X

Kingdoms of Amalur: Reckoning Developer Walkthrough Part 2

Posted: November 8, 2011
Kingdoms of Amalur: Reckoning Developer Walkthrough Part 2
http://www.g4tv.com/videos/56200/kingdoms-of-amalur-reckoning-developer-walkthrough-part-2/
http://images.g4tv.com/ImageDb3/287846_LGST/kingdoms-of-amalur-reckoning.jpg
Video_56200
In part 2 of our Kingdoms of Amalur: Reckoning developer walkthrough, Lead Designer Ian Frazier gives Blair Herter a look at dungeons and traps, skills like Detect Hidden, and the almost action game-like combat in this RPG.

Comments are Closed

  • Panda-chan

    this game has been looking so cool except for the instant switching to a shield. bugs the crap outta me. what no parries or anything? stick with a freaking weapon set! shield or no shield you don't get a magic disappearing shield!!

    arrrggggghhh!!!1111one11

    /poop

    Posted: November 10, 2011 6:31 PM
    Panda-chan
AdChoices