thanks to Garnett for stopping by; Now all you need to do is fly Cheapy D out for a
    "G3" show.

    Posted: December 7, 2011 7:48 PM
  • cwbys21

    I would like to tell everyone at X Play to please make the reviews longer. One of the few reasons I go to gametrailers is because of the 10 minute long reviews that they have. I may not often agree with the conclusion, but the extended footage of the game in action is greatly appreciated.

    Posted: December 7, 2011 7:09 PM
    cwbys21
  • Luck702

    Great thought-provoking conversation. Sessler could have given alot of great information too.

    Posted: December 7, 2011 6:36 PM
    Luck702
  • novasolid

    no adam :( great show!!!

    Posted: December 7, 2011 4:19 PM
    novasolid
  • crocodilius

    i remember Eternal Champions, it had that dude with the sunglasses and huge wrist bands!

    Posted: December 7, 2011 4:05 PM
    crocodilius
  • Warrior567

    the reason why no one knows where the comma goes is because they don't teach that in school

    Posted: December 7, 2011 4:00 PM
    Warrior567
  • SolidBeezy

    I'm not trying to come down on anybody or add fuel to any fires, but I like Blair more as a host. I am a huge Adam Sessler fan and could listen to his opinions all day, whether I agree or not, and not get bored. I think as a host however, Blair does a better job of letting the panel say what they want to say for an extended period of time. Besides, Adam gives us exceptional Soapboxes every week. To conclude my statement I would just like to say that I'm thankful for everyone at G4 and thank you guys for putting out a great Feedback this week.

    Posted: December 7, 2011 3:59 PM
    SolidBeezy
  • SHIBUMI

    Great Feedback. I personally like the new Feedback without Adam just as much as when Adam was the head. Nonetheless, I feel that the new Feedback episodes have a more informative tone. Feedback under Blair in the past month or so has brought a new flavor and many industry speakers. This week was great because, it allowed us Gamers another peek being the veil of gaming journalism. Keep up the good work, I look forward to next week.

    Posted: December 7, 2011 3:56 PM
    SHIBUMI
  • Mystyr_E

    Hey there's somebody not evil at Activision! Who knew?

    Posted: December 7, 2011 3:28 PM
    Mystyr_E
  • Quan1771

    I don't want printed gaming magazines to end, I love waiting every month to get a freshly printed copy with my name and address on the back, seeing that awesome cover every month just sets me right, it makes my month! Please don't let every thing go digital.

    Posted: December 7, 2011 3:27 PM
    Quan1771
  • BlueCrow24

    I believe the reason that some people tend to not trust professional game critics is because there's this paranoia that the critic is paid to say good things about a game or is inherently biased against certain games and judges them unfairly. It isn't a matter of jealousy, it's more the inability to comprehend how other's opinions can differ from theirs. There is some legitimacy to the fear that a company might pay for a good review but generally bias or corruption of the reviewer is the immediate explanation those offended by a games score (as those who levy these charges generally don't read the review) go to.

    I also don't like to be painted with such a wide brush. I still have a subscription to a gaming magazine (Game Informer) and love reading the full reviews and especially reading articles on issues affecting games, the game industry, or how the game industry if affecting other facets of society.

    Posted: December 7, 2011 3:15 PM
    BlueCrow24
  • Dexter111

    Activision... the only gaming company whose main currency is human souls...

    Posted: December 7, 2011 3:02 PM
    Dexter111
  • Quan1771

    I don't want printed gaming magazines to end, I love waiting every month to get a freshly printed copy with my name and address on the back, seeing that awesome cover every month just sets me right, it makes my month! Please don't let every thing go digital.

    Posted: December 7, 2011 2:56 PM
    Quan1771
  • PockyKing

    This is definitely one of the best episodes that I've ever had the pleasure to watch. Seriously guys, great job! Hope I'm able to talk about games with you like this someday.

    Posted: December 7, 2011 2:39 PM
    PockyKing
  • Shuklar

    Ewww...someone from Activision? :(

    Posted: December 7, 2011 2:31 PM
    Shuklar
  • gerbg229

    I really Adam, you guys should bring him back for the game of the year edition of Feedback!

    Posted: December 7, 2011 2:30 PM
    gerbg229
  • Noxicon

    Completely agree with Dan in regards to gamers 'trusting' developers instead of outside sources. Somehow fans have convinced themselves that people who have heaps of money invested in AAA titles will be honest with them. How many developers have made promises regarding their game only to see them completely left out? A recent comment I heard in regards to a game in development was 'we should be thankful they give us anything'. Seriously? I was unaware that being a fan requires sore knees and chapped lips.

    Posted: December 7, 2011 2:19 PM
    Noxicon
  • Warrior567

    i actually think the x play video reviews are too short

    Posted: December 7, 2011 1:58 PM
    Warrior567
  • Warrior567

    how are you gonna have a gaming media panel w/o adam?

    Posted: December 7, 2011 1:48 PM
    Warrior567
AdChoices