Sessler's Soapbox: Portal 2

Posted: April 19, 2011
Sessler's Soapbox: Portal 2
Adam goes into detail about why he loves Portal 2 and how it could reinvent the puzzle game genre forever.

Comments are Closed

  • MasterNoble6

    Put in 8 straight hours today, agree with you totally. cant wait for co-op

    Posted: April 19, 2011 7:15 PM
  • Giovanni117

    what the....

    Posted: April 19, 2011 6:59 PM
  • zimmy91

    I agree 100%

    Posted: April 19, 2011 5:51 PM
  • Goddhand

    I gotta disagree. My experience with Portal 2 was often that I wanted to pull away from some of the more complex puzzles and move on to an action sequence (the game does have those) where the story would quickly progress. I think Portal 2's larger size works against it. It starts slow with GLaDOS gone in the beginning, and it gets drawn out towards the end. The hardest puzzles are ultimately divided up into smaller sections that players have to solve in succession before stringing it all together for one giant solution, so you really get a sense of being "pulled" into how the developers are thinking. Its a GREAT game, but more so because it rounds out the experience of the original Portal and puts a nice stamp on the possibilities within the game mechanics, as well as the story of the series. I found it amusing how these two elements tie into each other for the grand finale, but I'll say no more.

    Posted: April 19, 2011 5:09 PM
  • eelgad

    Puzzles prove nothing except that you think about things in the same way as the person who made the puzzle. They don't prove you are smart they prove you are intellectually conformist.

    Posted: April 19, 2011 3:26 PM
  • flyingchicken

    I love you Adam.

    Posted: April 19, 2011 2:15 PM
  • prinny_hero

    Did G4 just implement a new video player? looking nice.

    Posted: April 19, 2011 2:08 PM
  • 52Fatal_Strikes

    I really enjoyed this talk with you today adam. :)

    Posted: April 19, 2011 1:54 PM
  • CamperHunter1

    I cannot wait for the SDK for this one, there is so much potential available for community created content.

    Posted: April 19, 2011 1:51 PM
  • Halapino9000

    I like puzzles. I like the intellectual challenge of them. But I would have to say the Subject 16 clusters in Assassin's Creed Brotherhood left me feeling a little dumb sometimes. I understand trying to incorporate some intelligence into a game, but Brotherhood seemed especially difficult compared to AC2's. Sometimes the hint's were just as vague as the riddles themselves. Someone's probably going to call me dumb for this. :/

    My roommate has the Orange Box so I'll probably be playing Portal while he's knocking through Portal 2. I've yet to experience the awesomeness, and after reading Morgan's review I'm sure I won't be disappointed.

    Posted: April 19, 2011 1:48 PM
  • IIFlippy

    My thoughts exactly, I would say I am about 2/3 of my way through the game and I have loved every puzzle. Its not like Assassins Creed in which I could barely figure out those art puzzles without a Google search. God I love Portal.

    Posted: April 19, 2011 1:41 PM
  • TheScatsbury

    Another excellent Soapbox. Great points and well said. The only thing I found wrong about this Soapbox was the fact I wasn't in the room playing Portal 2.

    Posted: April 19, 2011 1:29 PM
  • TD_ThA_MoNsTa

    Seeing this just made my wait for Portal 2 to show up that more painful.

    Posted: April 19, 2011 1:29 PM