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Feedback: New Capcom Games & Viewer Question Time!

Posted: April 21, 2010
Feedback: New Capcom Games & Viewer Question Time!
http://www.g4tv.com/videos/45500/feedback-new-capcom-games-viewer-question-time/
http://images.g4tv.com/ImageDb3/233439_LGST/feedback-ep39-question-time.jpg
Video_45500
This week's Feedback features new info about Marvel vs. Capcom 3, Dead Rising 2, Ghost Trick, and Okamiden. We also devote way more time than usual on viewer questions...did we pick yours?

Comments are Closed

  • G4ChuckW

    Art is subjective...anything can be art. The only requirement is that it evokes genuine emotion...now Games like Street Fighter and Madden are more geared toward competition but how you play those games can be artistic, much the same way a great martial artist or boxer or ball player can create art with his/her hands and feet. Some are narrative art like Metal Gear or God of War...some are just emotive and beautiful like Shadow of the Colossus. As someone who has drawn virtually all his life the one thing know is that an artist takes a blank slate be it visual artist with a white canvas or a musician with a silent room and proceeds to fill it with something that give life to that space. A game development team does the exact same thing in a digital space, they fill a void and provide an experience that will "hopefully" evoke emotion. Not all games are art but the potential for them to be art is always there.

    Posted: April 24, 2010 7:47 PM
    G4ChuckW
  • deadsnake92

    On the subject of whether of Roger Eberts post, he does make a valid point when pointing out the nature of a video game and the nature of art and describing why games by definition cant be art. i certainly agree with his point when talking about a game like Street Fight 4 where the game acts more like a competition and has a narrative that has virtually no impact on the way you'ld approch experiencing the game. On the other hand a game like Metal Gear really can be said to be experienced more potently as a movie rather than a game which Ebert would maybe enjoy more, but as he posted in his article it wouldnt be a traditional game where the object is to win at the end. I think gamers shouldnt take offense to his arguement because he was generalizing the fundamental aspects of what a game is, and to be fair most of the games out their are really just movies where we get to control the main character and dont have a clear win lose mechanic to them because were meant to reach the conclusion to the story in all of them.

    Posted: April 24, 2010 2:31 PM
    deadsnake92
  • finn5fel

    Sounds like they should make a Superman game a la Heavy Rain, then.

    Posted: April 24, 2010 2:28 PM
    finn5fel
  • Paragon V

    Just a small observation about Ebert's discussion. I've expressed my point of view on Sessler's Soapbox post on the subject but there's an issue that bothers me about this: the idea that gamers require some kind of validation on the matter. It goes both ways really. Yes, it's true that a lot of reactions to Ebert are based on this somewhat immature need for emancipation, which really we as gamers shouldn't need to do.
    Now, I have the greatest respect and appreciation for Ebert, but when he asks why can't gamers just be happy playing their games, neglecting the entitlement for a greater ambition for it to become a deeper kind of experience, as a new medium for storytelling and artistic expression, really what he and others are saying is "why can't gamers just stay happy in their own little nerd zone" and leave art alone for the highbrow intelectuals. A hundred years ago, the highbrow was very keen on the argument that cinema was this popular form of entertainment that would never be a serious art form as literature of theatre. We know how that debate ended, don't we...

    Posted: April 24, 2010 1:34 PM
    Paragon+V
  • ddyer89

    I completely agree with BTroxell on all of that and Sterling MCgarvey is probably the most awesome name in the world

    Posted: April 24, 2010 12:46 PM
  • cowboysfan199

    umm was that Casey Schreiner that walked by at 23:46? I swear it was lol

    Posted: April 24, 2010 11:41 AM
    cowboysfan199
  • Maric

    I think it is absolutely ridiculous to say that games are not and can never be art. As someone else stated in the comments before me just about every aspect of a video game that makes it a video game is art. First of all the obvious being the artwork. A game visually is made up of many different peices of art. Just because it is constructed for the most part by a computer interface does not mean it shoul be discredited from being art. After all art has always lent itself to the usage of many different mediums. Why can't computer gnerated visuals be one of them. Secondly, a very important part of video games is the music. Which no matter if you like the music your hearing at the time or not is undeniably an art form and has been so for years. Lastly, just because it is an interactive experience does not mean it can be art. There have been numerous interactive experiences that are widely recognized as art. For example, Dread Scott's, "What is the proper way to display a U.S. flag," clearly asks for your participation and in my opinion plays its own sort of game. It asks you to sign a book that is directly in front of an American flag. The flag is purposely placed where your feet would be daring you to step on it. This was done on purpose to see what people would do in this situation and what everyone else's reactions around them would be. That's a hell of a game if i ever did see one. Not to mention some works that we are forced to classify as art that have about as much effort as scratching my...

    Posted: April 23, 2010 10:58 PM
    Maric
  • damann45

    interesting point about crossovers on mvc 3. Im criss-crossing the possibilities and a lot of characters are possible (thor vs frank west anyone?). a lot of interesting characters may come from both capcom and marvel. also, Capcom may dumb down but theres gotta be some depth with the gameplay. again we'll have to wait and see since it's a trailer after all. and comic-con may be big with this game alone. more details will come by then. that's my take at least.

    Posted: April 23, 2010 9:21 PM
    damann45
  • 1nitial_D

    My question for the next podcast

    Do you think games had such great potential but had flawed game play should get a sequel? And if they do what should the developers fix in the sequel?

    For example here are a few games I think should have a sequel
    1-Dark Sector
    2-Alone in the dark
    3-Too Human
    4-Mirror's Edge
    5-The Bouncer

    Posted: April 23, 2010 8:07 PM
    1nitial_D
  • Regardless

    I love this show! Thanks guy! Another fun week!

    Posted: April 23, 2010 6:08 PM
    Regardless
  • faction96

    I understand what you are saying about art being static. However, isnt art more defined by aura than it is by wether or not it is static. Art carries arua, thats what gives a peice of art its weight or no wheght at all. that whieght that aura is what makes art a peice of art for that person and not a peice of art to another. To some the Mona Lisa is a peice of art to others its a ugly picture of an ugly woman. To some pictures of the flag being raised at ground zero by fire fighters is a peice of art while other see it only as a picture of an event. The reason people have these difference of opions is the arua that those images carry in there own minds. For Ebert movies carry an arua, so for him it is easy to consider movies an art form. While I get that same sense of arua from playnig mass effect 2, all the elements of the game work like a symphony creating what feels to me like a piece of art. While i feel like my defintion of art is some what broad it seems to make more sense to me personally then yours does Adam.

    Posted: April 23, 2010 5:36 PM
    faction96
  • aurora_born_93

    @Sterling McGarvey
    First of all, i agree with Btroxell, you have an awesome name, (and a cool afro). No offense but you kind of remind me if Sahz from FFXIII. Second of all, i think you're right on a few matters. Yes, i'm sure the Internet, and youtube in particular, had a great deal to do with Console slamming and what not, but don't you think that some of it had to do with developers. For starters some of them, atleast at the beginning, immediately starting showing preference or more dedication towards certain consoles, even the studios that weren't first parties, (cough... valve).

    Then if they started to produce games for those other consoles, they wouldn't even compare due to the lack of quality (cough... Half-Life 2, sneeze... Assassins Creed). Or if it was on par or greater, it was because it took another year for it to be released. I know it may seem like i'm talking about the PS3 vs. the Xbox 360 or that i was somehow hurt by Half-Life 2, but i'm not. I'm just saying that there must have been other contributing factors to the creation of the "Console War", especially concerning the developers of the software. I mean it looks almost as if some websites seem biased, which appears to be creating some inequalty (NOT g4tv of course, you guys rock). So it doesn't seem right to lay the blame solely on the consumers. Do you think I'm right, or am I just a whinning girl??

    P.S. Having all consoles DOES seem like its the only answer to deciding which is the best. Sadly we're not all rich enough to have them all....

    Posted: April 23, 2010 4:38 PM
    aurora_born_93
  • BR4CR

    Hilarious! Inspired camera work from the camera tech standing behind Sterling. A positively Kubrickian move over the large, furry head of Sterling, revealing the smaller and shinier head of Adam. Beautiful and funny stuff there, Mr./Ms. Cameraperson.

    Posted: April 23, 2010 3:08 PM
    BR4CR
  • anubis_182

    We should make Adam do more things than just dance. I mean think about it Adam, your audience will grow if you keep doing crazy shinanigans (think thats how it's spelled)

    Posted: April 23, 2010 2:47 PM
    anubis_182
  • Eddy483

    not one obscoure thing

    Posted: April 23, 2010 2:21 PM
    Eddy483
  • blueboykc

    abbie raised an interesting question..she said shes played ff13 for over 60 hrs..i myself have logged well over 250 hrs on fallout 3 and oblivion and regret none of it..what games have you guys logged an exorbitant amount of time on and as you look back at that time was it worth it or do you regret giving that much time to that particular game?

    Posted: April 23, 2010 11:55 AM
    blueboykc
  • Justa x Hustle

    I literally paused the show just to state this,

    SWTOR (Star Wars the Old Republic) is fundamentally changing the gravity of the MMO scape. When the panel mentioned this it raised all of my emotions toward this game as the "savior of the MMO". I've played WoW, Champions Online, City of Heroes/Villains, and even Star Trek Online, and the BIGGEST thing that always eventually turns me off...is the NEED to be in a group.

    Do you see MMO's or GAMES in general changing the multi-player premise so that "lone wolf" players such as myself and so many others will be able to enjoy an MMO / Game to the extent that THEY as individuals want to?

    Posted: April 23, 2010 11:02 AM
    Justa+x+Hustle
  • Drakonzo

    Much like the other people who love discussion and faun over this show I have something to say. This show is extremely well balanced.

    We have Abby, who is cute and puts a gap in the dong and brings the hardcore obsessive to the table.

    We have Patrick, who is good at closing arguments and discussing news and who likes games enough to work at g4 but not necessarily the level of others, semi-casual.

    Then we have Adam, who is sort of the moderator and can get away with saying and doing ridiculous things that are super funny, and who is middle of the road in terms of hardcore-ness, he is essentially the glue.

    Then we have sterlings seat, which is used to rotate other G4 people into the show to keep the opinions coming and inject some more talking points.

    BUT, what the hell happened to Pfister? I thought he was a regular seat like Pat, Abby and Adam. I liked it because he was super technical in his opinions and would constantly bring up good relevant stuff. You guys need to bring him back.

    Ps. I don't know about fros, but sterling has the coolest name I have ever heard. He would win in a name contest any day of any week. I mean Sterling MCgarvey, that sounds like some awesome action hero or a comic book alter ego. Speaking of names I just realized both abbys and patricks first and last names rhyme.

    Posted: April 23, 2010 10:14 AM
    Drakonzo
  • King_Aaron_Moses

    Adam i would just like to say i keep on having a repeating dream that you are a professor at G4tv college where you and your colleagues teach classes on how to be a valued G4tv staff member and then the world ends and we have to fight zombies and i save Abbie from a dinosaur, Only to be hit with Links boomerang and fall into a Chrono Trigger time warp where i have to fight Magus.

    PS i love to sleep so i can dream crazy stuff like this

    Posted: April 23, 2010 9:42 AM
    King_Aaron_Moses
  • blueboykc

    as far as the fro wars go i think they are both pretty awesome in their own way....but patricks the only one who could smuggle contraband in his..use it for storage maybe if his pockets were full..



    and yeah id like to see adam dance..i have a stack of singles waiting..unless thats not the kind of dancing we are talking about..*face turns a funny shade of crimson*

    Posted: April 23, 2010 6:34 AM
    blueboykc
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