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That was possibly the worst demo I have ever seen in a while. The fact that their are peopl that enjoy such a poorly made game shocks me, then again there are people who play Dynasty Warriors.
Is this a Wii game?
kind of looks like some old ps2 games i wish i had never played
looks terrible. character animations are weak. hit detection blows, camera is worst of the lot. even the character sizes are way off. the whole thing looks very very last generation... hell it's barely passed ps1
After reading so many glowing reviews of the yakusa games and wishing they would port them over to US, I am disappointed by this demo. I love the setting of the game and don't mind reading subtitles. Wandering around the city I thought they could have made it more obvious what buildings you could go into and easier to actually get into them. I had to use the big map a lot to find the doors and the menu is awkward to get to the map. When navigating around the city you often get into random battles like in an RPG. That can be annoying.The main thrust of the game, the fighting was underwhelming. When I fought that first boss on Normal difficulty my weapons didn't last very long and then he was able to slice me up with his sword as I was unable to block without a weapon. You have to hit him way too many times! Unless you already have a weapon out he always gets a free hit on you when he pulls his sword. This because there is no way to dodge. Later I encountered a group of men-in-black. The only way to beat the toughest one of them was to spam square. Any other moves I tried went off too slowly and he was able to clobber me with his speed. The fighting menus hint at a deep system with many unlockable moves. Perhaps the system is just tough to learn to use effectively. I really wanted to like this game, but the demo has put me off. It is going to take some good reviews that explain these issues to sell me on it.
Bad Combat+Bad Camera=No buy for me.
it was great !!!! it had everything that makes the yakuza series fun. most of the other comments are very negative and not from established fans of the series.the only reason the game is even being brought to america at all is for the established fan base of the series.also i am in awe of the amazing eloquence displayed among these comments. an example : "This game is Ballz!!!!!!!!!!!!" oh yes the very definition of eloquence.
I feel like japan is responsible for their own stereotypes here we have modern day thugs that bust out the nunchakus and katanas, complete with repeat sounds a la Mistsurugi Rrrrrrria rrrrria, if this game were made by Americans I bet there would be complaints of stereotypes, at the heart of gameplay is just a brawler, and one that has been done before,its a shame Japan developers stick with the same formulas I don't have a problem with brawlers just improve upon them because button mashing and picking up items to throw is nothing new, there doesn't seem to be any programings for grappling and the fighting is waaaay too long, and tedious you will let out a big sigh in between each plot in the story because you once again have to do the deed. Maybe this games catch the appeal of younger generations that have never play Tekken Fighting Force included in Tekken games, anyone remember The Bouncer. This is what i think of the fighting mechanic, you know how Microsoft has an Office suite Word, Excel and then they have a super stripped down version called Microsoft Works, well thats what Sega did, they took Virtua Fighter engine and stripped it down to a basic form to develop a cheap brawler .
i played the demo and i would have had more fun eating my own crap
I played the demo recently and I thought it was pretty good. I'm also a fan of Japanese games but it's not the only reason why I enjoyed the demo. Like someone said earlier, since it is a Japanese game it likely won't sell as well over here as in Japan but that doesn't mean it's a bad game and it never hurts to take a break from Modern Warfare 2 every once in awhile. Not that there's anything wrong with MW2 (I myself own the game and enjoy it) but I play a variety of games. Anyway, looking forward to what Yakuza 3 brings to the table.
i dont know about u guys but 60.00 dollars aint nuthin in a recession. i will pay full price 4 dis gm if i had too but luckily i know someone who of course knows someone so i wont be paying full price. anyway i just love to kick major ass and dis gm is very close 2 delivering dat 4 me. very close. so its worth a buy 4 me. it reminds me of a one man streets of rage type of gm so im down.
I'm not a big Yakuza fan as I just started playing the game. A friend got me into it. The graphics on the game are very good but there are a few things I didn't care for, one being they didn't do english voice overs for the game. And you have to read the subtitle parts I would think with it being a PS3 video game that would be an easy thing to do. The controls to me are also pretty funky. Camera angles isn't that great either.
i havent played any other yakuza games or shenmue for that matter, but i can see the appeal. it would almost have to be a conscious effort to get into this game- it seems like a more RPG-style GTA IV. fighting on one hand, simulated dating on the other, search and collect missions, drawn out intense story. but the graphics definitely leave something to be desired, especially since its launching along side FFXIII. This might whet some people's appetite for the fourth installment, however. is there carry over of profile (like Mass Effect)? Is there a seemingly never ending list of things to do/ ways to do them? Do the power-ups extend to the same level as say Fallout 3? If some in-depth reviews tell me that, while the first 20 hours of the game might feel excruciating, there are over 100 hours of gameplay....... this might be the game for me! If it becomes an investment that goes from being mundane to obsession-worthy, this could be up my alley. I'll probably never know, though.... with FFXIII, GOW3, and juggling 3 Demon's Souls characters, I've got plenty on my plate.On a side note, shouldn't it be "Demons' Souls?" Is there one demon with many souls, or many demons? Surprised no one caught that.
Alright, so as i read this I'm seeing a lot of negative comments about the demo. Now personally I don't think the demo was bad at all, it was pretty in depth for a demo and I had a fun time playing around with it. But like everyone else i think there is a couple problems with it. I enjoy the Japanese dialog but I did not enjoy all the blocks of texts, i would have preferred to have a little less dialog and have it all spoken. The fighting is just a bit higher than average, the weapons are cool, and getting to different objects from the environment was also interesting. It was so cool to be able to walk around in Tokyo (I think that's where the demo take place) I loved going into all the different shops, it gives me a feel of what Tokyo is like, and one day I would love to go so this is going to have to be like my virtual vacation to Japan. But in the end, I might not buy it right away because it is probably going to be around the sixty dollar range, I will wait for either a sale or for it to drop in price.
Worst enemy AI I've seen in a while. Reminds me of what I expected on the PS2 and original XBox. Epic Fail. The gang waits for you to take turns beating them up. Nothing like having your friends watch you get your arse beat.
FIGHTING was BADASS! and pretty fun. But then you could still add a whole game called grand theft auto to it and it would be great.WAY to much text and forced conversations even for a japanese franchise.
I'm interested enough to rent it. Sure, there's some substance, but you won't get that from the demo right away, especially when all that's displayed is the fight sequence, which, even though, is the bread-and-butter of this game, the other stuff outside of the main combat is also fun. I took my time in exploring the area before I even went into the StarDust Club and next thing I know, I'm up against 3-4 street thugs. I like that I can run into a fight at the turn of a corner, which usually leads to taking what the other person has--cash or something I can sell for cash... and cash is always king.I didn't like getting stuck in the animations of combos, but I definitely varied that up with a few throws and SUCCESSFUL use of the objects in the area--I don't know who was playing the demo, but I don't think it was that great of a show of all the fighting mechanics. I was slamming people's heads against walls and the bar, destroyed bar stools and faces while they were on the ground, and slung them around to-and-fro... and also performed the more visually appealing and interactive super finish, Hell's Floor (which is a QTE by the way).I agree with vichussmith that it will be substance over style, but don't let this video alone deter you from at least trying out the demo... it is free after all. And take some time to explore the area before you head into StarDust because there will be cops blocking off access to basically all of the map.I'm chalking this one up as another niche title I should give a go like I am currently doing with Way of the Samurai 3.
@citizenoftheworldI don't buy a game only because it's an accurate virtual representation of Tokyo. This game is not fun and feels cheap.
This game is Ballz!!!!!!!!!!!!
For anyone wanting Shenmue III this is probally the closest you'll get. What's with all the haters out there? Having been to Tokyo myself and studied 1 year of Japanese in college, this is an awesome very detailed representation of what Tokyo looks like. Minus Yakuza having a street battle every time you turn a corner. From the street signs, to the money(being able to see Yukichi on the 10,000 yen), you have to appreciate the significant attention to detail.
Posted: March 22, 2010
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