X

Sessler's Soapbox: Black Ops and Sequel Fatigue

Posted: November 9, 2010
Sessler's Soapbox: Black Ops and Sequel Fatigue
http://www.g4tv.com/videos/49750/sesslers-soapbox-black-ops-and-sequel-fatigue/
http://images.g4tv.com/ImageDb3/254291_LGST/soapbox-11-9-10.jpg
Video_49750
Adam discusses his enjoyment of Black Ops, but how he feels burned out by games that have yearly sequels.

Comments are Closed

  • Spidey47

    I agree and this is why I don't buy war games. I loved FPS but it seems like a different war game comes out every two months. If I'm gonna shell out 60 bucks for a new game, I want a little variety.

    Posted: November 11, 2010 2:16 PM
    Spidey47
  • JoshLouderback

    I have to agree with you about sequel fatique. For the Call of Duty Franchise I was never into Treyarch so basically I was waiting every 2 years for a new CoD game which was great because by that time I wasn't sick of the game but I was just ready for the next chapter in the series. I like Black Ops Treyarch didn't put out a piece of crap but I still love my MW2 better even though I have to deal with the ridiculous imbalances and the scrubs (nubes) in the game. And I loved all of the Cod 1,2,4 and MW2 story. I mean they all weren't driven by story but if you play through the CoD games in each one there is past characters which you get attached to through out the series. And just the environment and tone they takes place in the CoD games just gives it the enjoyment. When you play the story on Veteran you really get the feel of the game because you are usually out number, totally screwed and in the middle of a horrible war that is just dark to see (Nazi, Russian Nuclear War and Terrorist and than MW2 attack on home). And the challenge playing through it just makes the experience for me well worth it.

    Posted: November 11, 2010 1:10 PM
    JoshLouderback
  • sy_cred

    Right on ya I didn't get any of the new releases because in the end they are the same thing just with minor stuff add. They look good, but its just game.5 (i.e. fallout 3.5 = new vegas).

    Posted: November 11, 2010 12:41 PM
    sy_cred
  • MasterOfWeed

    Though I do somewhat agree they are popping these games out a bit to fast this game gives a much more fair and fresh feel to the COD franchise than MW2 did, The game is almost perfectly balanced but I did notice since they took out commando the knifing system is kind of messed up but besides that everything else it great, As long as they keep it fresh and add new things people will continue to buy them not to mention since day 1 the number of players online on just the Xbox360 has not dropped below 2.6 million and is usually at 3 million in the day time, I just hope that the next COD since it's InfinityWard's turn again is not MW3 because no one would buy that after what we saw with number 2 which was a hackers dream and a glitch nightmare, In fact I think the only way another COD game would work is if they explored some unexplored territory like if they were to make a COD based in the future kind of like how Battlefield made Battlefield 2142 (I think its 2142) It would be interesting to see what the future would do to a game like Call Of Duty and I'm sure a lot of people would agree just as long as it wasn't like Halo, Just imagine how much money Activision makes off just Black Ops alone each game is 60-80$ plus they sell it on the Wii (probably looks terrible) and the DS, Just for the xbox at least 4million copies were sold for the xbox alone 70x4million that is 280 million dollars alone off of the xbox version of the game and that's not including the prestige edition, Also where is our Black Ops Xbox360 because there should be one in fact the only reason why there probably isn't one is because they wasted it on MW2, I love how they don't announce how good Black Ops sold and it's probably because it EASILY out sold Halo: Reach which was cool but it was kind of boring compared to the other ones and it has some problems that they will never fix not to mention on a good day Reach had 1.6 to 2million people on.

    Posted: November 11, 2010 11:21 AM
    MasterOfWeed
  • jhelms03

    i could not agree more it seems that the game makers are realy slow on new and original good games. New game does good and sells good it needs no less then 3 sequels ex ...God of war, halo, and gears of war. I love all those games and they are great games but i dont feel that new and excited feeling as i get with something new and great ex bioshock. I dont mind sequels so bad if they give me somthing to change the series ex RE4, cod4, ME2, Fallout 3, and Uncharted 2. i like to look at nintendo in that there able to use the same game over and over and are able to change the game and make it new all over.

    Posted: November 11, 2010 10:42 AM
  • mordi

    Don't worry Abbie, I'm sure Chimpanzees hate you too. It's a mutual thing. Only humans are capable of hating something they never got to know.

    Posted: November 11, 2010 12:55 AM
    mordi
  • Cryptomaster420

    my bad the link was dead here is one i double tested
    http://i1027.photobucket.com /albums/y332/bppomerleau/IMG00 008.jpg

    Posted: November 10, 2010 10:03 PM
  • Cryptomaster420

    i just ot a message from a jtagger on the xbox 360 advertising 15th presteige lobbies for black ops MS seems to be avoiding the issue look here its a pic of the message http://s1027.photobucket.com/a lbums/y332/bppomerleau/?action =view&current=IMG00008.jpg

    Posted: November 10, 2010 9:56 PM
  • Jayson619

    Once you've played a COD game, you've played them all. But GT.com will however (maybe) give COD: Black Ops a GOTY bcos they hate PS3, like last year when the GOTY by majority is UNCHARTED 2 but GT.com pissed everyone off by giving the award to COD:MW2 instead. That's a freakin' loss of respect to that site.

    Posted: November 10, 2010 8:44 PM
    Jayson619
  • Cryptomaster420

    black ops is officially in the toilet click here to see a modder ruining the game like they did with MW2 http://www.youtube.com/watch?v =JDw34LXXfks

    Posted: November 10, 2010 8:21 PM
  • natedoggcata619

    tl;dr

    Posted: November 10, 2010 7:43 PM
    natedoggcata619
  • SentientBeing

    Adam has a very wise point of view, some sequels are good, others not so much. However, there is currently a lot of sequel fatigue, especially Call of Duty and in all honesty quantity is not what matters most, it's quality what matters most and Call of Duty seems to be heading in the quantity direction as well as other some other sequels. Yes, quantity can be important in some cases ,but I would much rather have a game that is very innovative as opposed to the same thing over and over again. This motivation to make a profit as quick as possible which ties into the quantity element that several developers are starting to follow this method. Developers seem to be frightened to be innovative due to their fears of their next installment failing and many people be very doubtful about buying the next installment after the installment mentioned earlier.

    Way back in the new generation of games, when the Xbox 360 came out, everyone was "wow these graphics and gameplay mechanics are phenomenal it is unlike anything I've ever imagined possible." and at that time the economy was also very prosperous ,but despite the economic difficulties I think developers still need to be more open-minded about what gamers want in legendary classic game that, we as gaming culture will remember until the very end such as Halo: Combat Evolved, Resident Evil, and Fallout. All these games were different, they were innovative, and not just another one of those "oh let's make another story set in the same place and have everything play almost exactly the same." it appears that game developers are focused more on the current time instead of the future and thinking about how they can develop a new IP unlike any other. Don't view my perspective as just negativity, there are still some very enjoyable, fun, interactive games out there such as Halo: Reach and Fallout: New Vegas.

    However, due to this lack of innovation that is far greater in the past because of experimentation by developers in the late 90s early 2000s a lot of gamers including myself are starting to play older titles that are more classical because they were so different at the time that it has set its spot as game many will still play another 10 years from now. I have an intense feeling that this is how the gaming industry will stay like for about another 2 years.

    Going back to what I said earlier about quality over quantity, games that are made in a roughly 3-6 year span appear to have a much longer lifespan than games made in a 1-2 year span. Grand Theft Auto IV is a prime example going from GTA: Vice City Stories to a much broader in-depth story, almost like a re-boot to the series ,but not so much elemental or the gameplay mechanics ,but the method of how the game is developed. Independent developers of Indie games appear to be moving in the direction of innovation and quality as opposed to the quantity and repetitive direction. However, I can imagine it easier for independent developers because they get feedback everyday from their friends (Playstation Network or Xbox LIVE) so they are more aware of what people want in a game as opposed to the professional side of the business where it is very difficult to develop because it become a nightmare for developers to start a game scrap and start over from scratch.

    It is my sincere hope that developers get if not the same ,but similar message that I am trying to bring across that quantity doesn't matter as much as quality does and that the future will be much more successful and that we may bring the golden era of gaming similar to that of the 90s early 2000s era did and it is highly probable that era will return especially with how developers are beginning to open up to new ideas a little bit more due to the economy slowly recovering. In future installments we are probably going to see more customization of player characters and the ability to develop in-game content much like games such as Fallout 3 and New Vegas where developer tools are provided and then if someone doesn't like that feature and others are asking for the same change ,but don't know how to develop it someone can develop that modification and boom and those people who disliked the element or mechanic doesn't have to be patched by that developer to where everyone is affected by it and it is totally optional according to your preference because you don't necessarily have to use that modification. The developer also benefits because they can focus more effort on developing their next installment (However, that doesn't exclude them from patching bugs, hacks, and glitches, they should still be responsible for that as well as any modifications the developer feels is necessary.) and boom instant hit for the next installment could be right around the corner and you'll be sitting there saying "wait I haven't finished having an awesome time on this installment, oh well fire it up to the next amazing sequel and/or installment."

    Posted: November 10, 2010 6:15 PM
    SentientBeing
  • imonline

    I look at all these in depth comments, well not even a comment more of a review, but I will do something original here... keep it short.

    I agree with him about the barrage of sequels and I miss Rocky and Bullwinkle.

    Posted: November 10, 2010 5:23 PM
    imonline
  • BR4CR

    ROCKY AND BULLWINKLE was whip smart writing on a cheap cartoon frame and it works because it's funny. If you haven't seen it, go rent a DVD. You've earned it.

    Posted: November 10, 2010 4:44 PM
    BR4CR
  • Shebvixen

    I understand the sequel fatigue, one a year is bit much. On the other hand... I'm getting kind of ticked off at Blizzard for making me wait (almost a decade and there's still no Release date) for Diablo 3.

    Posted: November 10, 2010 3:54 PM
    Shebvixen
  • nightsnipe

    I'll play it... If someone pays me to!

    Posted: November 10, 2010 3:10 PM
    nightsnipe
  • copperautis

    Again - let's totally ignore the fact that it's back to 2008 with the graphics (World at War)...When you have the newest latest game, it should be the newest latest in game play, sound, and graphics. Black Ops should reflect that even more so, due to the fact that it is the NEXT game in the Call of Duty series. There is no NEXT feel. We have a newly skinned out version of the World at War graphics engine with some new features. Really??? That's it??? This is the game that you want to stick out there and say, "newest latest, folks"...this is the one you want to do that with? And no one at G4 or any other "reviewer" type source (that takes advertising dollars) has even talked about the graphics, except to mention in passing some of the animations may be a little "quirky." Hmmmm...whatever, dude. Grow a set - this game reeks of yesterday's garbage thrown at us to drum up some quick revenue. Somebody needs to say it. It isn't sequel fatigue, it's tired of getting false hype about a repackaged World at War fatigue you are feeling, Sessler.

    Posted: November 10, 2010 1:41 PM
    copperautis
  • hayseman

    Another excellent entry to the Soapbox series Adam.

    I have not played COD very much. I did play COD 2 and I did play a free preview weekend with modern warfare 2 multi-player in the beginning of this year. And I enjoyed both of these games. Well not so much with COD2 because the shooting mechanics felt numb to me (you know what I mean?).

    But I got really curious about this current trend of a rapid succession of sequels coming out, or should I say 1/2 sequels or large expansion packs? I really think this is due to the economy. People these days are not taking risks in almost anything. So they are investing money into material that was successful in the past. I mean you see this in Hollywood where they are making sequels to movies that were made as far back into the 80s. But also in the game industry I am seeing a lot of retro or retro-like games being remade or sequels. Its almost like the entertainment industry is having a back surge of content. At first I blamed it on the fact that there is a real lack of creativity in the industry and all these game developers/ movie makers do is just rehash successful elements from well established formulas over and over again. But now I really think that these big game and movie publishers are too scared in taking the risk on a new idea.

    I understand the philosophy of fine tuning the formula for a new IP with every squeal. I think its actually really a cool thing about the game medium. But the way they are shooting out these sequels in such a rapid succession there is no way there are a lot of big improvements from the last game to the current one. Just tweaks and maybe a couple of new features.

    So I think that when the economy starts to pick up again I think that this sequel phase will die out.

    The one thing that I was thinking about the other night was could a game developer be successful in making single games and not franchises? It just seems that the most successful developers in this industry has a franchise attached to their studios. Well there is the exception of Team ICO. But they have a similar theme that winds through all of their games.

    Posted: November 10, 2010 12:12 PM
    hayseman
  • Greenlanturn9669

    I have to agree the game industry is getting flooded with sequels but i dont really count Fallout: New veags cause Fallout 3 came out in 2008 so theres that gap between it and New Vegas.

    Posted: November 10, 2010 10:54 AM
    Greenlanturn9669
  • grotschm

    let give credit were it is deserved to IW.the series has only been good on their part.COD4 had a great story ok online.MW2 had a great online and ok story.Black ops so far has both but,to answer Adam i think this game will be going for awhile like COD4 b/c the next one will be crap.to me the game has run its course and it is going out on a good note.

    Posted: November 10, 2010 10:34 AM
    grotschm
AdChoices