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Feedback Fieldtrip -- GDC 2010 Edition

Posted: March 12, 2010
Feedback Fieldtrip -- GDC 2010 Edition
http://www.g4tv.com/videos/44722/feedback-fieldtrip-gdc-2010-edition/
http://images.g4tv.com/ImageDb3/204655_LGST/feedback-fieldtrip-gdc-2010-edition.jpg
Video_44722
Join Adam Sessler, Andrew Pfister, Abbie Heppe and Patrick Klepek at GDC 2010, as they breakdown: The PlayStation Move, SOCOM 4, Motion Fighters, surprising Heavy Rain sales, and the best games of the show.

Comments are Closed

  • Luck702

    i miss abie. she hasnt been on the last few feedbacks. i like her input in everything

    Posted: March 13, 2010 9:40 PM
    Luck702
  • perfectpat

    lightsaber game... you read my mind. come on Lucas Arts.

    Posted: March 13, 2010 8:40 PM
    perfectpat
  • sergeant95

    Sony said you can use a dual shock controller for socom. the ps move controls is for the people who want it. so you dont have to relearn how to play socom. U play the way U want to play. I really dont know what u r talking about curly headed afro guy

    Posted: March 13, 2010 4:03 PM
    sergeant95
  • dpb1990

    LucasArts needs to invest in a ps move lightsaber game soon. i cant imagine how cool holdeing down a button and move my hands like vader to choke a storm trooper

    Posted: March 13, 2010 2:24 PM
    dpb1990
  • munnpope

    i dont know why the fuzz is all about, sony isnt force anyone to buy the motion control, if dont want it just dont buy it

    is that hard?

    Posted: March 13, 2010 2:15 PM
    munnpope
  • DKinee1192

    commando 693 is right, if we wanted motion control we would've gotten a wii

    Posted: March 13, 2010 11:31 AM
    DKinee1192
  • somniphobiac

    Sony should have waited at least until e3 to show off a solid use for the "move". It comes off as a gimmick that hasn't really impressed anyone yet. Although i i do understand the need for attention, especially with natal overshadowing anything motion-control related.

    Posted: March 13, 2010 7:14 AM
  • Onikinou

    Six axis has no purpose without Flower.

    I wonder if That Game Company will be able to make a game for Move like Flower was for 6axis. It's definitely challenging.

    Posted: March 13, 2010 5:22 AM
    Onikinou
  • The Emperor's Champion

    *facepalm*
    Internet heathens, your communication skills with the lady folk makes me laugh at you. It is a sad laughter tho.

    I feel sorry for Abbie having the original comment made towards her, the comments against that comment, the comments for that comment, etc. I feel sorry that THIS comment has a place to be written.

    Ah well, at least most of it is good intentioned. Guess you can't ask for more than that from the internet dwellers.

    Posted: March 13, 2010 2:30 AM
    The+Emperor's+Champion
  • titotito3399

    Love you Abbie, you're now on my top 10 list of hot chics right under CNN's Erica Hill... I hope you get more screen time in future game breaks on AOTS... Because it seems that you only get that segment when a new game matches your tattoos.

    Posted: March 12, 2010 11:33 PM
    titotito3399
  • tdogg06051991

    Adam Im sorry being so close to others inhibits your hand gestures but these things happen

    Posted: March 12, 2010 11:22 PM
    tdogg06051991
  • Really_another_Sequel?

    I feel like I'm the only who thinks our focus should be on improving games themselves and how they are made as well as the technology they are played on. I personally feel that motion contronls can wait, we should be focusing on what's at hand first. I'm not saying we shouldn't get started, the Wii is good and Sony's "Move" (wow I can't stand that name) while in a pre-Alpha stage is more accurate from what I've seen, and Microsoft is really doing something interesting and cool with Natal. However I just don't think we should be jumping into motion control so quickly.

    Posted: March 12, 2010 11:21 PM
    Really_another_Sequel%3f
  • Flight_Eagle

    Bless you, guy at 3:51.

    Can in wait a minute, I'm in the middle of some calibrations.

    Also, Wii wasn't about the motion controls, for me, but more about "It's Nintendo's platform, and i need me some Zelda." I like it and it has alot to offer, but what its got, most don't take. Shovelware takes up the whole gorram shelf. Hard for me to find decent titles. Did you know Mario Galaxy is still $40-$50? Zelda and Metroid, too! Got them, but not Galaxy... still need Kart.

    Don't know what to feel about Sony's Move. Certainly interesting....

    Posted: March 12, 2010 9:53 PM
    Flight_Eagle
  • doctheory

    Civ V is by far my most anticipated game of the year. My favorite franchise ever.

    I still play Civ IV: BTS & will do so until Civ V comes out. Only after I play the new Civ or sim game can I not go back to the old one. I haven't touched Civ III in 4+ years since I got my hands on Civ IV, but up until the day I bought Civ IV, I was playing it... Same will hold true for the Civ IV to V transition.

    Posted: March 12, 2010 7:57 PM
    doctheory
  • Warrior567

    abbie needs a nap. her legs look hot though

    Posted: March 12, 2010 7:37 PM
    Warrior567
  • Frankotaco

    This episode covered a lot of interesting thoughts. Just like Natal, I wanna see someone who uses the PS Move in a real world setting. to see if low light really hinders the cameras accuracy.

    Heavy Rain sales sounds good. I saw the demo at a friends and looks kick ass. If that style grows, It would be interesting to see what film makers/ screen writers do to merge narrative film with interactivity.

    Posted: March 12, 2010 6:02 PM
    Frankotaco
  • Mr_Paisley

    I'm so sick of seeing this motion controller crap. If I had to use one, I'd use Natal, simply because if motion-gaming is going to be used, the best way to do it would be while using as few peripherals as possible.

    Still, games started with controllers and I'd much rather they just improved on said controllers. It's really just a matter of preference I guess.

    The worst part is that Sony and Microsoft are almost strong armed into creating a motion peripheral by their Wii competition. It's really just sad though because I think (like most people) anyone that's actually bought a Wii has either sold it a year later or forgot it's in their house somewhere altogether.

    Posted: March 12, 2010 5:59 PM
    Mr_Paisley
  • BigBlackBackward

    wow...that constant bass pulse actually made me want an episode of feedback to be shorter for the first time...but a nice episode none the less.

    Posted: March 12, 2010 5:10 PM
    BigBlackBackward
  • COMMando693

    if i wanted a wii i would of bought a wii & not a ps3.wand controllers are STUPID!!! Abbie is hot =)

    Posted: March 12, 2010 5:10 PM
    COMMando693
  • GingerKid

    You guys are getting ahead of yourself, it says right on the Playstation website that it can supports 4 Move controllers at one time so therefore the most controllers you would have to buy is 4 not the 8 like you guys are speculating

    Posted: March 12, 2010 5:05 PM
    GingerKid
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