Sessler's Soapbox: Mafia II's (not so) Open World

Posted: August 24, 2010
Sessler's Soapbox: Mafia II's (not so) Open World
Adam discusses how the interesting and compelling story of Mafia II is a result of a directed experience through the living city.

Comments are Closed

  • Malapropism

    my least favorite part of sessler's soapbox is the opening music,
    the least pleasent music that is related to g4 at all

    Posted: August 25, 2010 12:49 PM
  • ShoobyDoo

    People I think that all the reviewers are missing something big. Of course there's one HUGE reason to explore Empire Bay. THE PLAYBOY MAGAZINES!!!!!!!

    Posted: August 25, 2010 11:26 AM
  • djboogymonster78

    Adam Sessler is the Alton Brown of gaming. Come to think of it you never see them in the same place at the same time...hmmm.

    Posted: August 25, 2010 10:52 AM
  • gmurderer

    I love mafia 2, takes me back to the days here I would sit on the couch all day and watch old gangster films

    Posted: August 25, 2010 6:47 AM
  • Peatore

    I work at a retail chain store in the electronics department, The number of mothers buying their 13 year old son this game is astounding.

    Me: "Are you 17 or older"

    Kid: "My mom is buying it for me"

    Me: "It is my responsibility to inform you that this game contains; blood, gore violence, sexual content , strong language and drug references"

    Mom "Oh that's fine"

    Me: *facepalm*

    Posted: August 25, 2010 5:24 AM
  • lynch dude8

    Adam is the sage of video games he knows all, he played pong at age 30

    Posted: August 25, 2010 2:14 AM
  • Dartsytopps

    Great Soapbox as usual.

    Posted: August 25, 2010 2:07 AM
  • expl0siv0

    I remember Patrick had the same complaint with red dead redemption in that we were too often distracted from what was really important in the game's storyline and to an extent I agree with him. However this entire discussion makes me wonder why they even made mafia 2 an open world game, given I haven't played it outside the demo and all I know about it was written in the review here and on this soapbox

    Posted: August 25, 2010 1:08 AM
  • OsterCoaster

    great soapbox adam, loved it. I like how the story is good but in a way it hurts the game i guess....

    Posted: August 24, 2010 11:14 PM
  • Osamabama

    Add a Comment

    Posted: August 24, 2010 10:47 PM
  • Sage_Sakyia

    Also, skimming through the guide (often buy them with a game only if I'm really stuck, but to also find everything, etc) and there's wanted posters you collect to get an achievement/trophy (something else other than that would be nice though) and there's a side job or 2 you can do to make some cash.

    Posted: August 24, 2010 10:24 PM
  • theantigzus

    so far from what ive played i love the game. Theres some minor problems but the story is cool and more importantly it really gives you the feel of the times , which is why i love Red Dead Redemption. All be it in Red Dead you did get this need to go explore the open world but it was a vaste out door enviroment, this is a city and i think the best compliment you can give to a city setting for a game is for it to really pul you in and make you feel you are there. So far both games have gone above and beyond from anything grand theft auto has done. Ive never beat a GTA and im glad it just lacks in story, gameplay and just everything and im glad Rockstar is moving away from that franchise and moving on to better thing. So i guess next will be L.A. Noire

    Posted: August 24, 2010 10:02 PM
  • HJC

    Now that you mention it every game is always trying to make you feel super important and like you're saving everyone from everything all the time.

    Great episode Sessler. Interesting stuff.

    Posted: August 24, 2010 9:37 PM
  • Yourfinalfantasy90

    Yes it is very different, but why would I want to care about a character if he's a piece of crap who's only out for himself? I like the emotional attachment that comes with playing shepard from mass effect 2 or john marston from red dead. These characters aren't just thugs out for themselves. However, I do like the fact that they are doing something new with the not-so-open world environment

    Posted: August 24, 2010 9:09 PM
  • Sage_Sakyia

    What about the 50 Playboy magazines, don't you have to go "searching" around for them? Or are all of them along the path of the story missions? I thought I saw in a clip he was walking down the street and went into a shop and picked up 1 of those mags, perhaps that was part of a story mission, I don't know. I thought it was just random.

    Posted: August 24, 2010 8:32 PM
  • Tmidiman

    Great game and great a reviewer can see and except the game for what it is and what it offers. If only Abbie was able to see that with Darksiders, another great game. Same with Too Human, another great game.

    Posted: August 24, 2010 7:10 PM
  • MasterNoble6

    Yes... I Am loving this game! great story line so far I played all the way up to where the seasons change, spot on with th 4 / 5. Note this will be one of my favorite non 5 / 5 games.

    I think these guys did the Darkness a few years ago n loved that game too for a 3 / 5 game.

    Posted: August 24, 2010 6:40 PM
  • amlabella

    Hmm, you make a good point about not many games focusing on a personal story in favor of something larger in scope. There always seems to be some greater risk at stake or a supporting character's problems that weigh on the main character's motivations. I guess the closest example to Mafia II that I can think of at the moment is the God of War series, but even that's a stretch. I bring that up because God of War is very much about Kratos wanting to get revenge and not much else. But I suppose that's selling it a bit short, and the series isn't necessarily story-driven. Anyway, this deviation in storytelling is why I'm looking forward to playing Mafia II (well, playing more; I'm a few hours in).

    Posted: August 24, 2010 6:30 PM
  • chris0824

    i picked my copy up today i like it a lot so far, i am kinda disappointed that there really isnt anything to do but the story. the only reason i explore town is because of the "collectibles"

    Posted: August 24, 2010 6:00 PM
  • Dynamo10

    Still not sure if I'll pick this one up. I'm interested in seeing how this different style of story-telling plays out and admittedly I'm sure I could have a lot of fun in the (not-so) open-world, considering that me and my friends have spent literally hours just playing around in the area of the city provided in the demo. I'm not one hundred percent sure, but I don't think you mentioned how long it took you to finish the game. If anyone could tell me that, it would be a big factor in my decision to buy the game. Appreciate any input, thanks.

    Posted: August 24, 2010 5:46 PM