Borderlands 2 Interview With Conecpt Designer Scott Kester

Posted: September 2, 2011
Borderlands 2 Interview With Conecpt Designer Scott Kester
G4's correspondent, Alex Sim-Wise, interviews Scott Kester, Concept Designer for the Borderlands series, to understand the new art direction they took when creating the environment and characters in Borderlands 2.

Comments are Closed

  • LilysanX

    Oh and there better be a vault this time ahha

    Posted: September 8, 2011 9:43 AM
  • LilysanX

    Keep Siren!

    Posted: September 8, 2011 9:41 AM
  • skiteman

    I find it difficult to get to excited about a game that won't be out for two years. aren't there any games to talk about that are coming out in the next 12-15 months?

    Posted: September 5, 2011 3:08 PM
  • TaliGunmonkey

    Also the Gunzerker seems like a more of a revamped edition of the soldier seeing as he could be more proficient with any weapon as opposed to other characters. Besides the name I don't see any similarities between them

    Posted: September 3, 2011 11:05 AM
  • TaliGunmonkey

    Borderlands 2 sound amazing but there really should be Character creation if the story isn't actually including the given characters like in Borderlands also I love that lady's accent and everything else about her.

    Posted: September 3, 2011 11:03 AM
  • maloko

    The Siren is the girl player. And i'm with Kulas, the do need a better customize character station. I actually want to be able to control what my character looks like as in his face,hair,clothes,and the sex of the character.

    Posted: September 3, 2011 10:34 AM
  • Shewolf1221

    Will we ever see the other characters??? Girls play videogames too, show us a girl character!

    Posted: September 3, 2011 10:18 AM
  • KulasDevorn

    Please add a good character customization, including face and body and sex.. That was the only thing I didn't like about BL1.

    Posted: September 3, 2011 10:11 AM