Kingdoms of Amalur: Reckoning Combat System Preview
Posted: May 26, 2011
The developers behind Kingdoms of Amalur: Reckoning explain how they approach the combat system when creating a action RPG game. Find out how movement was a big factor in the gameplay mechanics for Kingdoms of Amalur: Reckoning.
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Comments
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Stellos5
I will be following this title closely. Looks very promising and they have assembled some good talent so I'd be surprised if this game flops.
Greenlanturn9669
The combat looks ok but nothing special.
PariahDrake
Very excited about this game.
KidDeath10k
The game will be released on .. PS3... PC.. and the Xbox 360 in 2012.
*end of video*
Fall 2011.
... What?
SMiller3011ful
the system seems like i would work and be fun. But what the hell is he talking about he wants things to be smaller but at the same time be just as big? WTF
cwbys21
everything the old dude said made me lose interested in the game, but then other dude would rekindle it.
doommage
Oh my...graybeard was incoherent. Brownbeard, not much better.
2ply
Oh dear.. Is someone going senile? :(
Displaying 1–9 of 9