E3 2010: A.P.B.: All Points Bulletin Interview
Posted: June 18, 2010
EJ Moreland, Lead Designer at EA, talks about the experience that is 'APB: All Points Bulletin,' including the customization in it, playing on both sides of the law, and what the story means to the game.
Games in this Video:
APB: All Points Bulletin (PC)ADVERTISEMENT
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Comments are Closed
Comments
JHERB325
I can give a short review on this game. A lot of Hype and not enough support. At the start of the release they said the minimum requirements were 2 gig's of ram and yet you still need greater then 4 gig's to even get a chance to enjoy the game for a long time, in point the company set the video quality so high that my new gaming rig doesn't even mach the recommended specs to play this game. The match make system isn't the best I have seen. Many players are pitted against Vet players when they are new to the game. This game does have a lot of room for improvement. But the personal rating for the game is that I love the customization, But I'm not liking the game Mechanics. PVP is nice but what about more in the lines of stories for the players to work with, as stated in the interview video the game leaves you to make your own fun. That to me is leading up to players just paying to shoot and nothing else to do. I would say that a COOP function would be nice to the game but sense they are making this MMO a pure PVP game i have to say its a more advanced Counter Strike.