Displaying 61–80 of 104
I doubt you actually read this adam but if you do can you honestly tell me a visual upgrade is a gimmick since the last major one recieved nothing but praise HD i never hear anyoned say HD is just a gimmick theres an argument against everything you've said ot be blunt
The problem is not the 3D (in movies or games). The problem is not motion controllers. The problem is that SOME game companies have tried to use those gimmicks to carry their entire games. You still need that Mass Effect/MGS/Oblivion game, no matter what, but can you imagine a good game on its own where one of the gimmicky technologies was PROPERLY implement (and, of course, a properly implement option to turn them off)? I can imagine it but I have yet to see it. I am not sure if this was your point, but it seems to me that we (the gamers and the game makers) are using today's gimmicks as an excuse (to bash games on one side and to make crappy games on the other) instead of just using the technology like we have all other advances since the beginning.The advent of polygonal gaming started out the same way but it has flourished and become a completely separate art from the pixel art some of us grew up with, but it also didn't kill the 2D games. The tech demos and first handful of games to use physics engines were pretty wretched but now there are so many beautiful, entertaining and near priceless games that use physics, but there are still myriad games that don't use or need proper physics. You may think I am comparing apples to oranges but I don't see it that way. These technologies, like all others, are just opportunities to expand our gaming experiences. The only difference now compared to my two examples, a whole new category of gamer (I won't call them casual because that is not at all accurate) has emerged and we (gamers and developers) haven't yet figured out how to properly respond to them.
The problem with Nintendo (and Sony) is they are mostly hardware companies. It seems like the games are only important to push the latest hardware.Personally, I don't need to be portable nor do I want more systems. If Nintendo would make the DS games available on Wii I'd buy some of them. If Sony would make PSP games available on PS3 I'd buy a bunch of them. Both companies are giving up additional software profit for the possibility of selling another hardware box that will exclusively run the software. I think they are making a mistake with their market. (Especially Sony. We are on the what, 4th PSP iteration now?)
If anyone had the right to try this innovation first, it was Nintendo. They have farmed and developed the handheld market share for decades. And yet, they still made a killing because of the brand name and those who just want to be on the forefront of the tech. $$$$$$ That's all the company's care about now and opportunity.
Sessler just sounds like an old ranting man. "This isn't how I want to play games" and "get off my lawn".
I Love This Man!
sooo you are saying 3ds is not something new??????well i dont @#$#@ care i going to buy it no matter what
I kinda get his point, yet I must disagree. The difference between movies and other forms of media entertainment is we are meant to have a high level of interaction with it. I think even back to days of Sega and nintendo we dreamt of the future where we'd be standing in the middle of a virtual room taking out enemies, and That is where I think gaming is headed atleast for the consumer, little by little innovation by innovation. Even though I don't want that now that I'm older, when I was a kid I couldn't dream of anything superior to that image. I gotts shake your hand sess, I don't like many journalists but your pretty smart sometimes... relavantly...
I agree with Adam Sesler on the Kojima point. he's the one guy that could make motion controlers work and sell. Metal Gear Rising FTW.Anyway these motion controller and all these inovation are good for the industry. It's just that the Gaming companies (Microsoft, Sony, and Nintendo) have approached it the wrong way. Nintendo almost got it right but stil but force your stuido's to work with new controlers every generation hurts how fast a produce can be devloped. what these companies should of done is establish studios that work exclusivly with Motion controllers as a way for the game developers to want to understand it. Inovation isn't acheived until someone does something with it.
wht is he talking about ?? GOD he is such a moron and why does this website takes forever to load everything 0_o
Ya i have to disagree with you their are potential with 3D and Move and Kinect. And gaming needs to and will evolve, experimentation is what drives forms of media into the future if we say "eh games are fine we don't need to add 3D" we will never innovate and expand as a form of media. And the way we listen to music has changed we went from sitting around a radio in our living rooms to having better quality sound in the palm of our hands that we can take anywhere. We went from boomboxes to small speakers that put out the same sound. I think 3D even more than the others has potential because if you do not get headaches from it can be a very enjoyable experience, and it adds more immersion. It makes you feel more like you are actually that person, that soldier behind enemy lines. And thats cool. it's just one step closer to the inevitable destination for gaming true virtual reality.
ooh Nintendo, you have such great ideas but nothing to show how great it is.
I've been saying this for a while. I was supportive of the Wii at first mostly because of how well the port of Twilight Princess was handled had me extreamly optimistic about the idea of a system that would apeal to me and the non-gamers in my life, servering as a bridge to help us connect better. Now the Wii sits on my entertainment center next the the 360 and PS3 and collects dust, because there really aren't any good games for it. I'm also a bit miffed with the way Nintendo has been doing business lately, in particular the next installment in the Legend of Zelda series looks like its gonna be ruined by Wii Motion+ controls. Instead of getting to relax and lose my self in the beutiful world of Hyrule I would have to play something that looks like an exercising game starring Link. I don't really get exercise games to begin with anyway. Put bluntly if I have the energy or desire to be active I will leave my house and go to the park or my favorite hiking trail, not stand around flailing infront of my TV. When the Wii came out we all scoffed at Sony and Microsoft for just making more powerful versions of last gen systems and not trying to inovate, but really by doing just that they have allowed developers much more creative freedom and inovative opportunities than the Wii. Even with all that said though, I still support the 3DS. Not because of the 3D (which I see as a complete gimmik that developers can't design cool stuff for even if they have a good idea because the 3D can and will be turned off), but because the system is actaully getting back on track by offering developers more processing power and better control options with anolog. I'm also a bit interested to see if developers can do anything more than tech-demo-ish mini games with augmented reality. At the end of the day people might critisize the horrible launch line up (proably caused because the system was pushed out a quarter early like you suspected Adam) and the gimmiky nature of the 3D, but I actually feel that Nintendo is back on track by releasing a more expensive system with more power and tranditional gaming controls for developers to put to use in creative ways.
My biggest complaint so far with 3ds is the battery life. Nintendo is super rich why can't they have better battery for 3ds. 5 hours battery is short, the you have to charge for 3 hours.
I wholeheartedly agree with Zeeroid's eloquent arguments. I don't think we should discourage innovation in any form, that's a recipe for stagnation and that nearly killed gaming a few decades ago. Just because current developers don't know how to properly take advantage of motion technology or 3D features to add to the gaming experience doesn't mean they won't ever, that it's impossible to do so, and they shouldn't even try. There will be a few games that do it right, and they will be worth all the numerous failures, and be shining examples to future games, thereby improving gaming as a whole.
Posted: March 29, 2012
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Posted: March 19, 2012
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Posted: March 6, 2012
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Posted: February 28, 2012
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