Feedback -- X10 And Dante's Inferno Edition

Posted: February 17, 2010
Feedback -- X10 And Dante's Inferno Edition
Adam Sessler, Abbie Heppe, Andrew Pfister and Patrick Klepek discuss the finer points of Dante's and the larger issue of whether imitation is truly the sincerest form of flattery.

Comments are Closed

  • ZZhobbit

    46:54/42:28...wtf? After being so disappointed by Fable 2 I'm not really looking forward to Fable 3, but Crackdown 2 seemingly is looking better and better and Reach...well I'm a Halo fan so Reach looks kikass! Great Feedback!

    Posted: February 18, 2010 6:21 AM
  • Pillowman

    Adam, Im going to say something and Im not trying to be rude but I really think that you should loose the hair. There comes a point when grasping onto it just doesn't look good. I think you would look more dignified as a bald man. That said its 3 in the morning and I need sleep

    Posted: February 18, 2010 3:36 AM
  • zer0hvk

    I don't have G4 because I live in M�xico, but, at least I'm glad I can watch Feedback, it's become something I watch every wednesday as I'm having dinner, so, I really enjoy this, keep up the great work, and thanks for sharing this with everyone for free! Great show!

    Posted: February 18, 2010 2:50 AM
  • Mister_Inveigler

    Great feedback this week. Really interesting to see the results from X10, can't wait to get my hands on some of those titles.
    Hopefully this will be the end of the Dante's Inferno, good clone, bad clone, "stop saying GoW" debate and people can start accepting it for what it manages to do right. I have to admit, when I first saw the reviews, I was shocked, I was really expecting more from Visceral. However, the more I read and after seeing this Feedback in particular, I think my doubt about buying it has been resolved. GOOD cloning is incredibly hard to do, and as far as I'm concerned, being influenced by something great is just a fact of life. Award winning books, films, hell even philosophies have their influences and their muses. If you can take a successful system and make something new and enjoyable out of it, even if the formula is relatively the same, then that's still an impressive achievement.
    The wheel doesn't need to be reinvented everytime in order for there to be a success.

    All in all, an enjoyable Feedback! Indepth analysis, interesting topics, good fun, cute and smart Abbie and nostalgic throwbacks of a bygone era. Not sure I could ask for more. Keep up the good work!

    Posted: February 18, 2010 2:29 AM
  • Thunderkleize_

    Heres my Feedback multi-part question for next week:

    Is it possible that being a game reviewer in itself makes game reviews a little inaccurate? Ex. Reviewing so many similar games makes one game that is little different a god send? Isn't it possible to be burned out on specific genres or just games in general? How do you combat it?

    Posted: February 18, 2010 1:57 AM
  • texlop

    What is the book they used as a reference for Bioshock? I could'nt understand it.

    Posted: February 18, 2010 12:15 AM
  • arod95

    First of all, Abbie thank you for mentioning number munchers, you brought back memories of elementary school computer lab.

    Now on to more important matters. Adam, if you're looking for English Majors, I'm your guy. Top 10 university, and if we're talking epics in addition to Dante I've also read Tasso's Jerusalem Delivered...so you know if they ever make a game about that....

    Seriously, why not help out a fellow English Major? I'm too surly to teach English to children and from what I hear California is much warmer than the midwest.

    So yeah...resume available upon request.

    Posted: February 18, 2010 12:02 AM
  • haveacookie

    Absolutely fantastic show this week guys! Really, I have started to look forward to Feedback every week more than most shows I watch on TV. Intelligent people discussing something they are obviously passionate about is such a relief and a pleasure to see. Thank you.

    And as a gamer who has read "The Divine Comedy", and who also conveniently has never played God of War; I have to say, you spot on with your guess that I enjoyed the Dante's Inferno! But I had listened to your discussions on it before I made the purchase, so I knew to use both trees. That probably helped.

    Posted: February 18, 2010 12:00 AM
  • Lawrence123

    Will Billy Berghammer I hope I spelled it correct ever stop by ? I miss him , no disrespect to you Adam I just would like to see Billy as one of the rotating third chair along with Morgan but always keep you , Patrick and Abbie . As always awesome show

    Posted: February 17, 2010 11:39 PM
  • Snooganz

    As usual, awesome Feedback. I thought the fist pump at 9:43 was hilarious.

    Posted: February 17, 2010 11:24 PM
  • jazBuddha

    You guys mentioned Actavision scaleing back their music games is it possible that these music games were just a fad? Are they going to go the way of DDR and furbies?

    Posted: February 17, 2010 11:01 PM
  • Hallowethe

    Great Feedback as usual. Although the cameraman behind Adam should try a little harder to keep the camera steady...

    Posted: February 17, 2010 10:39 PM
  • DigitalGibs

    Ahhhh shakey cam... soo sick... need to lie down now. Someone buy that guy an image stabilizer.

    Posted: February 17, 2010 10:29 PM
  • Darkpuppy

    Sorry but I also have to agree about the camera work of the guy behind Adam, please slow your stuff down. As am editor Id say your guy had a hard time finding good frames to use because of how much he moved the camera and zoomed in and out. Slow it down and keep a frame steady, I know its how all the youngsters are doing it but, There Doing It Wrong ;) but I do appreciate this being filmed as I love watching this RADIO show hahah.

    Posted: February 17, 2010 10:27 PM
  • Onikinou

    Dante's Inferno, good but did not meet my expectations. felt it was not worth my 60$ and i'm mad that i did so therefore i'm mad at the game.

    Posted: February 17, 2010 10:24 PM
  • Fex_Anderson

    I'll tell you the one improvement I really want out of Dead Rising 2 is a better control scheme... And of course, those other things you mentioned. I just don't think the controls in the first Dead Rising were sharp enough to handle some of the bosses that were thrown at you. So I really hope they improve the controls.

    Also, I will give pretty much anything made by Visceral games a shot at this point. That's all I have to say about Dante's Inferno.

    Posted: February 17, 2010 10:19 PM
  • A-Bittersweet-Life

    The problem with philosophies, undertones, subtext, or what have you in video games is that their in a freaking game. The players are way too busy killing enemies on screen to even remotely notice underlying themes.

    Posted: February 17, 2010 10:17 PM
  • Tyri3l

    This thing with the music games is nothing new to me, once Rock Band 1 came out I felt like that was as far as they could go with it and at that point they should have just focused on licensing albums as DLC but they kept releasing stand alone discs. Basically Rock Band 1 was my saturation point.

    Moving on, I'm stoked for Crackdown 2 that for me is going to be the new Borderlands only I expect I will enjoy Crackdown 2 even more. 4 player co-op sandbox with even more verticality than Uncharted 2 on top of Orb hunting? Yeah I think our friends list is going to be dominated by Crackdown 2 and even the folks who say they aren't interested in it will end up buying it just to play with their friends because that's what all their friends are playing.

    Oh Fable, how I loathe thee. I never played the first game but I did play the second. Now, I know Fable 2 was Xplay's 2008 GOTY and while I loved the design of the world I had a few big issues with the game. The world may have been great but the people in it were just too cookie cutter. I think they could still get away with recycling the NPC's as long as they sprinkled some unique NPC's among the residents of Albion. Like the town's people, there were too many recycled bosses and sub-bosses. On the subject of Bosses, the most interesting fights were against the Spire Fragments and Shards. The final showdown just wasn't satisfying. My final issue with Fable 2 was just the way things were resolved. I can appreciate Lionhead wanting to give you a choice that left a lasting impact on Albion, but if you dislike the people(including your own family) and you have plenty of money thanks to tending bar and becoming a landlord and you already have the best gear, money means nothing to you. I ultimately ended up restoring the family just to get my dog back, because everyone loves dogs. Ultimately I learned that "being evil" in Fable games is just more satisfying because you can take out your frustrations with the game on the people in it. With my Fable 2 rant out of the way, I''m comfortable saying Fable 3 is my least anticipated Xbox 360 game this year until it becomes apparent that the game is much improved over Fable 2. At the same time I'll be keeping my expectations in check.

    Overall the exposure that came out of X10 is raising my anticipation for upcoming games, it will interesting to learn more as the embargoes expire.

    Posted: February 17, 2010 10:15 PM
  • Oinkness

    You say imitation like Dante's inferno is a copy of god of war. All I can say to that is... don't quit your day jobs. It's embarrassing for 'reviewers' to still be saying something like that after playing the game for a week or two. God of war's atmosphere is nowhere close to Dante's Inferno. I beat God of war in 5 hours and I remember most of the environments being disgustingly generic. Think back on your history, or are you retroactively comparing it to God of war 3?

    Posted: February 17, 2010 10:10 PM
  • Zizen

    Really Loving the show guys.
    Man all that talk about Crackdown got me reminiscing, and realizing how badly i want 2!

    Posted: February 17, 2010 9:57 PM