Feedback -- EVO 2010 & Crackdown 2 Edition

Posted: July 15, 2010
Feedback -- EVO 2010 & Crackdown 2 Edition
Somehow, we summoned enough will power to take a break from orb collecting to discuss the EVO 2010 championships, Blizzard sparking a mini nerd-mageddon, and Tim Schafer colorfully jabbing Bobby Kotick.

Comments are Closed

  • Bowmanganie

    That discussion about Crackdown 2, combined with the demo, make me even more reassured that I do not want to have anything to do with the game until it becomes a $10 used game.
    I like split screen, so I can play games with my son. It is BORING watching someone else play, and todays tv's are so big split screen should not matter one bit.
    I am for some sort of accountability in internet postings. Whether it be your real name (like you can confirm that without use of a credit card...and then it could still be a lie...) or having a rating system where you could become banned for a setting for being a complete jerk. I think we should be able to do a Jay and Silent Bob and actually track people down and stomp them into a mud-puddle, but that isn't for everyone either.

    Posted: July 16, 2010 9:34 AM
  • MasterSamChief

    For the love of god, please put this on TV as an hour long weekly show.... it's better than anything else on the channel and it's only online!

    Posted: July 16, 2010 9:32 AM
  • thefreed

    where did Adam go? O_O, I don't think he was on last week and I didn't say anything... nobody else said anything either. Shame on you guys.

    Posted: July 16, 2010 9:15 AM
  • magickmitch

    Hi All,

    I really enjoy the online shows (soapbox, feedback et al.)and have watched them since they started being posted but the mic that Sterling is at in this weeks feedback is either broken or it's channel is dropped on the board. It's been that way for a few weeks now that I have noticed. Again, love all you guys do on tv and the net but please do what is possible to fix it. Thanks,

    Posted: July 16, 2010 9:04 AM
  • sick111one

    Guys really? Don't give Crackdown 2 a pass? Did you guys play Infamous? After playing Infamous I could not go back to Crackdown. I tryed playing the Crackdown 2 demo and it was terrible. So many issues, terrible graphics, bad story, just bad gameplay. You guys just like orbs.

    Posted: July 16, 2010 8:45 AM
  • Jackal904

    Damn I really wanted to hear their discussion about Dragon Age. Oh well, good feedback.

    Posted: July 16, 2010 8:32 AM
  • sick111one

    I love this show. I wish they had these kind of shows on G4. Keep Morgan Webb on permanently. And where is Adam?

    Posted: July 16, 2010 8:28 AM
  • tplarkin7

    Morgan's beauty is stunning.

    Posted: July 16, 2010 7:34 AM
  • Alexencandar

    What was the awesome dragon age convo?

    Posted: July 16, 2010 7:21 AM
  • Abrau

    I had a lot of mixed feelings about Blizzards plans for the real ID system. Blizzard receives a lot of constructive feedback from their customers from the forums and they do a excellent job at listening to their base and making changes accordingly. However, like most internet forums out there, they have to sift through a lot of trolling posts to get to the constructive comments. They had hoped that by requiring one to use their real name it would deter people from making unproductive posts.

    I definitely can see the utility for this in the public test realm, feedback, raid and dungeon forums but I don't think it had to extend to the community specific forums which probably wont be used by blizzard to get feedback for their games.

    On the positive side of things I really do like the Real ID system for my in game friends list. I have made a handful of friends online who I feel comfortable enough to allow them to know my real name. It is nice to be able to talk to people across server, faction, and when I am on another blizzard game like the Starcraft 2 beta.

    Posted: July 16, 2010 6:22 AM
  • Cam3l_PuNcher

    To Morgan: There really is no "Best" character in SSFIV to play. There are obviously harder matchups for certain characters, but the game is about strategies and you imposing yours against someone else, and your ability to adapt to play styles on the fly and coutering it. It is about mastering your character so you can overcome any situation. You can exploit your characters strengths to create situations in your favor. Which is why it is fun to watch high level play. Gamerbee's Adon was a testament to that. Justin Wong was quoted saying "Adon is probably the second worst char in the game". Yet Justin Wong was knocked out of the tourney by a Adon (Gamerbee) player.

    Many people tend to knock on Daigo for using Ryu or "shoto" characters, but bottom line is: he has time and time again proven that his strategies and versatile play style can beat anyone he plays. His play style is about adapting to other player strategies and countering it. He has already been quoted saying he often times will throw a round or match to see how his opponent plays and will develop a counter pattern on the fly. High level play in Japan has shown top level players constantly changing their patterns to adapt and counter others. That's not saying he is totally unstoppable. Truth is he HAS lost to other players, but the point is he has shown he is consistently capable of adapting to the situation and improvising.

    On a side note i really did not appreciate how Harada of Namco/Bandai called out Ono of Capcom on stage in front of the crowd. I felt it was a weak industry/douchebag move to rally fans behind your game. I felt it took viewers and players away from the event. It did not strike me as being a casual joke, but rather an open attempt to tarnish Ono's/Capcom's reputation. Ono is an extremely friendly and humble person and to put him in that situation was wrong to me. I was really hyped up after seeing top level Tekken play which i've never seen, but seeing Harada pull that move ruined it for me.

    It was nice to see G4 covering Evo. However, i think it was obvious that the Sessler was a bit inexperienced with SSFIV. =X I love you Adam! It would've been nice if Matt Keil was there to co-commentate on SSFIV along side Adam since he has experience with the Street Fighter scene.

    To all the retards that were sitting at home talking all that crap in the chat rooms: you all can suck it! These trolls say all this crap like they're pro but they're not making money playing the game and they're most likely sitting at home scratching their pimples talking smack online because they have no balls to go out and say it to someone's face. They talk trash about games and gamers yet they are sitting there watching the stream for hours.




    Feedback Rules! Kotick is a Doucher, but you guys are rockstars!!!

    Posted: July 16, 2010 6:08 AM
  • SublimeX90

    I'm on the same page as Abbie: I'm a fighting game rookie trying to get better, but spend more time watching the top players. No one to train me in RI. :(

    Also, all fighting game streams are full of trolls in chat, best to just ignore them. Especially when Tekken is on.

    Psychonauts vs Capcom would be awesome. lol

    Blair: "NINJA SMILE! :D"

    Posted: July 16, 2010 5:43 AM
  • Balok67

    I loved the show but the camera work was terrible this week. Too many extreme zooms, pans, and angles. I couldn't watch the video after a awhile. Thanks.

    Posted: July 16, 2010 5:34 AM
  • RonnyRarko

    (please read in consered mother voice)

    "never leave us again!!! we were so worried about you, least yo could do is call?? we stayed up all night wondering if you were dead in ditch somewhere!"

    Posted: July 16, 2010 5:05 AM
  • EdFry

    I have to admit, I do wish more games had Split-Screen(or Online) co-op. My friend and I will sit down and play any game no matter how "bad" or frustrating as long as there is such an option(Split-Screen). Despite almost killing each other; we've made it through Splinter Cell (Old and New), Resident Evil 5, All of the Modern Warfare 2 Spec-Ops missions and the Gears of War franchises. I always feel like developers are missing a great opportunity in games with amazing single player experiences when one assisting NPC goes off to either cover you or progress your journey off-screen, I feel that those moments would be perfect for Split-Screen/Online co-op play.

    Personally, I couldn't stand Split-Screen gaming growing up. Having three brothers, countless cousins and one small T.V. GoldenEye death-matches were quite a pain in the ass. I remember being constantly heckled for screen looking, which was very hard to avoid because during single player game-play your often focused on the center of the screen and watching the corners of your T.V. for potential danger(it almost becomes instinctive to find your eyes wandering).

    The point I am trying to get at, is that now-a-days with bigger T.V.s becoming the norm. Do you think that we may see a return to Split-Screen co-op now that it can be better handled. I know some games can't run as well with the screen being divided but do you believe more developers should be trying to make an effort to get this feature in their games or do you believe split-screen co-op will be limited to things like the Spec-Ops missions in Modern Warfare 2 or games like Resident Evil 5 where you practically have to play split-screen in order to enjoy the game?

    Thank you for your time and consideration.

    Posted: July 16, 2010 4:56 AM
  • RonnyRarko

    (please read in consered mother voice)

    "never leave us again!!! we were so worried about you, least yo could do is call?? we stayed up all night wondering if you were dead in ditch somewhere!"

    Posted: July 16, 2010 4:56 AM
  • EliteBAMF

    I find it odd they didn't mention Halo more in the splitscreen discussion. I can't think of any other game that lets you run 4-player online matchmaking splitscreen off of one account. I find it ridiculous that if I want to play Call of Duty online with a roommate or sibling they need their own xbox and copy of the game. This kind of mechanic should be standard.

    Posted: July 16, 2010 3:49 AM
  • titanrage83

    how the hell can you watch 45 hours of guys playing a video game. what a loser

    Posted: July 16, 2010 3:09 AM
  • Instap

    I've been finding it's getting harder and harder to find good split-screen games these days. My friends and I used to have 'game days' where we'd sit around and play a co-op split-screen game while enjoying a few beers and we haven't had one in a long time. It makes me wonder what the appeal of creating systems that can connect up to 4 controllers while at the same time, not have much use for them.

    Of course, there are the few games like Castle Crashers and Rockband that take advantage of the 4 connection spots but I think a lot of other game designers are missing out on the 1 system multiplayer/co-op demographic. Then there are games like Lost Planet 2 whose split screen co-op was absolutely terrible because of the shoddy layout they used for it...

    I agree that more designers should make split-screen an option and not make it the only way to play with your friends as I do enjoy the online multiplayer experience as well.

    Posted: July 16, 2010 2:45 AM
  • Drakonzo

    The whole time the split screen conversation was going on I was thinking how cool it would be to have a picture in picture display of what your friends were doing to better coordinate and stuff like that, games should have that option. -just had a battle tanks flashback, I think the turrets had cameras or something-

    Anyways, good feedback, Morgan finally addressed those crybaby whiners from her review comments. Its really upsetting that you guys had to do it twice but the fact that you actually did do it is really awesome.

    On a final note, quit hating on Abbie -I know its not real hating- for being a pro hardcore gamer, many of your fans -including myself- are exactly that, and it makes you guys look bad. It is also not a question of life or no-life, anybody can make enough time to be dedicated to something if they really enjoy it, and people shouldn't be ashamed of that, it's called passion.

    Posted: July 16, 2010 1:51 AM