Displaying 1–20 of 41
i love the game.. it has great gameplay and the co-op is the icing to the cake and that extra specialness that makes this game awesome
i was very happy with the game
Nathan Drake, what a great game Uncharted is.
I think the question Adam was alluding to, but didn't exactly say was "Would the game have scored higher if it wasn't a 'Splinter Cell' game? Is it a 5 out of 5 as a Mission Impossible or 007 title?" I get that he doesn't want to second guess the rating that one of his own gave the game, especially when he's so valiantly defended him (Adam Sessler: Knight-errant of G4). And I agree that 4/5 is a very good score, essentially saying that it is whole heartedly recommended to anyone interested in it. A 5/5 on the otherhand, would have to be a game you could recommend to practically everyone, old fans and the uninitiated.A lot of fuss has been made over the changes in the game that will bring it from a 5 to a 4 for old fans, but it seems that the changes (however sweeping they may be) would go unnoticed by a Newbie to the series. In fact their inclusion would probably have been off-putting to the mass market, and I reckon that the mass market is really digging this game as is.... except maybe the story...The story is fast-paced, involved, convoluted and heavily back-story reliant (or so I'm told). This is a point that should be focused on more, as it is what would secure the 4/5 rating in my mind. For the Splinter Cell Virgin, the game is going to be a blast to play, and certainly different from most games out there, but you'll probably be a bit lost in the story... and you might find it's over a bit too soon.So the Breakdown(s) should be as followsOld salts: Not the Splinter Cell of yore, but it's still a blast and you get bucket loads of story! So 4/5!Newcomers: It's a blast! You've probably not played anything like it, and that's cool! But the story is... kinda confusing.... So 4/5!Of course, if it was an Mission Impossible game, no one would expect it to play like Splinter Cell of yore, and there'd probably be a completely new story that they could introduce to you all in the one game... so maybe it would have been a 5/5...
I noticed that the way they made the game more difficult was by, rather than making the enemies smarter and giving them more stuff, they just limited the amount of space you had to maneuver in. In Kobin's mansio you have tons of space to take out guards, but in the White House, you're restricted to small rooms.
I love the game! Only thing that needs a total overhaul is the AI. Enemies are extremely stupid.
You can't criticize games for not chaning from game to game and then when they do shoot them down for it. yes its more oriented on action this time around but I think the execution was excellent. I was a big SC fan before this game, but I really like this one and I think the scirpt is hollywood worthy (IMO)
I'm happy with this game, now all they need to do is add in with DLC Spy vs Mercenary
Having played all the original splinter cells and playing this one, I like where Ubisoft is going. If we can learn anything from what ubisoft has done the last couple of years is release a game with new mechanics, some of the needing tweeking, and then release the squeal that does them so much better. ASSASSINS CREED ANYONE?! Assassins creed 1 has fun but got old fast. Assassins Creed 2 was vastly better. and i expect that Three will be amazing and sexy. This new splinter cell is to get the fans and non-fans a taste of what they are doing and get people more into what they are thinking. While i miss the really sneaky bits of splinter cell, i found that you can just run and gun. There are sneaky bits and you can savor them. And the single player being short. If it took you five and a half hours, Where you playing on easy? Rookie maybe? Play it again on a harder level and see if that changes the game for you. If you don't like it then, trade it in or eat the disc. Complaining about it only makes you look like a cry baby cause it wasn't what you want. As mick jager once said, "you can't always get the sam fisher you want."
This game is bad. Why did they change it so much from Splinter Cell Chaos Theory? Chaos theory is way better and it is way older.
@ birdykillaumm......I know you're trying to sound all "hardcore" and anti "mass market" with your opinion but you don't press X to hand to hand kill, you press B (shows how hardcore you are *sarcasm*). Secondly, when didn't you walk up to someone in a Splinter Cell game and press a button to kill or knock them out? Also, saying your Dad can play Conviction but can't aim is something I highly doubt. The amount of aiming I have had to do in this SC game is way more than any SC game. Hell, I bet I manually shot (aimed and shot) more people in the head in Conviction than I have shot people in the head in all the Splinter Cell games combined!I've played through them all the Splinter Cell games, including Conviction. You? You only played the demo. At least play a game before you make an assessment. Sure, it's faster paced, blah blah blah, but there is still stealth elements to the game. Oh, and news flash buddy, the whole mass market thing? Yeah, some might say that started when the PS2 sold over 100 Million units and GTA: SA sold over 12 million units on the PS2 in it's first 5 months (no Guitar Hero title has done that btw, or sold that much with one title, so don't even try the whole casual argument) .....that was over 5 years ago bud...I'd say games have been mass market for a while.
A more casual gameplay experience not for me. 8 hours of gameplay for $60 not for me. Do you actually get to kill anything in this game or is it all done automatically? /Sarcasm I played the demo on Xbox Live twice all the way through and the game sucks! I honestly forced myself to play it the second time through cause I really didn't want to think it was that bad, but after the second play through I came to the conclusion that this game isn't Splinter Cell. Why are games getting worse and worse? 5 years ago I was like holy crap I can't wait to see what comes out in the next 5 years. Now I don't want to see what comes out in the next 5 years. Stop making games for a larger audience and make games that rock! This game doesn't rock. Walk up to a guy hit X autokill him. Then use the autoshoot control to autokill two guys in the head. WOW! Nice one Ubisoft I can see much thought went into this game. It took them 3-4 years to make this game really! I'm shocked.
they talk about how sam fisher look don't go with the voice. i mean how many in shape guys in their 60s have they seen. you don't know how many men and women i have met who look like they were in their 30s yet they were in their 50s and 60s
Great talk but for future reference you should show semi-spoilers in the back like that (his family and the flashbacks), because i didn't want to know about any of that stuff until i played it and that kind of ruined it for me, it didn't ruin the entire game but now I'm going to be playing the game expecting things i shouldn't have expected. Still great talk and i really like the review score.
Looks like Ubisoft did to Splinter Cell, what did they did to Rainbox Six and Ghost Recon series. It may attract those new to the series but at same time, turn away those hardcore SC players who loved the previous games.
well I beat the game in 5 1/2 hours and it is terrible. Not because of the hours, more so because of the variety in ways you can play the game. It forces you to play like a grunt which Sam Fisher isn't. The level designs are straight forward and the A.I. isn't bright at all. In Chaos Theory in Single player and Co-op you had much more variety and much more exploration when it came to stealth. Ubisoft could have used that same formula and added the straight forward approach when it comes to the shooter mechanics and the game would have been much better. Also the cheap black and white tactics when it comes to lighting is horrible as well. Couple that with the silhouette that gets in your way when your in a shootout, this makes the game annoying. I mean they took extra years to make this game why are the level designs so linear in a next gen game. The last gen Splinter Cells level designs weren't this linear. What happened? Those games got better overall scores as well. My grandmother could complete SC:C( exaggeration). I think they made the game entirely too easy, especially when we are talking about Splinter Cell. Completing this game did not satisfy me at all because it was so easy and didn't really require any thought because everything seems laid out for the user. If you are one of those people who enjoy games that require no thought process this is the game for you.
Besides that I heard the game is short....it's like 5 hours.
I'm not buying it for PC because of being connected all the time to the internet to just play my game I just bought for the rip off price of 60 dollars. I'll wait for a steam sale as well....so I don't have to worry about it. If no steam sale then I'm not buying the game...I'll just rent it for the Xbox 360.
Good review from Jake, but how come there was no mention of the dodgy enemy AI in the review? It's quite funny to see enemies go over to a dead body to investigate, only to have me pick them off, while I'm hiding in the darkness. This happened quite often. And the dialogue of bad guys are quite bad. Not to mention at times they shout to the player, "I'm staying right here!" Why reveal what they are doing?
yeah this game is great. I just spent the last 45 minutes running a deniable op. 49 stealth kills with 19 hand to hand kills. I'm so looking forward to playing the co op and rerunning the campaign. First however i have a play thru of Mass Effect 2 to finish.
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