Fable III Special: Combat
Posted: October 19, 2010
Adam Sessler sits with Creative Dir. Peter Molyneux and Designers Mike West and Josh Atkins for a look at Fable III's redone-from-scratch combat system, with 1 button for melee, 1 for guns, 1 for magic, and new design for utilizing all 3 in concert.
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Comments
Displaying 1–4 of 4
nfoltz1020
Achievement unlocked at 2:17!!!
Madbagofhorses
So... It looks like they're trying, but from the TOUCH of gameplay this video shows I'm thinking their magic system is still WAY broken.
I still saw the rediculous charging up mechanic in use. I literally can't think of a more horrible break in combat than to sit and channel a spell. It works in WoW but that's because they realize channeling and cast-times are a huge burden and they use it as such... Fable 3 makes unmitigated use of recockulous cast times and charges ups. I hate the spell combat in this game!
lekft
it feels so weird watching the favorite NES games video then immediately going to this video
kayderek18
This makes me happy.
Displaying 1–4 of 4