PAX 2010: Bungie Panel

Posted: September 6, 2010
PAX 2010: Bungie Panel
This might be the last time you see a Halo panel at PAX 2010, so you know it's going to be extra special showing the development process of creating Halo: Reach.

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  • bigboi21

    Will forever miss Bungie. Halo, undoubtedly, the greatest Sci-Fi FPS franchise ever. Can never forget the epic introduction into the Halo universe back in Halo: CE when we first landed in the life pod. The awesome duel wielding of Halo 2. The expansive possibilities in Halo 3's Forge mode. Firefight in ODST. And now...Reach.

    Posted: September 7, 2010 9:52 AM
  • 1nitial_D

    awesome video I love halo.
    I want to be able to created my own games in the future and have my own gaming studio. And this a great video to see how game development in process

    Posted: September 7, 2010 9:47 AM

    Very few other devs are quite this good at fan service

    Posted: September 7, 2010 9:45 AM
  • Sircle

    @ Atari_Prime: I won't lie or even try to dispute that the Halo story line has really been getting holes lately, and hopefully Reach will answer some, if not all of those.
    As far as simple goes.. I suppose your advanced all knowing brain can compute the Halo story at much higher speeds and comprehension when compared to a less agile mind such as mine. So congratulations on that, but if you want to see a simple story go get Penn & Teller's Smoke and Mirrors and play the Desert Bus mini game.
    Halo is slow when compared to Ninja Gaiden 2. In the Halo world Master Chief stands roughly 7 feet tall and weighs 1,000 pounds. So I'm glad that his speed is realistic.
    I think you're going to be really, REALLY hard pressed to find a game without repetitive environments. Tetris is one of the most repetitive games out there and it's still one of the best.
    EliteBAMF made a great point. I completely agree with you EliteBAMF, the game play is much more strategic and complex than other FPS games. Which is a major bonus for Halo.
    The lasting appeal of Halo really has something to do with the very low suck factor the game has.

    Posted: September 7, 2010 9:12 AM
  • ironsoldier24

    i cant wait for this game 6 days and 21 minutes until the midnight launch, i pre ordered the legendary plus thee console, cant wait cant wait

    Posted: September 7, 2010 8:40 AM
  • Atari_Prime

    Halo...I just don't get it. Played Halo 1, 2, 3, and ODST...but I can't say that I was ever impressed. The characters move slow and you have to put about a thousand bulletts into your enemy unless you use one of the cheap tricks. The environments are repetative. The story is convoluted and simplistic at its heart. So...someone please explain it to me, what is the appeal?

    Posted: September 7, 2010 7:33 AM
  • ROOST3R117

    Thank you Bungie for developing the best game ever!

    HALO ftw til the end!

    Posted: September 7, 2010 7:01 AM
  • sargmuffs

    freaking awesome cant wait for this game

    Posted: September 7, 2010 1:25 AM
  • RPG-fan

    Oh X-Play, you give so much attention to Halo: Reach, I know it won't be out in a week but why don't you give it a 5 out of 5 already! Anyone wants to bet 500 bucks that it won't get a rating less than 5?

    Posted: September 7, 2010 12:04 AM
  • BladeLightning

    the question I want answered is if I can play some Team Slayer without having to buy the map packs... not being stuck with stupid social slayer.

    Posted: September 6, 2010 11:27 PM
  • cddub

    Thanks G4

    Posted: September 6, 2010 11:25 PM
  • catrachohn

    awesome! can't wait. the video at the end, by the way, was hilarious!

    Posted: September 6, 2010 10:59 PM
  • DJSchmitty

    I'm sorry. The phone that went off halfway through was mine...

    My bad.

    Posted: September 6, 2010 10:07 PM
  • Jlost18

    !WOW! cant wait to play reach i pre-orded thr limited addition yay

    Posted: September 6, 2010 9:39 PM