BioShock Infinite Gamescom 2010 Interview
Posted: August 23, 2010
Ken Levine, Creative Director for Irrational Games, and Shawn Robertson, Lead Artist for Irrational Games explains how their vision for BioShock Infinite came to life. Learn about the new power up item and discover more on the storyline.
Games in this Video:
BioShock Infinite (PC), BioShock Infinite (PlayStation 3), BioShock Infinite (Xbox 360)ADVERTISEMENT
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Comments are Closed
Comments
Displaying 1–15 of 15
khallel
this game rocks
WilyLoGo13
hey camcam0047 dont forget Rapture will be Reborn!!
WilyLoGo13
caet waet... so is the bird thing the new big daddy ... he is a bad ass!!! i just hope that the game as a strong stoty!!
camcam0047
Looks great but I am going to miss Rapture.
xKxNxIxGxHxTx
I'm speechless.
HardcoreGamertag
man this is gonna be as good as the origanal i can't wait THANK U LEVINE 4 returning 2 bioshock
MaceMan2091
Fantastic.
Blue_Vortex
The Mayans predicted this game.
Hawks282
I could care less about a game that comes out in 2012
applebook
WIN!
Natedizzy
I don't want to be this excited because its 2 years a way but i can't help it its Bioshock damn you 24 months.
gtamaster503
Release a comic book that ties up the loose ends of Rapture and I'm full sail ahead with this one.
adiophile0778
now i want to see what the poster is behind him
Luck702
I hope this game will be in that style of partial open worldness. i loved how in bioshock, you were in an area, had objectives, and just set out to complete them in any order or fashion
StarDraft2
Obviously, The rejected baby sign is what they turn the new big daddies into later in life.
Displaying 1–15 of 15