BioShock Infinite Gamescom 2010 Interview
Posted: August 23, 2010
Ken Levine, Creative Director for Irrational Games, and Shawn Robertson, Lead Artist for Irrational Games explains how their vision for BioShock Infinite came to life. Learn about the new power up item and discover more on the storyline.
Games in this Video:BioShock Infinite (PC), BioShock Infinite (PlayStation 3), BioShock Infinite (Xbox 360)