Feedback -- Our Favorite Board Games & Ms. Splosion Man Impressions

Posted: July 13, 2011
Feedback -- Our Favorite Board Games & Ms. Splosion Man Impressions
In this edition of Feedback, Adam Sessler and the G4tv.com crew shares their favorite board games they love to play and also share their thoughts on Twisted Pixel's Ms. Splosion Man.

Comments are Closed

  • silentkiller223

    Emily Gordon-"I bought a Wii yesterday!"
    Stephen Johnson-"Maybe the game industry is trying to tell us to ride our bikes once in a while.."
    Kevin Kelly-"Screw that game industry"
    Emily Gordon-"Screw you"
    Kevin Kelly-"Get out of my..legs"

    Posted: July 14, 2011 3:12 PM
  • FuzzofPekinopolis


    The elephants they hunt are part of the population control program they have in certain areas of Africa. They are not just randomly shooting wild elephants. It is a way to save lives, crops, and actually the elephants themselves.

    Posted: July 14, 2011 12:58 PM
  • that70sdudes

    i have worries about mass effect 3. its like what Stephen said about deus ex, its more of a gut thing.its just that from ME 1 to 2 was a really dig leap in terms of gameplay and i just dont see them doing it again and topping off the second one. i really enjoyed the first two, its hard to imagine them topping of mass effect 2 but the game is still far off and havent seen much of it other than few demos. plus the series is coming to an end (or so I have heard) so there will about that small level of disappointment. but it is bioware and i hope they make it a satisfying conclusion.

    Posted: July 14, 2011 12:19 PM
  • cwbys21

    I don't know if it is true or not, but supposedly Sucker Punch doesn't like the whole crunch to release thing and I don't think their games (Sly, Infamous) have suffered from it.

    Also, I agree about Battlefield. People keep wanting it to be this great "hardcore" game, but then DICE and EA keep going on about how they want to take down Call of Duty, which isn't going to happen if it is a "hardcore" game, if they want to get to 20 million sales like Call of Duty has, it has to be just as "casual."

    Posted: July 14, 2011 12:12 PM
  • Ender.Wiggin

    Feedback Crew,

    I have to say that this is the first Feedback in which I've been truly disappointed with your reactions to a topic discussed, and in this case, that's the entire Team Bondi controversy. There seems to be a dismissive attitude of the accusations made by the ex-employees, as though not only are their complaints unfounded, but also that they're merely whining instead of having a legitimate complaint.

    As members of the industry and of the press, I'm disappointed that you would take such an attitude when you have the most voice of any group of gamers to call attention to this problem and help in preventing future instances of it through building awareness. Crunch time is nothing new, and it is, I wager, impossible to eliminate entirely. But good management reduces the number and length of crunch times so that employees are happy and productive. It's been shown time and again that extended periods of crunch time produce a lower quantity and quality of output from employees, and when taken with LA Noire's extended 7+ years of development, it is hard to disprove the veracity of that statement.

    I urge you ladies and gentlemen to continue reading and digging into this story and the leaked emails verifying it, as the more that comes to light about these working conditions, the more troubled I am that mainstream press such as yourselves are either dismissive of it, or lacking in its coverage. New employees, for example, would work such long hours for such little pay that their wage would equate to $9 an hour. When you're working 80-100 hour weeks, that is outrageous. Crunch went on for years, not a single year, with promises that the game would ship "in 6-12 months" for years to keep employees working, all while moving the goalposts constantly. Work would be done, thrown away, redone, passed on to someone else, done again, etc. McNamara would yell at employees regularly, and would bypass the leads of a department to make employees do whatever he wished. Lest we forget, McNamara also did "The Getaway," and the stories about that game's development and management echo LA Noire's.

    And most importantly, its not merely a couple of anonymous sources. The original article has 10 sources, and more have come forward since that originally came to press. This is a number that is too large to dismiss as a simple case of a disgruntled employee. When you burn through 100 employees during the course of one game's development, there is something wrong.

    And I am so disappointed that you at G4 would be so dismissive of this. Messrs. Sessler, Kelly, Johnson and Ms. Gordon: you have shown yourselves to be a group of intelligent individuals with a passion for games and for the industry. I appeal to you to please reconsider your view of the situation and to, if you are so inclined, revisit it at a future date in a future episode of the show. It's a topic that needs discussing at length, as I strongly feel the industry cannot truly "grow up," and the medium cannot move forward as a serious form of art, until we bypass these challenges and enable the creative people within the industry to not be burned out by the stress of working non-stop, and not having time for their families, friends, or loved ones.

    Thank you.

    Posted: July 14, 2011 11:01 AM
  • rosie314

    Beware old man outside the window.

    Posted: July 14, 2011 10:42 AM
  • Madbagofhorses

    I stopped watching at about 21 mins in. I can dig not having content to talk about. I know this sounds like a travesty of content production... but just make Feedback shorter this week. Your topic of a drought even supports it.

    Posted: July 14, 2011 10:22 AM
  • godofwar117

    That Old dude in the background is creepy yet funny at the same time lol

    Posted: July 14, 2011 3:49 AM
  • MaelStrom_

    all this talk about vacation, made me want to look it up, heres what i found.

    In the United States, summer vacation lasts for almost 3 months. The dates vary depending on the location of the school district. June to Labor Day or from late May to mid August. School may start as early as late July or early August, often in the southern part of the country.

    In the Netherlands, summer vacation is shorter than anywhere else in Europe. It usually starts in July (depending on the region) and lasts for 6 or 7 weeks.


    Posted: July 14, 2011 1:54 AM
  • Billy_milwaukee

    That old man is the star of the show.

    Posted: July 14, 2011 1:02 AM
  • Aaron82

    hey you skipped Emily at the end!

    Posted: July 13, 2011 11:30 PM
  • Aaron82

    cripes Adam,
    Tanks = awesome
    it's not a difficult equation

    Posted: July 13, 2011 11:28 PM
  • JohnM79

    Sorry, I skipped "like". I'm tired.

    Posted: July 13, 2011 11:21 PM
  • JohnM79

    Adam, we get it. You didn't the BF3 demo. Neither did I. But I've moved on....

    Posted: July 13, 2011 11:20 PM
  • coldenhas

    this is the best feedback EVER!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!! laughing so hard

    Posted: July 13, 2011 11:14 PM
  • CPeck93

    Are Adam's slightly larger headphones a symbol of his elevated status over the other panel members?

    Posted: July 13, 2011 10:39 PM
  • XiFaytiX

    I don't think there has been a drought between Alice, Shadows of the Damned, Catherine and then the arcade games on xbox live, Trench and Ms. Splosion Man and other arcade games.

    Posted: July 13, 2011 9:50 PM
  • BoydofZINJ

    I have the same thoughts about SWTOR. If you read some of my old posts on SWTOR, I have voiced many bad feelings about it. The worse part, is I want the game to suceed and I am tired of the classic fantasy MMO and want a great sci fi mmo.

    Posted: July 13, 2011 9:42 PM
  • RPG-fan

    Please DICE come to the G4 building and show them more demos other than the tank demo you showed at E3. so they will get in their heads that the tank battle is just one of the many features you can do in Battlefield 3.

    Posted: July 13, 2011 9:35 PM
  • InvaderMig

    Adam keeps going on about how boring the BF3 demo was and how it worry's him, but I have to say I completely disagree, and In just about every gaming forums or tech forum I've heard nothing but praise and admiration for the game, and that trailer specifically. Everyone I've showed it to was blown away. I never pegged him for a hardcore fps player, but he's really starting to come off as completely clueless about the genre. I understand COD is amazing, but many COD players I know are suffering from World of Warcraft syndrome, where they play it, but they are just dying for something new.

    The BF series never played like COD and it was awesome, this game seems to be melding the new FPS mindset with the classes more tactics based style of play.


    Posted: July 13, 2011 8:37 PM