X

Feedback Live at E3 2010: Microsoft, Sony and Nintendo News

Posted: June 15, 2010
Feedback Live at E3 2010: Microsoft, Sony and Nintendo News
http://www.g4tv.com/videos/46638/feedback-live-at-e3-2010-microsoft-sony-and-nintendo-news/
http://images.g4tv.com/ImageDb3/241607_LGST/feedback.jpg
Video_46638
G4tv.com's Feedback goes big time at E3 2010. Broadcast on G4, host Adam Sessler is joined by Abbie Heppe, Patrick Klepek and X-Play's Morgan Webb to talk about the announcements by Microsoft, Nintendo and Sony in the first days of E3 '10.

Comments are Closed

  • ThePr0digalS0n

    I think the impact that the Microsoft press conference had was very significant and may have been the best press conference of E3.

    Now for people who come to this site we have seen all the Kinect (aka natal) stuff we know a lot about, but i believe this press conference wasnt really for die hard fans it was for everyone else. They stated at the beginning of the conference that this was going out over the web as well as being broadcasted live in times square. Most people whom watch that in time square or peer over a family members computer to see what they are watching are gonna see people dancing, and it being imitated on screen, seeing all the movement you do replicated. most people will say "hey thats kinda cool, i wouldnt mind having that!"

    I also believe that the Kinect isnt meant an any way for hard core or even semi hard core gamers, this is for the casual market. Most of the games will be for kids and family's with a few hard core games here and there.

    i also think the price wont effect sells as much, if familys want to buy this to have fun and hang out, then they will fork over lets say $100. No for the hard core xbox gamer that to step and i agree with morgan that it should be $50, but then again i dont believe this is marketed for us at all.

    Posted: June 18, 2010 2:13 AM
    ThePr0digalS0n
  • CenturionX

    Agree with Morgan, Nintendo showed a lot of games that would have blown my mind in my N64 days but right now its kinda meh for me. Also agree with the graphics design argument as well. new zelda looks pretty bad for a wii game areas seems sparsely populated by an environment, but people seem to like it. maybe i'm just getting old
    only game i've been wanting from nintendo was an F Zero title, those games were fun as hell and co existed well with the kart racers as a more mature racer series. music was great sense of speed etc

    goldeneye seems odd to me,banking on nostalgia yet removing the main character, i'm remembering things like using the laser to cut a hole in the floor of the train to escape. the snow mission jungles silo etc the game was solid why not just remaster goldeneye visually and add the online component. my inner kid is somewhat excited but at the same time nostalgia is working against this title for me ( similar to max payne 3)

    Posted: June 18, 2010 1:03 AM
    CenturionX
  • blindsideofthesun

    @ willsskillz
    Seriously man? Compare it to the PS Move. To get one glowing-balled controller is $50. To get the "Nunchuck" is another $30. Get the new Eye cam is gonna be another investment. Now take into account that most of the games that have been shown require two glowing-balled controllers to even play (for one person), and in order to play with other people, you'll need to shell out everything I just said x 2-4. What do you have there? Well if you want just two people to play, you are looking at shelling out at the very least $160 before the camera, more likely $200 if you want both of you to have two glowing-balled controllers each.
    Now compare that to the Kinect, which may or may not be $ 150 when all is said and done. No other peripherals to buy,no batteries to buy, and you can have all your friends and family play without paying another dime. Now tell me how that's an unfair price?

    Posted: June 17, 2010 11:47 PM
    blindsideofthesun
  • Onikinou

    i don't like morgan on feedback.

    Posted: June 17, 2010 9:48 PM
    Onikinou
  • aduecey

    If G4 had any sense or any real interest in being a channel that catered to the past time of video gaming Feedback would be a prominently featured progam on the network itself. Sad that they feel its better left online hidden from the masses while the television station airs another rerun of Cops or AOTS. And this among other reason is why I don't feel theres any need to have cable.

    Posted: June 17, 2010 9:23 PM
    aduecey
  • MicrosoftPaysMeToo

    It was nice seeing feedback live but honestly I love it the way it is. I think on tv, only a half hour long, and with commercials, the show won't resinate as well as it does now. Also it just seemed more "scripted" for lack of a better word and just felt more like x-play wich I'm not a huge fan of any more. It was great promoting feedback during e3 but please just keep things the way they are.

    Posted: June 17, 2010 9:15 PM
    MicrosoftPaysMeToo
  • willsskillz

    on amazon, as of now, 2:42 p.m western time on june 17, they have a listed price of 150 bucks!!!! WTF

    http://www.amazon.com/Kinect -Xbox-360/dp/B002BSA298/ref=pd _ts_zgc_vg_14220271_1?ie=UTF8& amp;s=videogames&pf_rd_p=4 75985811&pf_rd_s=right-4&a mp;pf_rd_t=101&pf_rd_i=142 20161&pf_rd_m=ATVPDKIKX0DE R&pf_rd_r=0RR1VV8JZG8WNBXG WZH4

    Posted: June 17, 2010 2:40 PM
    willsskillz
  • lordfoulsbane2

    Gotta say, I like the old Feedback better. I know all the fans kept pushing to have this thing air, well are you happy now? First it was too short; only half the time of a regular show. Then there were the constant commercial interruptions that destoyed the flow. Also, the audience standing around was disconcerting as hell. The fun of the web version is the interaction and comraderie going on, which you don't get when Adam has to rush through this segment to hit a commercial break. I never felt the old show was rushed at all; every topic had time to be talked about and if the show went 45 minutes or 55 minutes so be it. Please bring back the old Feedback I loved.

    Posted: June 17, 2010 1:18 PM
    lordfoulsbane2
  • GameWheeler22

    I would like to throw in a few thoughts on this, because I think I have a slightly unique perspective. With the release of the Kinect, the MOVE, and then the idea of making games only function with these toys (i.e. the new Zelda on the Wii was mentioned to require the Wii MotionPlus), I feel that the gaming industry may be alienating their disabled fans. I am disabled, with fairly low stamina in my upper body, and I can't even walk to begin with. On the other hand, I am a huge fan of videogames, primarily on the PC and Playstation systems. Even when the Wii first came out, I was slightly offended that their primary form of gameplay requires too much activity for me to even hope to achieve. For example, I have played Wii Sports boxing or bowling for maybe five minutes before my arms are so tired I can hardly lift them. This is a problem, I think, with these new "player immersion" options. If games start being created solely for the WiiMote/MotionPlus, the MOVE, and the Kinect, I will never be able to play them, and neither will most disabled fans.

    Aside from these functions, I only saw the Sony and Nintendo press conferences. I have to agree with Morgan, as I was not really impressed at all with Nintendo's release of titles. I mean, Kirby's Epic Yarn looks fun, along with the other games, but it's just a new spin on old titles. Sony did much better in my opinion, although many of their releases are part of existing series. I found Sorcery interesting (again, I'm hoping it doesn't require the MOVE!). Sony had a better overall tone for their conference, and they released much more material that can effectively entice all types of gamers, rather than the child-central Nintendo brand.

    Posted: June 17, 2010 12:59 PM
    GameWheeler22
  • yourdog23

    It was nice to see this on the air, but I prefer the feeling of just being in the studio. The AOTS vibe of constant cheering truly detracted from the discussions. I also would have liked to see the floating chair be different on the 2 days, and not XPlay + Abbie & Patrick.

    Posted: June 17, 2010 12:55 PM
    yourdog23
  • rikkuster

    I just want to thank everyone at G4 for putting this, as well as everything else E3, up on the site.

    Posted: June 17, 2010 12:14 PM
    rikkuster
  • wiggum

    Kinect is a pretty terrible name. I guess it's supposed to be a clever play on words (kinetic + connect) but it just sounds like a mispronounciation and looks like a typo. And most of the games announced as launch titles for it kinda suck

    I thought Nintendo did really well. Something for everyone. And even though the demo for the new Zelda was more or less a train wreck, my sword is definitely pointing skyward (hee) after seeing it.

    I enjoyed Sony's conference the most. Move seems to have the edge on Kinect for now.

    Posted: June 17, 2010 11:40 AM
    wiggum
  • ZORDONofEltar

    to: abbie heppe !!!

    as a L4D/vavle freak i am worried about the bond between xbox/vavle used to have because of the PS3 conference. valve saying mircosoft wont let them do anything is pretty childish, mircosoft is protecting xbox live from even more hackers...and the people paying 60bucks a year for it, i can understand why mircosoft is hesitant.
    valve keeps promising L4D DLC (the one month DLC after the passing for l4d2 DLC) for xbox and they are not delivering.
    they also said Orange box will get the TF2 maps that have been out for PC for like 3 years now.
    and me ranting in a CRAZED manner probably makes you think i was one of the those boycotters i wasnt.

    real question.
    do you think vavle will cut ties with xbox for good? why couldn't steamcloud work like halo waypoint xobx but better and cooler, and not a monthly service.
    also do you think since PS3 games run on blueray mabe they will combine L4D1 and L4D2 in one game, have the new infected, weapons in L4D1??? and xbox people like myself will be force to switch out disks and pay for this download(i know its microsoft) for a game no one plays.also alot of new L4D2 players hate L4D1....which is strange because the maps are WAY better, i dont see the L4d2 people going back and paying for DLC for L4d1

    ps i could care less about ep 3 haha
    L4D!!!!!!!!!!!!

    Posted: June 17, 2010 11:20 AM
    ZORDONofEltar
  • NoBodysGamer

    Will they release a regular version of feedback this week?
    Also from what I understand the short version of feedback should been every day of E3 and tehre is only 1.

    Posted: June 17, 2010 10:33 AM
    NoBodysGamer
  • iStab

    To be honest I think that everybody's way to attached to childish side-scrollers. I'm completely in agreement with M. Webb. Nintendo for me constantly reinforces the notion that it's a kid's gaming platform and not as geared towards mature gaming community - in both the mental maturity and game rating aspects.

    Posted: June 17, 2010 9:52 AM
  • RomeasaurusRex

    Yeah I'm glad FEEDBACK was on TV but it made me kind of sad because of three reasons:

    This episode was so short.

    Stupid commercials

    no obscure reference by Adam

    Posted: June 17, 2010 9:17 AM
    RomeasaurusRex
  • bmben

    10 points for the Charlie Rose reference.

    I can't believe I'm actually excited about Move and the 3DS. Next I'll be buying a powerglove and dance pad.

    Posted: June 17, 2010 8:26 AM
    bmben
  • Notafanboythatiknow

    I will also give my analysis of the big 3 conferences.

    Microsoft
    The Good: Expected hardcore titles were there, the new XBOX 360 is the right way to go.
    The Bad: Needed to see more hardcore titles, Kinect is not for hardcore gamers, strange conference.
    Grade: C

    Nintendo
    The Good: Lots of software and the 3DS looks very interesting and full of potential.
    The Bad: Zelda seems like another Ocarina of Time clone.
    Grade: B-

    Sony
    The Good: No pie charts and few statistics crap, not much on Move, GT5, the Kevin Butler.
    The Bad: Still boring and Playstation Plus does not sound that appealing.
    Grade: C+

    Overall the three conferences lacked enthusiasm and there were very few games and no new IP's. A very disappointing E3.

    Posted: June 17, 2010 8:11 AM
    Notafanboythatiknow
  • WhoseGONE?!

    Congratulations on making the Feedback TV Special work so well. I don't comment often but I would like to say that the coverage of the big three was very balanced and fair. Like some of you I am very excited to get my hands on Twisted Metal, Gears looks stellar (Both visually and in what the gameplay will offer), and the 3DS sounds like a giant leap in the right direction for gaming as a whole. All that in mind I do wish you would have taken a minute or two to talk about the new Killzone. Sony seems to really be upselling this one, and I was really excited to hear what the panelists thought of the 3D considering the game was created/designed with that in mind. Also, it seems to be on par with Gears in terms of visual appeal. perhaps this could be touched on in the next podcast. (I understand the overwhelming amount of material you needed to cover in thirty minutes requires diluting the volume of topics, I simply wanted to comment on the one other item I was looking forward to hearing about from Feedback). Again, well done.

    Posted: June 17, 2010 7:43 AM
    WhoseGONE%3f!
  • WhatITheIFlux

    With Nintendo's big showing yesterday, and once again showing mostly games that are aesthetically pleasing to a person of a much younger audience base as well as making a hand held their flagship of the company, do you feel that Nintendo as a whole is trying to become the first console you should or would buy. The lineup of games always seems to be geared more towards younger audiences, while still somewhat appealing to the casual gamer. It seems that they don't feel nor want to compete with Sony/Microsoft on the stage of hardcore gamer anymore with the latest direction they've shown.

    Posted: June 17, 2010 1:08 AM
    WhatITheIFlux
AdChoices