E3 2010: Dead Space 2 Interview

Posted: June 18, 2010
E3 2010: Dead Space 2 Interview
Isaac Clarke is back for more! Wright Bagwell, Creative Director at EA, tells us how 'Dead Space 2' picks up after the first game in a sprawling city with even more terrifying monsters. Looks like there are a lot of surprises in store!

Comments are Closed

  • xSilverBulletx

    What the hell is that big creature at the end looks cool

    Posted: October 18, 2010 5:00 PM
  • myali1365

    this is cool

    Posted: July 15, 2010 1:44 PM
  • shyguy

    Dear G4tv.com, please have it so when I try to open the Portal 2 link on your page it doesn't take me to a different website called "PC World." Thanks

    Posted: June 20, 2010 3:26 PM
  • Ghost_Slayer666

    I'm close to gaining platinum on that game (PS3 Version)
    But the first one is awesome, number two looks like its a must own game.

    Posted: June 19, 2010 4:13 PM
  • Lance746

    I don't know about the new gun..I mean didn't in Dead Space 1 they used the guns for mining? and tried putting a little description on its mining purpose somewhere in the game. It was a little thing like that made me value DS even more.. whats te purpose for this one?

    Posted: June 19, 2010 8:07 AM
  • dino2100

    I loved this game.

    Posted: June 18, 2010 6:45 PM