Feedback -- Fiscally Yours Edition

Posted: August 12, 2010
Feedback -- Fiscally Yours Edition
On this week's Feedback, Adam Sessler, Morgan Webb, Kevin Kelly, and Abbie Heppe talk about the Wii's decline in financial results, Batman: Arkham City, Call of Duty: Black Ops, and answers some reader's questions.

Comments are Closed

  • R34L-G4M3R

    First off, with the thing that Morgan said about once developers finally figure out how to work with the PS3 hardware, although it's been said many times, there still seems to be some confusion amongst some gamers. Also, there are a lot of Xbox 360 users who are VERY happy on average, that the majority of the games that are multi-platform seem to look slightly better or have tiny finer details on the Xbox version. Well, I'm about to explain what this is all about, so that everyone who actually reads this, knows what's up.
    Okay, both the 360 and PS3 have their own GPU, or graphics cards which are used to render the games that you play. Now, I will openly say that the 360's GPU is actually slightly more powerful, than the PS3's. You may be thinking, "Well, then how are any PS3 games going to look better than 360 games?", and the answer is that, the PS3 was originally designed without a GPU. "Well, then how was it supposed to play game?!?!" The PS3 was going to use it's incredibly powerful cell processor to render games. These games, would look much better than what the GPU is currently able to ender. How much better exactly? I'm not the right person to ask, but it would be better. However, there is a problem for the majority of developers in developing a game on the PS3. They have to code differently than what they are used to. Than need to code for the cell processor instead of coding for GPU as has been done since 3D gaming pretty much began. The GPU in the PS3, was actually added in as a "crutch" for game developers to use while coding for the system. This way, they would be able to do some code with the Cell processor, and the rest on the GPU if coding solely on the Cell processor became too difficult. However, game developers were supposed to eventually become familiar with the Cell processor, and begin to remove themselves completely from that crutch and create some truly stunning games. What seems to be happening instead however (although I'm not sure), is that developers are creating the game for the 360, than porting it over to the PS3, while making the slight appropriate changes for the game to run smoothly. This means that the developers are hardly using the Cell processor, if at all.
    Please, feel free to correct me wherever, I may be wrong. As long as you provide facts, behind your corrections.

    On the Nintendo subject, I would say that the Wii is definitely starting to hurt them in terms of their game sales. At the E3 conference it seems that they did respond with the list of title releases, however, those games appeal to the "hardcore" Nintendo fans from back in the day, with Donkey Kong, Kirby, Zelda, and Metroid all coming out with new titles. However, with Nintendo large appeal to the "Casual" gamer, it seems that they still may not be getting the sales they may be looking for from even this BEAST of a game line-up. However, on a slightly picky note, the new Kirby and Donkey Kong games are both side scrollers, even thought that is what those games were back in the day, it would be nice to have seen them take a risk with those titles and perhaps turned them into more of a 3D adventure perhaps with a compelling story about how these characters came to be as well as their personalities. Just something that I feel that characters that have been around for so long, deserve to have.

    On the discussion about starcraft II, I personally have never played the first game, NEVER. However, I don't really feel any need to go out and play it because this Starcraft II game, feels very well done and almost complete. I say almost because I personally feel that a few things were missing in the single player, but what I'm getting at is that Starcraft II, even for those who haven't played the first one, such as myself, feels like a great introduction to the series as well as a satisfying experience for all. The presentation glorious, and the gameplay, quite varied.

    Haha, on the twitter stuff. I mean, people please. The only use you get out of twitter, for the most part, is people announcing new things. For instance, if you have a head of a company who has made some of your favorite projects in the past and he were to say on twitter that he's working on another project, great, ya, woohoo. That's awesome. But seriously, generally, even in that case, the press will get a hold of it once these people announce it to the public anyway, and you'll learn about it the next day. So, really, you could say I'm not a fan of twitter.

    Another great show of feedback. I always enjoy hearing what you all have to say about things that are going on as well as your responses to questions people may have.

    Posted: August 12, 2010 12:05 PM
  • ashandaraei

    I seriously doubt that goldeney is aimed at a... shall we say... a less then serious audience. I think it is mostly aimed at the players who; fondly remember the first one and want to play it with their friends of the same era.
    There, of course has to be some appeal to the younger audience who have yet to play this but have heard so many grat things about it... Still the main appeal has to be with the older... say 20-30-year olds who loved this game at it's release.
    Btw thank's for the lesson in english. I have yet to master this languange, as apparent from my spelling, and you have been a great help along the way. :)

    Posted: August 12, 2010 11:57 AM
  • Rinku

    ursa1979 i agree morgan is ticking me off we get it u dnt like nintendo now stfu woman is dat all u rant about omg u just kill feedback like they used to be awesome they were great well adam abbie and the rest still are but u morgan u just screwed it up wen they tlk about nintendo u but in and say nintendo is kiddie no one cares we no u dnt u dnt have to say it every second

    Posted: August 12, 2010 11:53 AM
  • cardinalsfan1122

    I think the Black Ops multiplayer looked great and I'm excited for it. The Spetsnaz knife looks nasty. And i think they hid the room in Arkham Asylum so well because if the game did not do well and people did find the room there would be a tease for a sequel and there might not actually be one.

    Posted: August 12, 2010 11:52 AM
  • Rinku

    omg morgan webb is so whack lol why is she der all she does is criticize games always morgan just shut up lol like wen she said she wanted a realistic looking mario lmao its mario u fool idk i dnt like morgan lol no one really cares much about her on feedback lmao

    Posted: August 12, 2010 11:47 AM
  • topgamer101

    3 obscure references Adam, now time to go for 4! :P

    Posted: August 12, 2010 11:39 AM
  • MisterGooey

    I had to pause the video to get this off my mind. I too am a little skeptical about Kinect, but I was thinking how cool it would be in a squad shooter to be able to give the silent had signals that military personnel get to use when setting up an ambush.

    Posted: August 12, 2010 11:35 AM
  • Vashthedash

    i think this might be a new record of bleeps in a feedback

    Posted: August 12, 2010 11:33 AM
  • Aurailious

    still hopeing for you guys to take a look at dust 514 at gamescon in europe its going to be something never seen before a true Fps MMO and an MMO to be married to a different MMO straight out of the box in a different section of the market.

    Posted: August 12, 2010 11:26 AM
  • ursa1979

    I have tried to stick with feedback for the past few post exodus weeks, because I have been such a huge fan of the show. It was consistently fun, interesting and intelligent. But (thanks largely to Morgan) it seems to have turned into a jaded snark fest like most other games podcasts. I get it, you don't like Nintendo and "kiddie" games.

    Abbie I kind of wish you left w/ Patrick and company, cause you are awesome. Speaking of which it is so sad that the show has not even acknowledged the people who left, and wished them well. Patrick was a major part of the show and unless he told them all off before he left there is no excuse for ignoring the fact that he moved on, or thanking him for helping create and elevate the show. It just seems childish.

    Posted: August 12, 2010 11:25 AM
  • drakoniansun

    FEEDBACK I LOVE YOU. Thank you X 1 million for putting the obscure reference noise back in! I'm going to be happy for rest of the day just because of that.

    Posted: August 12, 2010 11:23 AM
  • MSUHitman

    So is this going to be on the podcast feed, or will this be the third consecutive show to be absent from it? I can't watch it unless I get it on the podcast feed for my Zune.

    Posted: August 12, 2010 11:13 AM
  • jazzbebop

    If you want a god, balanced discussion about Starcraft II and its value as a strategy game, please download and listen to the latest episode of Three moves ahead from itunes

    Posted: August 12, 2010 11:08 AM
  • wigoff91


    Posted: August 12, 2010 11:03 AM
  • Bass.EXE

    I like Kevin Kelley. He should be on more episodes

    Posted: August 12, 2010 10:56 AM
  • Turtleboy7

    Is it going up on iTunes? The last two episodes haven't been please fix!!!!

    Posted: August 12, 2010 10:47 AM
  • Infinius

    Why would G4 have word on Kingdom Hearts 3 before the japanese gaming press? Unless you guys have someone sleeping in the Square Enix HQ waiting for even a hint of a suggestion of the game's existance. If not, maybe it's time to get one.

    Posted: August 12, 2010 10:40 AM
  • XwingVmanX

    haven't gotten a chance to watch yet, but can you tell me when KLingdom Hearts 3 comes out? =P

    Posted: August 12, 2010 10:33 AM
  • MasterNoble6

    Kingdom what? Oh Epic Mickey

    Posted: August 12, 2010 10:31 AM
  • MasterNoble6

    I still love my XP too!

    Posted: August 12, 2010 10:29 AM