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Feedback -- Alan Wake and Call of Duty: Black Ops

Posted: May 19, 2010
Feedback -- Alan Wake and Call of Duty: Black Ops
http://www.g4tv.com/videos/46023/feedback-alan-wake-and-call-of-duty-black-ops/
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Video_46023
This week's episode of Feedback dives into new Call of Duty: Black Ops details, Capcom's reluctance to work with Western developers, rumors of a premium PSN, and Game of the Week: Alan Wake.

Games in this Video:

Alan Wake (Xbox 360)

Comments are Closed

  • cwhas2godhands

    Two things I want to know about Lost; What is the island? What is up with the statue with three fingers.

    Posted: May 19, 2010 5:12 PM
    cwhas2godhands
  • TheRealBanana

    Does adam take the volume leveling plugin with him when he leaves? :p

    <3 I loved it, as always. Ear bleeding is a small price to pay for such a great show.

    Posted: May 19, 2010 5:10 PM
    TheRealBanana
  • cooljammer00

    Is there a new camera man this week? The shot shakes, there was a shot of Steve "through" Patrick's fro.

    Still good job though.

    Posted: May 19, 2010 5:08 PM
    cooljammer00
  • Tyri3l

    I don't see why everyone gets down on Treyarch it's not as if they get a fair opportunity to showcase their capabilities with hardly any of their releases World at War really being the only time. With COD3 they were rushed and only had an 8-9 month window because Activision wanted the game out for the launch of the PS3 and Wii. Then they got saddled with licensed games like Spider-man and Quantum of Solace, QoS being a MOVIE game. World at War was really their first fair shake where like Infinity Ward they were given 2 years to actually create a backdrop for their Call of Duty AND given the opportunity to really work with the Quake 3/IW3 engine.

    Now personally I hated the direction MW2 and unfortunately it looks like Black Ops is shooting for the same over the top action movie bent. That wasn't the only problem I had with MW2 though. I hated how random things became with unavoidable predator strikes and care packages not to mention the exploits that hampered the multiplayer the first several weeks the game was out and then not having enough servers to handle the load. I'm in agreement about Gears as series as well the core concept the world is good and I liked the gameplay for a very long time but the characters are absurd and annoying and honestly Doms narrative in part 2 just felt cheap like they were trying to illicit depression over tragedy and it felt totally out of place because of the decision to portray the cast as a group of bada$$e$. Honestly it made me think of the Republican Space Rangers parody in GTA IV on the TV.

    As for paying for PSN I don't mind them developing stand alone services for tighter community or adding a set of paid features such as early access to demos or participation in community game night ladder matches or something but I refuse to pay to play online if that's what they're talking about. UNLESS they can streamline the network/interface to be able to join friends games in progress and not have to accept invites from in the game and in general make getting a match going snappier/faster and less of a headache. PSN in its current form is functional and its way better than whats on the Wii but Sony needs to WAY more aggressive in removing the perception that XBL is better than PSN and the only way to do that is for the XMB to get a lot better.

    Where Capcom is concerned I'd like to see them play it more safe and actually dump less cash into new and original IP. I'd rather them release new entries in established IPs. Strider, Power Stone 3, Megaman Legends 3 etc. Thank God we're at least(finally) getting MvC3 and thank God we're getting Rearmed 2. I'm grateful that we got HD Remix, Rearmed and MM9 and 10. I didn't like Dead Rising, Lost Planet, or Dark Void. As for Bionic Commando the swing mechanic and the zip kick were great just everything else about the game sucked but I think Inafune just didn't think Capcom kept a good enough watchful eye over Bionic Commando's development. As for RE5 I enjoyed the gameplay because of the co-op and there being NO co-op games released in the months leading up to or after the release of RE5. I liked it for the fights more than anything the story was passable which is to be expected given how convoluted RE's fiction is.

    Anway good episode of Feedback, good topics and good personalities involved in the discussion, as always.

    Posted: May 19, 2010 5:01 PM
    Tyri3l
  • Arc209

    To bad I was hoping for some Lost talk with Andrew being the fifth chair...Can't wait for Sunday :-)

    Posted: May 19, 2010 4:51 PM
    Arc209
  • ManicMTG

    off topic...please make Talkabouts a weekly segment

    Posted: May 19, 2010 4:37 PM
    ManicMTG
  • Ender_IF_

    Sterling needs a permanent chair on Feedback. Great show guys, as always.

    Posted: May 19, 2010 4:35 PM
    Ender_IF_
  • UNEMPLOYEDxxxxJEDI

    I can't believe Super Mario Galaxy 2 is coming this Sunday. I hoping Nintendo didn't rush the game too soon. Wow what great games in the next two weeks, Alan Wake, Red Dead Redemption, Super Mario Galaxy, and the three racing games Blur, Split Second, and Mod Racers for ps3

    Posted: May 19, 2010 4:27 PM
    UNEMPLOYEDxxxxJEDI
  • ricky047

    Abbie's iphone is all jacked up!

    Posted: May 19, 2010 4:20 PM
    ricky047
  • Shadowmars

    Have we seen the end of long game narratives? Games like Half Life 2 & 1, Oblivion, etc.? It seems like the length cap is set at around 10 hours nowadays. Is it just harder to make a successful game with 15+ hours of gameplay, or is the gaming community's stomach just getting smaller?

    I mean some of the most popular games are a mere 6-10 hour campaigns (CoD, ODST, L4D, etc.) Even Fallout 3 (Amongst my top favorite games) had a main story that felt a bit short for it's genre, granted it had plenty of reasons to stray away from the main plot to do other things. I miss having to beat single-player campaigns over a 3-day period.

    Posted: May 19, 2010 4:19 PM
    Shadowmars
  • ricky047

    Great show!

    Posted: May 19, 2010 4:19 PM
    ricky047
  • darkheart709

    Totally agree with Sterling on Call of Duty. In no way do I think it they're bad games, but they just don't impress me as other games that release in the same year. I might give black ops a try though.

    Posted: May 19, 2010 4:15 PM
    darkheart709
  • linc77

    Fine! i will pick up deadly premonition

    Posted: May 19, 2010 4:05 PM
    linc77
  • SiK

    Beta make games sell but devs just dont understand -____-

    Posted: May 19, 2010 4:03 PM
    SiK
  • amznk23

    another great feedback... and i really liked re5, nowhere near as much as 4, but still decent

    Posted: May 19, 2010 3:50 PM
    amznk23
  • Darkstorn

    Abbie's shirt looks like some sort of S&M garb...

    Posted: May 19, 2010 3:48 PM
    Darkstorn
  • spicypooptastic

    Zeno Clash is a game I played mostly for setting and story. But the gameplay was kinda fun, it just got annoying towards the end.

    Posted: May 19, 2010 3:48 PM
    spicypooptastic
  • RockieOllie

    So when is the Feedback time slot? After AOTS? or in place of the cops and cheaters re-runs?

    Posted: May 19, 2010 3:45 PM
    RockieOllie
  • D10078

    Beta testing of upcomming games is a good way to proof the the final product. I've found errors in many released games on various systems old and new. Just like writing a book many revisions are needed to make it 100%.

    Posted: May 19, 2010 3:38 PM
    D10078
  • Krogoth117

    Story or gameplay?

    Is it too much to ask for both?

    Posted: May 19, 2010 3:36 PM
    Krogoth117
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