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E3 2010: Legend of Zelda: Skyward Sword Gameplay Demo

Posted: June 16, 2010
E3 2010: Legend of Zelda: Skyward Sword Gameplay Demo
http://www.g4tv.com/videos/46502/e3-2010-legend-of-zelda-skyward-sword-gameplay-demo/
http://images.g4tv.com/ImageDb3/241947_LGST/zeldademo.jpg
Video_46502
Legend of Zelda creator Shigeru Miyamoto leads a live stage demo of the new Nintendo Wii game The Legend of Zelda: Skyward Sword. Miyamoto and Nintendo's Bill Trinen show off different weapons and give you a first look at the game's weapons.

Comments are Closed

  • Ninja0Pain

    I hope they put support for the classic controller or gamecube controller option. I am not using a Wiimote to play one of my favorite games of all times. Please nintendo go back to the regular controller :C

    Posted: May 5, 2011 12:21 PM
    Ninja0Pain
  • nickie61

    I wonder if there is going to be a left handed switch available...not being able to use my dominate hand, it is prb the most annoying part of playing the wii.

    Posted: December 28, 2010 4:39 PM
    nickie61
  • HocusPloehnis

    yeah looks like he either has no clue how to play or his remote was on the fritz or.......

    Posted: October 25, 2010 8:05 PM
  • kill_time

    saaaaad, that demo sucked. hopefully the tune up those controls.

    Posted: July 5, 2010 7:54 AM
  • Omar110

    wow, now that's one big epic fail. don't like the wii. i'm going for the playstation move. it actually has 1 to 1 tracking. the guy on this said it was one to one, but it was just one big epic lie!!

    Posted: June 23, 2010 1:59 PM
  • DaGreedyKing

    it kinda looks un responsive and seems to have a delay

    Posted: June 20, 2010 3:20 AM
    DaGreedyKing
  • sims796

    Honestly, they damn well better make it accessible for left handed players. Red Steel was fun, but certain moves were harder to do because of the flip in controls for lefties (such as the Dragon). However, that was a Ubisoft game. I can only hope that Nintendo will make sure to make this game accesible. And to be honest, I miss Link being left handed. That was a design choice, somewhat part of the story (you gotta intentionally do that sort of thing). But they took it out to appease the masses? Come on. But no big deal, I guess.

    Just don't simplify the gameplay. That seems to be Nintendo's biggest direction. Accesible doesn't mean overly simplified. You can give people a challenge while still being all around accesible.

    Posted: June 18, 2010 11:12 AM
    sims796
  • cth

    the cell shading worked better for wind waker i have to say. i really liked the twilight look. as for the motion control: i trust them with gameplay as i have for years now. or do you think anyone buys zelda or mario because of the awesome story or mind blowing graphics? hahah, maybe because of the voice acting... ITSE ME, MARIO!

    Posted: June 17, 2010 3:02 PM
    cth
  • tylerstravis

    it looks like they need the move to make this work :D

    Posted: June 17, 2010 11:48 AM
    tylerstravis
  • Andigma

    this looks like the biggest fail ever! the game play looks terrible, the freaking graphics look like 2004 quality, and it seems like this is the final nail in the coffin for The Legend of Zelda.

    Posted: June 16, 2010 11:15 PM
    Andigma
  • Andigma

    this looks like the biggest fail ever! the game play looks terrible, the freaking graphics look like 2004 quality, and it seems like this is the final nail in the coffin for The Legend of Zelda.

    Posted: June 16, 2010 11:14 PM
    Andigma
  • Sighatxplay

    Well... I'm sure it would've looked really fun if they had everything working for them. Hopefully we can see more when they have it all running correctly.

    Posted: June 15, 2010 12:14 PM
    Sighatxplay
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