Bungie Pro Tips Halo: Reach - Powerhouse Map

Posted: April 29, 2010
Bungie Pro Tips Halo: Reach - Powerhouse Map
A grav hammer and the spring armor ability? Listen in as Bungie shares some pro tips on how to come out swinging like a champ in the Halo: Reach map, Powerhouse.

Comments are Closed

  • Cathartic Denoument

    ..I LOVE the Powerhouse map!
    I don't know how Bungie did it, but this map was VERY well-balanced, in CONTRAST to Swordbase.
    The power weapons & spawn points were well placed, and the map itself was well designed.
    Playing Stockpile in THIS map was completely STELLAR (regardless of which team you're on), unlike Swordbase.
    However, gameplay experience would've worked better with the Plasma Launcher, in lieu of the Rocket Launcher, especially with the way the map is designed, having plenty of cover & verticality.

    Other than that, there's not much else I can think of that went against this map.
    This map was VERY well-balanced, which makes it an instant favorite for me. (^_^)

    Posted: May 25, 2010 9:22 AM
  • Derelicke

    that was it? thanks for all the info

    Posted: May 5, 2010 4:04 AM
  • Derelicke

    that was it? thanks for all the info

    Posted: May 5, 2010 3:03 AM
  • Green With Evil

    They need to add vehicles

    Posted: May 4, 2010 1:28 PM
  • miahdavis

    Wouldn't really call it a "Guide" more of a "Tip" than anything. Besides, do you know how many easy kills you can get just by tossing grenades in that building randomly? Every time you run past it just toss a grenade in and see what happens. there's always a sucker in that building looking for the hammer more often than you think. I played this map several times last night and received many double kills and regular kills from using this technique.

    There....that's a tip. Not a guide. :)

    Posted: May 4, 2010 10:56 AM
  • TrggaMan

    another good tip; if you spawn on the opposite side of the team that spawns closest to the hammer is to get rocket control, which spawns in the lower river/watery area with the dead end, just under two bridges that connect the power house/flag spawn building to the main bridge path area

    Posted: May 4, 2010 10:36 AM