DICE 2011:"The End of Death,The Crash of 1982" Presentation

Posted: February 18, 2011
DICE 2011:"The End of Death,The Crash of 1982" Presentation
Mark Cerny discusses the evolution of the difficulty level in video games by looking at the crash of the video game industry's coin-op days in the 1980's.

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  • draykin

    It's great to hear from someone with that much experience and insight give this presentation.

    Posted: February 21, 2011 3:36 PM
  • Moeez

    The "you need 1 million copies sold for a $20 million videogame, and >2 million for a $50 million game" had me intrigued.

    Is there a website to find out about budgets for modern videogames? Is there a boxofficemojo.com for videogames?

    Posted: February 20, 2011 6:35 AM
  • filchingfeline

    Just because evolution and revolution usually sleep in the same bed, doesn't mean that when you get one you get the other. So, nit picking aside, good speach and it was nice to see over 20 years of experience from the arcade side of things digest current perspectives.

    Posted: February 18, 2011 4:47 PM