E3 2010: The Legend of Zelda: Skyward Sword Interview

Posted: June 17, 2010
E3 2010: The Legend of Zelda: Skyward Sword Interview
Our favorite hero in tights is back! David Young from Nintendo gives us the back story on 'The Legend of Zelda: Skyward Sword' and how it incorporates an extra level of motion control for the sword gameplay.

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  • xxapocolipticxx

    i want this new zelda to be great hell iv played almost everyone zelda myself including zelda dx for the gameboy but after looking at this i just feel like im going to be disappointed it really does look like a step backwards from the videos and screens iv seen... i do hope they prove me wrong

    Posted: June 28, 2010 7:29 PM
  • JakobiRobi9

    Yea, I'm nervous about this game, too. I've been dying for the next non-handheld Zelda, but the graphics and backgrounds in the demo scream Nintendo 64. And while Twilight Princess was totally a step in the right direction, I couldn't help feeling like the wii-mote controls keep you from fluidly and seamlessly taking control of Link. I want to feel like a bad-ass when I'm playing as Link, not get pissed cause I didn't shake or swing the control just the right way at just the right moment. I'm hoping for some improvements, and actual evidence of a plot besides a poster, cause so far, it seems like they wanted a Zelda game where you could control the sword.....and that's the only noteworthy thing about it. Seems like a let-down to the Zelda series, so far, but I really badly want them to prove me wrong.

    Posted: June 28, 2010 4:16 PM
  • Calaban007

    The problems in the demo were mostly caused by radio interference. Every game I've used the Wii remote on was pretty spot on as far as detecting the movements I made. I think they had the same type of problem with the DouchePhone4 release demo.

    Posted: June 28, 2010 3:41 PM
  • JustTheBeginning

    Is it just me or does the Wii-mote seem like its going to extremely hurt this game? In the E3 demo even the CREATOR OF THE GAME had to do everything 2-4 times before it registered correctly. Now I know that Sorcery game looks incredibly bland but the Move seemed to work the first time every time. If only you could combine the two, or just use a normal controller like regular people!

    Posted: June 28, 2010 2:52 PM
  • Ashley_Si

    I'm a huge zelda fan, but I got to say this had better get fixed up a bit. I'm still on the fence for the most part, but with the art, giant mushrooms, and the lack of any story details, I'm going to have a nail biting wait.

    Posted: June 28, 2010 2:37 PM