Crysis 2: Linear and Loving It! - Sessler's Soapbox

Posted: March 22, 2011
Crysis 2: Linear and Loving It! - Sessler's Soapbox
Adam explains how linearity can still allow for a lot of freedom within gameplay, and can often help create a better game.

Comments are Closed

  • funkykafka

    Agree one hundred percent with him. I still haven't finished Fallout New Vegas because, for my taste, the story started sprouting way too many limbs. Playing Fallout New Vegas almost felt to me like I'd installed it with like a half-dozen story line mods.

    Posted: March 23, 2011 2:04 PM
  • funkykafka

    He had me at Paul Bowles. I'm so glad to find literate people digging on video games.

    Posted: March 23, 2011 2:03 PM
  • InnerRise

    Thankyou. I love linear gameplay with a clear, succint driven story. Like Final Fantasy XIII.

    Posted: March 23, 2011 2:01 PM
  • PcgamerWithAClue

    Crysis 2 is sitting with a metacritic score of 87, people aren't agreeing it''s a better game.
    Dam console nubs.

    Posted: March 23, 2011 12:06 PM
  • slimmer

    "too many ads" and the game still cost $60+ , plus the companies still whine about money aka pirating (ploy to get more press and give security firms a reason).

    Posted: March 23, 2011 10:30 AM
  • slimmer

    No dx11 ... blah, wait till it's $20, vid games are still evolving and it's so much fun, Postal 3 ?

    Posted: March 23, 2011 10:25 AM
  • Medrack

    well said...

    Posted: March 23, 2011 6:48 AM
  • DikDik_Swish

    What I got from this Soapbox ... Adam sleeps in the nude.


    Posted: March 23, 2011 6:04 AM
  • SMCheney2011

    P.S.: Please don't think that the'SM' in 'SMCheney' is decrypted as 'sato-masochist'...

    Posted: March 23, 2011 4:40 AM
  • SMCheney2011

    Sorry, Mr. Sessler, but refferring to your comment; "Games are too serious", I think there happens to be a HUGE frontier of realism, believability, and most of all, seriousness that video games have not yet achieved to portray.

    Posted: March 23, 2011 4:33 AM
  • SMCheney2011

    I too, agree that all video games must have at least some level of scripted structure. I can already picture the infinite boredom: "You just reached level 93829!"

    Posted: March 23, 2011 4:23 AM
  • ninenightmares

    game is good but true maybe too many fps i've bought quite a few of them over the year and maybe i shouldnt...mainly cuz i suck at them all hahahha

    Posted: March 22, 2011 11:01 PM
  • expl0siv0

    That last point concerning the perceived freedom of choice that we think we have in video games rang a bell for me and put to words why I don't seem to like the Fable series. Fable features incredibly menial, boring tasks tasks like getting married to people, getting people gifts, chopping wood, etc. I know I don't have to do these things but just the fact that they are there seems to subtract from the game.

    Posted: March 22, 2011 10:25 PM
  • haterhater

    filchingfeline, your attitude towards games is disturbing. You dont condition yourself to play games, you enjoy them. If fun was meant to be taken seriously, it would be a bad word.

    Posted: March 22, 2011 9:16 PM
  • filchingfeline

    Video game companies are going to make whatever will sell and use the least ammount of resources and effort to do it. Since I'm an elite, I generally find most games to be under my standards. In fact, if I hadn't been conditioned to play video games since I was a young kid I'd probably not even bother with them any more.

    That being said, my fingers are still crossed that the 3ds girls will show up and hand over my golden 3ds (yes, it's real gold).

    Posted: March 22, 2011 9:08 PM
  • Illuminate88

    Sessler, you are very good on your soapbox. It's always a pleasure to not only hear what's been on your mind but to also fully understand what's been on your mind.

    Posted: March 22, 2011 8:39 PM
  • GunslingerD7

    Great Soapbox Adam!

    Posted: March 22, 2011 7:42 PM
  • RandyMercer

    God thank you Sessler it's like people don't know how to think. I hate it when a person says "Uncharted 2 was a scripted confining piece of crap" really? Scripted? that's bad? No, they're just stupid.

    Posted: March 22, 2011 7:33 PM
  • Blue_Vortex

    I agree with Adam, I've really hated how open games have become, and it always felt too much like real life. I always appreciate it when developers can actually make good stories instead of saying hey just explore the place and talk to people for hours and get distracted with side quests.

    Posted: March 22, 2011 7:09 PM
  • haterhater

    I would disagree with Sessler's reference at the end, if user determined gameplay was uninteresting, the simulation genre, games like the sims/simcity would not be successful.I feel that simulation games, games with sim elements, are good examples of how player choices can make for addictive gameplay. I would say that its a case by case thing, games can be broad enough that I wouldnt make any generalization about any genre, thats the point I was trying to get across.... kind of.

    Posted: March 22, 2011 6:55 PM