IndieCade 2011 Keynote
Posted: October 11, 2011
Richard Lemarchand, Lead Game Designer at Naughty Dog, was the keynote speaker for the 2011 IndieCade festival in Culver City and G4tv presents to you the full keynote.
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Comments
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Moeez
Excellent keynote, to have a mainstream developer describe how an indie art game (The Graveyard) inspired Naughty Dog to include that arresting Village level.
Fatty_Matty
I'm pretty big into acting and improvisational comedy, and it just amazes me that the same advice and the idea of systems in games relates so well to what I do on the stage. I've seen a lot of these talks and I always find the majority of the content covered to be so interconnected to what I do. Fantastic keynote and thanks for the post.
jonmann19
ironically indie guy uses a macbook
Displaying 1–3 of 3