Sessler's Soapbox: Start Strong, End Strong

Posted: October 4, 2011
Sessler's Soapbox: Start Strong, End Strong
Adam explains how Rage is a fantastic game with incredible potential that fizzles out and leaves you disappointed in the end.

Comments are Closed

  • Malapropism

    you should show this video to the guy who reviewed mass effect 3

    Posted: March 31, 2012 11:30 PM
  • Joe1991

    While I would have prefered a deeper storyline, let me just sing Rage's praises for a moment. This is amost the perfect game for players like me who like fps's but aren't very good at it. I will likely never buy MW or Battlefield because I quickly tire of dying and being a bulletsponge that gets cursed out in multiplayer games.

    So I gravitate to single player games like Fallout, Oblivion, LA Noire, Red Dead, Mass Effect, etc. This game (at least on the 360) sets a very high bar in gorgeous graphics and fun, relativly easy gameplay.

    While I can appreciate gamers that can play games in the expert/insane mode, why can't developers realize there is no shame in giving old/new gamers very easy/novice modes?

    /soapbox rant.

    Posted: October 12, 2011 10:31 PM
  • Topsy_Cretes

    Agreed! The ending wasn't to great, you basically steamroll the whole last mission while weak enemies pop out from corners, after 12 hours in that world I think we deserve a better ending scene to. Overall It was a nice experience the A.I is out of this world compared to other shooters and the graphic are great enough that you have to download on your hard drive to play which totally benefits the game play.

    Posted: October 9, 2011 12:11 PM

    i have to say that I actually liked the ending to rage because it made me think of maybe a second rage where you actually take the fight to General Cross and the authority with the other ark surviors Also the ending had more to it than other wasteland style game which had nothing that makes you feel like you made an impact on how the future would turn out after the end and had a cliffhanger that make me wish they make another game to carry on the story

    Posted: October 8, 2011 11:08 PM
  • BrenLeahey

    My only real problem with Rage is that it's too easy. I'm playing it on Nightmare difficulty and it's not that challenging. I don't have too many issues with the ending, but it could have been much, much better.

    Posted: October 8, 2011 10:05 PM
  • MuscleMuseum14

    I think the ending of a game is really what separates the good from the great. Quite a few of the games I've beaten have an ending that just seems kind of normal, or sometimes disappointing. I don't get a lasting impression from it that makes me want to play the game over again. They can be good games that I enjoyed playing immensely and would recommend to a friend, but I'm probably not going to remember them in a year.

    Then, every once in a while, I play a game with such an amazing ending that it just gets engraved into my memory. These are what I consider great games. I believe in the 3 act story structure because I feel that's basically how life is structured.

    1: You begin with introductions to the characters, environment, situation, etc. and become familiar with the game as a whole. There are lead-ups that make promise there is more to come.

    2: You have a solid, firm understanding of the game and its mechanics, so now the game is going to set its hooks into you and make you want to continue your progression.

    3: Everything comes together. All that you have done has led to a climax. The story arc finds a satisfying closure and you feel rewarded for the time and effort you invested.

    And I believe another important factor is the transition between each stage. You shouldn't be made aware that there are distinctly separate stages; they should blend seamlessly. Everything has to flow naturally.

    My story opinion aside, I still definitely look forward to playing Rage when I can. Maybe by the time I pick it up they will have some juicy DLC available for an even more satisfying experience. Keep up the awesome work, Adam!

    Posted: October 6, 2011 8:15 PM
  • TheSmalHobbit

    That's how I felt with the ending. Great game, every single hideout was just fleshed out so, so well, and then you hit the ending. I was actually expecting a city, some long drawn out operation that would end with Prime City in shambles. But no, what was the end gameplay moment actually fooled me into thinking it was an elevator, in hopes of wondering why the game quickly turned into Cookie Cutter 'R Us, and that it would turn into something better. It turned into the tried and tired tight, claustrophobic hallways. My theory is that they made this completely excellent game, and then turned the final level into a "showcase of other games". It let's me sleep better then thinking, "Wow, this just sucked for no reason."

    Posted: October 6, 2011 3:10 PM
  • filchingfeline

    Nerds rage over Rage... but the Ses is a pro.

    Posted: October 5, 2011 2:47 PM
  • crage187

    Now please play the PC version and let the world know how bad it is

    Posted: October 5, 2011 1:58 PM
  • crage187

    Now please play the PC version ADAM. Please. PLEASE let the world know how bad it is.

    Posted: October 5, 2011 1:55 PM
  • ShinjiEx

    There is always DLC that could help?

    Posted: October 5, 2011 5:25 AM
  • balto85

    As someone else said on here, it would have been great for summer when there was NOTHING out. But there are so many great games coming out that I really don't have a big urge to buy this now. I'll be playing Gears for a couple of more weeks and Arkham City comes out. Then it's Uncharted 3 after that. Then it's Skyrim. That takes me through next year. All of the others (Battlefield, MW3, Rage, and any others) will wait until next year. And that's if I can get them in before Mass Effect 3 comes out, which is the game I'm more interested than anything else anyway. But actually, I think I'll wait for a price drop on this one. Sounds like it's worth more like $40 than $60 to me.

    Posted: October 5, 2011 2:58 AM
  • drangel_jam

    It's very disappointing that the ending is actually lame. I personally get very annoyed with games with bad ending, even if I rate them an 8.5 (never a 9 if the ending sucks). Everything about the game may be good and it may have good replayability, but a ending just ticks something in me that really makes me mad. I end up not going back, selling it, or giving it away. Some of the games that really killed my enjoyment with a bad ending:
    a) Borderlands (where's the artifact? what do you with it? what do you become? Do you get the opportunity to influence the world? Serious Lee? Still listening to a 50-year pre-recorded message?)
    b) Heavy Rain (plot holes, and cheap twist that makes no sense and actually cheats its way into the story)
    c) Matrix (premature ending)

    I need that sense of accomplishment, that emotion of connection to the action, story or events when I'm done.

    Posted: October 4, 2011 11:13 PM
  • SonyNmbrOneGuy

    This is a 10 hour demo for id Tech 5. It doesn't need a plot, interesting characters, proper multiplayer, or an strong ending.....Just guns and things to shoot with guns..

    Posted: October 4, 2011 8:57 PM
  • Poopface420

    Deus ex end was weird

    Posted: October 4, 2011 8:47 PM
  • that70sdudes

    this reminds of the ending of indigo prophecy. such a great and innovative game. at least for the first half and then it got.... weird

    Posted: October 4, 2011 7:47 PM
  • krash0061

    All this made me want to do was play Mass Effect 2 again...

    Posted: October 4, 2011 4:55 PM
  • This_Dave

    Once again I have to agree with Adam how a bad ending can really spoil your memories of a game. I quite enjoyed Knights of the Old Republic 2 right up until the ending where it felt like the writers just sort of gave up and tacked something on. I never bothered to replay it the way I did the original KOTOR. Fallout 3's ending was nicely written and made for a great ending to a story but was a really irritating way to end a game you'd just spent many hours playing. Especially as it was apparently decided that there was NO WAY to avoid dying without getting called a coward and a punk. I had the supermutant follower (I cant remember his name) who had just a little bit before gone into an instant death radiation zone for me with no ill effects but when I asked him to go into the final chamber he said that it was my thing to do and refused. If they didn't want me to use him why allow me to have him along in the first place?

    Borderlands is the only "bad ending" game I've replayed multiple times and that was because it was just too much fun running through it with my friends. And the DLC for it was mostly excellent, which helped considerably.

    Posted: October 4, 2011 3:30 PM
  • kings_legacy

    I meant shouldn't have happen in the first place

    Posted: October 4, 2011 2:31 PM
  • kings_legacy

    Where was this game in the summer?? I think for the sound of what Adam saying and reading his review that the ending seemed rushed as to meet the launch date. However doing that in the middle of Triple A release games coming out such as Batman, Battlefield 3 ,Skyrim and Uncharted right around the corner is a mistake that should have happen in the first place. Especially competing head to head with those games.

    I dont think it completey breaks the game and all the good in it, but when all is said and done, many people have to make a choice on what pre hoilday rush there are going to choose, its ussally the best of the best.

    Posted: October 4, 2011 2:27 PM