Sessler's Soapbox: Collection in Games

Posted: April 5, 2011
Sessler's Soapbox: Collection in Games
Adam talks about how collectibles in games can either help you explore or bring you out of the experience depending on how they're implemented.

Comments are Closed

  • JuicyBubble

    Yes! I was literally just trying to get the collectibles in Crysis 2 and though "Why do I even bother with these? It's really only hurting my enjoyment of the story." I would just go through areas that have nothing to do with the mission just to find the collectibles while my teammates were trying to save New York!

    Posted: April 5, 2011 3:37 PM
  • SonyNmbrOneGuy

    Batman AA had the best collectibles. Every one of those Riddler Trophies had purpose. They unlocked character Bios, challenge rooms, and most importantly, they all gave XP for upgrades. Even if they offered nothing, it was still cool just wondering about as the Dark Knight.

    Also, I think shooters need to lay off the collectibles. Killzone 3 didn't have a single collectible and that was refreshing. There's just too much going on to care about pointless things like random intel and dog tags.

    Posted: April 5, 2011 3:24 PM
  • Wozman23

    I enjoy collectible when there's incentive for me to find them. Uncharted does a good job of implementing treasures which no only make sense in the world, but offer added perks like cheats and unlockable costumes. Trophies and achievements can also motivate me to collect everything, but if that's all I'm getting, I may give up if it gets too tedious.

    Posted: April 5, 2011 3:24 PM
  • Ewoc

    That's hilarious! I JUST started "The Witcher" for the first time yesterday. (After Dragon Age 2, I needed something with an actual... lets say, good story) But during the first part of it, I couldn't get passed the weirdly written dialog, which produced hilarious voice acting. Because of that I couldn't get into it. BUT just rented Mafia 2 for the time as well today, and It's pretty awesome. Of course the story seems to be holding on the coattails of others, but it plays out nicely. SO PLEASE if the witcher is one to play, let me know. Maybe I can push my self on through to experience what Namzor was talking about. AND Adam, I completely understand that feeling, because that's what I've done in every Bioware and Bethesda game I have ever played.

    Posted: April 5, 2011 3:03 PM
  • Shuklar

    Collectibles that do nothing for the story or have little to no impact on character progression are what annoy me. The wanted posters and playboys from Mafia II immediately come to mind.

    Posted: April 5, 2011 2:56 PM

    was anybody else distracted by lego star wars

    Posted: April 5, 2011 2:49 PM
  • rikkuster

    I'm a collection whore. No matter what game it is I always try to collect any collectables that are available. However, I am not a completionist so I have a little self-restraint. :P

    Posted: April 5, 2011 2:24 PM
  • ggamesg

    doing collectibles correctly is usually one of the first things i notice in any game and tends to be one of the most things i enjoy if done correctly,,

    Posted: April 5, 2011 2:03 PM
  • JustTheBeginning

    I loved the Blast Shards in inFamous, also the billboards in Burnout Paradise. Mainly because not only did I love exploring both worlds, but the collecting was like a really fun easter hunt game!

    Posted: April 5, 2011 1:57 PM
  • UltraViolence74

    Thumbs up if you skip the intro.

    Posted: April 5, 2011 1:35 PM
  • keyatzin

    Those Gorram thermoses in Alan Wake. Every other collectible had some kind of purpose, the pages, the signs, even the can pyramids, but the thermoses drove me crazy. I still got them all, but come on.
    Collectibles in games are a hard thing to get right, they can make you not want to replay a game, knowing you'll have to get them all over. But they can also add an extra layer of depth, for those that care to search for them.

    Posted: April 5, 2011 1:34 PM
  • camaro72toy

    If a game is great, it makes it worth finding the collectables, but if they are spread too far apart or too thinly, then no one will care to find them. I have only found 2 hidden packages in GTA games period. Every time I finally venture off to a really long journey just to find a hidden package, there winds up being nothing there. Also whatever they did to Assasins Creed, please don't do it again. Brootherhood was worse than the first Two Worlds game to me.

    Posted: April 5, 2011 1:22 PM

    I don't find myself collecting much in games but for some reason Costume Quest hit that button in my brain that had me hitting every house, getting every card and needing every sticker.

    Posted: April 5, 2011 1:21 PM
  • Namzor

    Yeah, I just finished The Witcher this past weekend and I gotta say, one of the most enjoyable gaming experiences I've had in a long time. I completed all the side quests in the game and for once they didn't feel like something "optional" but impacted the main story of the game as well. Gotta say, those designers have a thing for redheads though. (No complaints here.)

    Posted: April 5, 2011 1:14 PM
  • Hitman_Mr.47

    I feel the feather collecting and flag collecting in the Creed games is great and terrible. Great because it makes you explore the beautiful world, terrible... well am I the only one who just doesn't over care about them?

    Posted: April 5, 2011 1:10 PM
  • XenMastre

    There's a video linked from youtube (where I found it) of a guy doing a 95 second review of The Witcher. Basically its just a montage of the "sex cards" you get as collectibles for nailing the women with the Pokemon theme song playing in the background.

    It's hilarious and appropriate to the topic. check it out.

    Posted: April 5, 2011 1:04 PM