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Medieval Moves: Deadmund's Quest E3 Gameplay Demo

Posted: June 7, 2011
Medieval Moves: Deadmund's Quest E3 Gameplay Demo
http://www.g4tv.com/videos/53447/medieval-moves-deadmunds-quest-e3-gameplay-demo/
http://images.g4tv.com/ImageDb3/272741_LGST/e32011_live_0607_medieval.jpg
Video_53447
Sony's 'Medieval Moves: Deadmund's Quest' takes full advantage of the PlayStation Move motion controls. Producer Jeremy Ray joins Kevin Pereira for first look in this Medieval Move: Deadmund's Quest E3 2011 gameplay demo video.

Comments are Closed

  • Socki2ya

    I would be totally interested in the game if the enemies didn't turn into magical blue sparkles when they died. After killing the skeletons they should fall into a pile of bones. I want to break the arms and legs off to demonstrate any damage i've done to the enemies. IMO it would be a simple way of making the game more fun.Taking the body away from the game just makes it seem way too childish, and also seems like the developers are cutting corners by omitting death animations. It's almost like Sony is TRYING to cause the Move to fail miserably. I guess one decent game is just too much to ask for.

    Posted: June 8, 2011 2:18 AM
    Socki2ya
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