Talkabouts: Just Cause 2

Posted: March 26, 2010
Talkabouts: Just Cause 2
Sterling McGarvey chats with Jake Gaskill about his review of Eidos' explosive open-world action title Just Cause 2 in this installment of [[link]]Talkabouts[[/link]].

Comments are Closed

  • TheRighteousFascist

    Having played with more of the vehicles, I've actually come to despise the vehicle handling. I think my previous statement of loving the vehicle handling was mainly based on choppers, motorcycles, and some of the slower cars. The faster cars like the Cavalier 999 and the Mancini Cavallo 1001 handle terribly, as do the limos.

    Posted: April 18, 2010 8:52 PM
  • TheRighteousFascist

    The missions were repetitive, but they were really fun regardless and I never lost interest in them.

    Posted: April 18, 2010 8:45 PM
  • BR4CR

    And if you're comparing it to GTA, there's no comparison. I am so in love with the grappling hook I can't imagine an open world game coming out in the future that does NOT have something like it. I go back to GTA now and "where's my grappling hook?" is my only question.

    Posted: April 8, 2010 8:43 AM
  • BR4CR

    It's a superb game. More fun can not be had in a video game. The VAST world will keep you busy. Don't worry about the wonky steering on vehicles, you won't want to drive anything once you get the hang of using the chute with the grappling hook. It's cool, fun, and for me it's a relaxing glide around between heavy fighting and destruction. I want to emphasize this is a fun game and I wouldn't think too much about plot on this one. Have fun blowing stuff up.

    Posted: April 8, 2010 8:41 AM
  • mikemill

    This game is awesome. It really is amazing just how huge and diverse the geography of the open world is.

    You can easily spend hours upon hours searching for items and blowing crap up. I've played for 16 hours so far and I'm only 13% through the story....

    Posted: March 29, 2010 8:23 AM
  • Noble Guardian

    Always enjoy a random open shooter!

    Posted: March 28, 2010 8:33 PM
  • PrometheanArsonist

    Why does Sterling's voice always sound so shaky?

    Posted: March 28, 2010 6:17 PM
  • Trikkey

    No more free basing Jake tis a nono!

    Posted: March 28, 2010 5:45 PM
  • theendisnear421

    I love how all the GTA fanboys slam this game for various reasons car handling, story, boring gameplay etc..... Really? GTA4 was the most disappointing game in the series. They took out everything that made the first three fun, yes it was a pretty good story but it had terrible side missions, no planes, no rampages, crappy vehicle handling, i can go on but I won't. Sandbox games are about creativity in the world you are givin, and if you dont have fun just being in the world that JC2 gives you maybe you should just stick with linear games. I have played this game for like fifteen hours and i have only done 2 main story missions, it has just been too much fun just playing in the huge (that's an understatment) world that is Panau. I am not saying this game is perfect but in no way whatsoever was GTA4 and I am as diehard as they come with that series. That being said go have fun and be creative when you play a sandbox, there is way more to a sandbox than story.....

    Posted: March 28, 2010 1:06 PM
  • XwingVmanX

    why i love this over GTA becaus there is no taking out a cousin or g/f

    Posted: March 28, 2010 7:30 AM

    Question: Why isn't "Talkabouts" included on the G4tv.com Web Shows podcast?

    Posted: March 27, 2010 12:58 PM
  • unfungames

    I should also say that the armor parts are a joke. Once you collect 5 of them your health increases by about 0.3%....you'll need to collect about 100 of these just to withstand one more bullet before dying. That's absolutely ridiculous.

    Posted: March 27, 2010 12:36 PM
  • unfungames

    I've come to the conclusion that the game sucks if you're someone like me who plays pretty much every game that comes out. The world might be huge, but it's boring and there's really nothing to do in it. All of the "side missions" are the same. You go somewhere and kill enemies and search around for useless stuff like money and weapon parts. The economy system is kind of stupid, really. You SHOULD be paying to unlock a weapon or vehicle and then you can have it delivered for free. That's how it worked in the original I believe, so why change it? I'm not spending $50 grand to call in a weapon which will have enough ammo to kill 5 guys.

    I'm sure people who play on low difficulty levels will like the game, but if you play it on the highest....well, good luck to you. Enemies take so many shots to kill that you'll run out of ammo in every gun after fighting just a few of them - and that's pretty ridiculous. You also take tons of damage and there's no sound or visual alert to know you're getting hit. You just have to constantly watch your health bar, which will go down super fast and just sit on empty and never refill. Enemies will spawn in circles around you; it would have been nice if they at least showed up in a vehicle rather than you appearing so you know when they're coming.

    A lot of people - most people it seems, just care about the graphics and the size of the map. They like to get tricked into believing games like this are better than they really are. There are redeeming qualities to the gameplay in JC2 but for every high there seems to be an equal low. The game is excellent from a technical standpoint but the design is NOT good.

    People have commented on vehicle controls but what about on foot controls? You can't move while ducking, you have to click in to aim (really sick of this...and a lot of devs keep ignoring the left trigger for aiming), and if you fall more than 5 feet it takes you into the gliding parachute mode which makes your fall more horizontal than vertical which is annoying if you're trying to drop down onto a specific location.

    Also, the save/spawn system is annoying if you die a lot (like you will if you don't play the game on easy). I keep respawning at the same place over and over again and it's a million miles away from where I want to go, so I have to extract after every respawn...and I can't edit the difficulty level once I've set it.

    Posted: March 27, 2010 12:35 PM
  • IamtheBat

    The Cars handling is uncontrollable at high speeds, but its better than most open world games (Mercs 2, Saints Row 1)

    Posted: March 27, 2010 10:48 AM
  • IamtheBat

    The Cars handling is uncontrollable at high speeds, but its better than most open world games (Mercs 2, Saints Row 1)

    Posted: March 27, 2010 10:48 AM
  • orangecrow

    I love how monkeys chase rainbows

    Posted: March 27, 2010 5:13 AM
  • unfungames

    The game is good, but I think they could have gone a bit more "cartoony" with the action. They went so far, but didn't go farther. Enemies should come out in ridiculous numbers and you should mow them down in arcade shooter fashion. Instead, you only fight a few at a time and they take a lot of shots to kill.

    The upgrade and shop system is pretty useless. They did NOT do a good job there.

    Posted: March 26, 2010 10:45 PM
  • gravy666

    Jake said a bad word :O

    The grappling hook and parachute combo looks hilariously brilliant. Sort of reminds me of Spiderman.

    Very good Talkabouts by the way.

    Posted: March 26, 2010 8:57 PM
  • JustTheBeginning

    Well considering I have played the 30min demo like 8 time, I think I am hooked. I do agree with the sluggish vehicle control however, it feels exactly like Killzone 2 with the heavy feel and delay to it, and like KZ2 it is not a game breaker but does ruin it a bit (especially for the helicopters).

    When I get the game, I do not even know if I will play the story, 95% of my demo time was just me goofing off while doing my own thing, and it was much more fun then doing any of the missions available to me.

    Posted: March 26, 2010 8:01 PM
  • cwhas2godhands

    I love the vehicle handling in GTA4. You can spin the tires until they burn off... perfect physics.

    Posted: March 26, 2010 7:57 PM