DICE 2010: From Pencils To Pixels
Posted: February 22, 2010
Vigil Games creative director Joe Madureira and general manager David Adams talk about the process of creating an original IP and seeing it through to the final product. Prospective game designers need to watch this.
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Comments are Closed
Comments
Displaying 1–14 of 14
Xsess
This is a really interesting presentation. However, I really wanted to see the artwork.
Hartliner
Ugh.. did you hear that jerk and how he asked in the Q&A section? I'd stick up for those guys and punch that.
emceelokey
Did they even show any of what they were showing on the screen? That's the most interesting part to me.
Badfysh
its a really good video and its great insite to a game i love, my only prob is its nice to see the ppl and hear their story but it woulda been nice to see more of their concepts and how it all evolved, your can still hear the story if ur lookin at their concepts, other than that loved this
ScrappedHeap
Great info, but I think for this lecture you really needed to show more wide shots of the slideshow.
Reign90
I'd also like to know the process of creating the engine that they used to make the demo for publishers. To me, that's the most vital part of game development, and the one I know the least about.
If ANYONE can elaborate, PLEASE DO.
Reign90
I wanna see the pics/art for the other 3 horsemen
babaganouche06
Very cool story. I wish I had more time to watch these DICE videos.
Fuzion9
Very cool, I like to hear about success stories from nothing to video game designers
winterkewl
these guys are super inspiring! Is there anywhere online that we can see their actual slides?
Adenread
Very cool video. Very interesting story. Definitely one of my videos from DICE
Psalmy
Why don't we get to see the 'iterations' of War? Come on guys, get some sceens.
makekakapui
sure its cool that they had a yayy project but what are they talking about like there was no visual
Ewoc
Wow guys.... you have my FULL respect and also give me hope for my future. Thanks!!
Displaying 1–14 of 14