Feedback -- Fallout: New Vegas Edition

Posted: October 20, 2010
Feedback -- Fallout: New Vegas Edition
Adam Sessler, Abbie Heppe, Matt Keil, and introducing a new face Christopher Monfette sit down together to discuss about the review for Fallout: New Vegas with bugs, glitches, and crashes.

Comments are Closed

  • Griffolian

    I was confused by the statements made by the living dead playlist in Halo:Reach. It felt like it was a brand new gametype. Zombies has been a community gametype since Halo 2, and was implemented as an official gametype in Halo 3. Otherwise, great Feedback episode. Keep up the fantastic work.

    Posted: October 23, 2010 9:24 PM
  • Lifendz

    Adam does the funniest effing thing and no one has mentioned it. The only thing I can liken it to is a puppy trying to run but it's legs aren't quite able to get going right away. What Adam does is he starts a sentence and gets stuck on the first word for a few seconds which causes him to repeat that word over and over. "I I I I I I" "That that that that that." It happens a lot but most frequently when his sentences start with the word "I."
    Anyway, keep up the good work.

    Posted: October 23, 2010 11:18 AM
  • 3080

    I want a free game how do I get one?

    Posted: October 23, 2010 5:51 AM
  • KingofMadCows

    The bugs and glitches in FO: NV are inexcusable. It's true that FO3 had a ton of problems at release but NV is supposed to be a sequel so it should be less buggy than a fully patched FO3. Instead, it's as buggy if not more so than FO3 when it first came out.

    However, what they said about NV's story not being as good as FO3 was just ridiculous. FO3's story was pretty much a rehash of the story from FO1 and 2. It was simplistic and it was obvious what was the "good" choice and what was the "evil" choice. NV's main story is much more nuanced and your actions have many more consequences than you may realize. NV also gives you more choices and you get rewarded regardless which side you pick.

    In FO3, you basically had to help finish Project Purity and then ally with the Brotherhood of Steel to fight the Enclave. Even if you kill all the Brotherhood members, the game can only complete if you fight the Enclave and complete Project Purity. You only get one chance to help the Enclave but you're given no motivation to help them and you get no reward for doing it.

    In NV, you can align with any of the three major factions or you can work against everyone. Every faction has incentives for helping them and there are significant changes to the story based on who you help. Based on who you help and who you fight, the story can play out significantly differently.

    You also get a much better understanding of each faction's motivations. It's not like in FO3, where the Brotherhood want to help people because it's the right thing to do and the Enclave wants to purify the wasteland because that's what they wanted in FO2. The different factions in NV aren't so transparent. Even Caesar's Legion, the "evil" faction, aren't just doing bad things because they're jerks. They have their own set of values and moralities, and they see the wasteland differently than other people.

    Finally, I think there is some misunderstanding the Fallout world. It's true that the games take place after a nuclear war but that doesn't mean that it's a post apocalyptic world like "Mad Max," Stephen King's "The Stand," or "Children of Men" where people are trying to survive in a chaotic and dangerous world where civilization has been destroyed. Fallout is more of a post post Apocalyptic story where enough time has passed since the end of the world that people are trying to rebuild civilization again. It's more about the struggles people go through as they are establishing a new society in the wasteland. Fallout does remind you of the old world that was destroyed during the war but it also shows you the new world that the people are building.

    That's the difference between FO3 and FO1, 2, and NV. In FO3, people are still acting very much like the bombs had just fell and they're still mainly concerned with survival. In FO1, 2, and NV, people have more or less gotten over the fact that the world has been destroyed so they're actively building a new society. You can see this in how the different settlements interacted with each other. In FO3 that the towns were all small and had very little contact with each other. However, in FO1, 2, and NV, the different settlements were growing crops, trading, making alliances, and even fighting with each other.

    Posted: October 22, 2010 11:48 PM
  • TheMilkMonster

    Just to throw it out there I live in Massachusetts (Worcester, MA) and there are Red Boxes in almost every grocery store and outside of every drug store and there is always a line at them. However, they don't rent out video games, only movies here. They do still require a credit card swipe to use them. But I don't know if there is anything stopping you from buying an American Express Gift card and using that at the machine and just never returning the movie. (Not like i would do anything that sneakish ;) . Oh and Movies are only $1 a night here

    Posted: October 22, 2010 8:10 PM
  • AMDFreak

    G4 gave this a 4/5 while admitting there is a plethora of bugs/glitches. What would this game be without them? a 7?

    I think its a good game but the bugs most of them severe brings this game down to at most a 3/5

    i personally can't play this game with my current audio card (HT Omega Striker 7.1) , Fallout: NV crashes within 10-15 minutes everytime.

    Posted: October 22, 2010 6:57 PM
  • pigtails33

    feedback is my favorite part of g4 and what separates it from other gaming sites

    Posted: October 22, 2010 3:52 PM
  • TheyTarget

    If you're wondering. I'm on the eastern shore, bought new vegas, at a walmart. Had 5 crashes, had one glitch where I got trapped in a place, and had to restart, had numerous glitches with the VATS, including, it not doing, them, but leaving me, standing there getting killed, and I've had companions, disappear, magically appear behind me, randomly, and talk to me, without me even doing anything, and refusing to move at all after I leave the conversation. Theres, normal things to like, people walking into walls. I've seen normal people, suddenly when walking by a hooker, start to act exactly as the hooker. I've had people who rightfully should be trying to kill me, stand there while I killed them, and had people who just suddenly attack for no reason. Theres more, I just can't think of it.

    Posted: October 22, 2010 3:15 PM
  • ringslinger

    Thank you for a thoughtful and intelligent discussion about the games being released in the future. Seriously, thank you. Wednesday is one of the the days i look forward to so i can hear what G4 has to say about various games.

    This is the most thoughtful and intelligent dissucusions about gaming that i have ever come across. I hope you never stop making them.

    Posted: October 22, 2010 12:29 PM
  • zandmatz

    Awesome new episode of epic feedback-ness!... IMO Red Box success in renting video games will depend wether they have plenty of available copies. The whole concept of Red Box is an awesome one, but in my experience with renting movies from it is that they rarely have copies of the new releases available. I have a feeling it will be the same with video games, you will get to the Red Box booth and when you try to rent Fallout:NV it will tell you, sorry this game is not available atm, FML.

    Posted: October 22, 2010 10:59 AM
  • Peragulator

    The Gamestop store by me is saying Jan. 11th 2011 for GT5.

    Posted: October 22, 2010 9:54 AM
  • Bowmanganie

    Going to curse myself, but I have played 15 hours in Fallout 3 NV and have yet to have it freeze up. I would have asked if I were on the panel, "How many save files do you have?" I have found with EVERY Bethesda game that is it best to have as few save files as possible. I try to keep no more than three for one character. Also, with past Bethesda games, especially Morrowwind, the more you altered with the game environment, the more likely a game seizure was going to happen. Leaving doors and rooms the way you found them helped in that game a lot. I wonder if that is some of what may be plaguing F3NV? I have had some environmental glitches. I was floating in Goodspring for a while once. I had the view split in two out in the wasteland. I would also ask the panel, are you playing console, or PC, and if console which one, cause that could be the difference between your experience and mine.

    Posted: October 22, 2010 7:41 AM
  • ShinjiEx

    Abby gets hotter ever show yum I like sum of that ^__^

    Posted: October 22, 2010 5:53 AM
  • The Nameless Monster

    Fallout: Tokyo would be pretty good if you base some of it from things we know(For one it's the only place that actually got bombed), but the way to make the right feel is probably base it off of old Godzilla movies(which I hadn't seen since a kid) and very old anime like B&W Astorboy and Gigantor(which would be in the game). With giant mutants and an art style of old anime mix with Fallout's style would be pretty good. And the robots, well of course they'll be sex robots and hotels its Japan. GIGANTOOORRR!!!!

    Posted: October 22, 2010 5:53 AM
  • The Nameless Monster

    Fallout: Tokyo would be pretty good if you base some of it from things we know(For one it's the only place that actually got bombed), but the way to make the right feel is probably base it off of old Godzilla movies(which I hadn't seen since a kid) and very old anime like B&W Astorboy and Gigantor(which would be in the game). With giant mutants and an art style of old anime mix with Fallout's style would be pretty good. And the robots, well of course they'll be sex robots and hotels its Japan. GIGANTOOORRR!!!!

    Posted: October 22, 2010 5:52 AM
  • dr_pwnstar

    That line is from the Magic School Bus, the cartoon program not the popular kids books. Its the episode that talks about the season change due to the earths tilt, not how close or far from the sun we are at any particular point. Can I has a cookie?

    Posted: October 22, 2010 5:05 AM
  • RPG-fan

    Chris was really nitpicking Fallout: New Vegas. He said there wasn't any quests that have any substance but Abbie said otherwise. So it's really depends how much exploring one does. He said he was having problems with what faction armor he's wearing, when all he has to do is look in his Pipboy like when your character wears an armor that belongs to the Legion faction, it will say "Legion Armor". Also, no mentioned of hardcore mode, music, voice overs and use of iron sight. I looked at other reviews from other websites and they included those in their reviews. G4's review of FNV was rushed. It was probably best if Chris had extra day or two to play the game.

    Posted: October 21, 2010 11:37 PM
  • demonwolf002

    good feedback guys funny also :D

    Posted: October 21, 2010 9:46 PM
  • Mattias1565

    I have to say, 95% of the time I agree with G4 reviews and they shape what I'll buy and won't buy but Christopher Monfette and whoever else participated in this review were damn awful. I've been hearing about a lot of bugs in this game but I haven't really seen any more than I saw than when I played through Fallout 3. I got it for PC and I quick save constantly, so maybe its not something that I've really noticed.

    First off, I've never died because of what faction armor I have on because a) I pay attention to what I have on and b) a warning pops up about every 3 minutes to tell you that your wearing gang colors. The crafting system is awesome, just the fact that I can make weapon repair kits, and not have to scour around for another mini gun is fantastic. A lot of these new additions to Fallout New Vegas came from ideas already thought of in the modding community and you can see that with hardcore mode and the other game overhauls they've made.

    The thing that pissed me off the most though is slamming the writing. This Fallout reminds me so much more of those PC days in the 90's running around on the west coast dealing with the apocalypse. To me the quests are much more thorough and abundant and the overarching feel isn't "oh we're in the wasteland and it sucks", its "oh we're between two unstoppable forces that are about to go to war with bottles and chains in our backyard and it sucks".

    Sorry if this hurts your feelings Chris, I just feel that if you're going to do this job any justice you should at least give your review some depth and not blame it on what you feel is the game's lack of depth.

    Posted: October 21, 2010 9:30 PM
  • Catfish27

    My favorite glitch:

    I'm fighting some dudes in a building (non-specificity for the purposes of avoiding spoilers) and, while in first person mode, my character's hands and arms suddenly shifted upwards as if I was falling. I then tapped LB and went to third person, and noticed that my hands had grown to the size of deathclaw hands like it was some sort of bizarre Midway cheat code.

    Posted: October 21, 2010 9:11 PM