Feedback -- X10 And Dante's Inferno Edition

Posted: February 17, 2010
Feedback -- X10 And Dante's Inferno Edition
Adam Sessler, Abbie Heppe, Andrew Pfister and Patrick Klepek discuss the finer points of Dante's and the larger issue of whether imitation is truly the sincerest form of flattery.

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  • FaroDemon

    You guys talked about this stuff for 30+ minutes? I'm not saying its bad I'm just saying lol

    Posted: March 27, 2010 12:05 AM
  • MyLittle1UP

    Dantes inferno deserves a 4/5 not 3/5

    Posted: March 12, 2010 2:36 PM
  • JarmenKell700


    Posted: March 3, 2010 5:47 PM
  • idea_machine

    I don't think Halo will be like Halo 2 ever again.

    Posted: March 3, 2010 2:36 PM
  • drenalous

    Did anyone else realize this show went on for over 46 minutes when the time bar said it would only be 42:28? Not that I'm complaining xD

    Posted: February 24, 2010 3:33 PM
  • Conkker

    Got a question for you guys about MMO's, FPS's and cross platform connections.

    CCP the Icelandic game developer that made EVE online is working on a console FPS that will reportedly have direct repercussions on the PC's MMO universe. The console players will be able to control parts of the combined games that PC players cannot. The PC players will have to rely on the console players to do some work for them, and the console players will have to rely on the PC players to help them out as well. I want to know what you guys think of the cross-platform connections and if what CCP is doing will work for the two games, or knowing how EVE is played could it be a total disaster?

    Posted: February 23, 2010 5:32 PM
  • 5150time

    HA! 9:41 - guy walks past window and decides to throw down gesture.

    Posted: February 20, 2010 5:35 PM
  • UltimaRatioRegum

    I'm glad to see the original Crackdown getting so much love from the Feedback crew. Like a lot of people, I picked that game up for the Halo demo, but soon realized what a great game I had in my hands. Still probably my favorite sandbox game of all time.

    Funny story; so a buddy of mine and I picked up the DLC for the game, basically a set of races with new vehicles. Like most people who tried these, we very quickly realized just how impossibly hard these things were, which was kind of a bummer what with us being such unrepentant, degenerate achievement whores. So we're playing these things, getting frustrated, when one of us realizes that you can leave the car without any penalty. Instantly an evil light bulb goes off in my head.

    We start a new race, and the instant the light goes green we both get out of our cars and start grabbing everything we can get our hands on in order to set up a roadblock just before the finish line. Then we sit, and we wait, and the next thing you know the cars start coming around the corner. Instant pile up. After that, we just sort of leisurely waltz up and start chucking dudes out of their cars, or just throwing the entire thing into any nearby bodies of water. Then it was just a matter of one of us climbing into one of the surviving vehicles and taking a victory lap.

    I've never laughed so hard while playing a game. I think my friend actually wet himself at one point.

    But then, that's what makes the original Crackdown such a great game. The freedom the game afforded, plus the awesome powers and great physics, creates a true sandbox experience were lateral thinking can actually be implemented. So many games have bullet points on the back touting free form game play, Crackdown is one of the few that actually delivers. If there are any open spots on your helicopter, let me know.

    Posted: February 19, 2010 7:49 PM
  • sirrogue2

    Frankly, I'm a little surprised that more video games aren't taking a more exploratory stance on philosophy. (Oh... no... wait a minute... no, I'm not.)

    Unfortunately, most games only seem to really cater for the gamer that sees accomplishments in numbers. High scores. Kill counts. +/- Karma. Achievements and Gamerscores.

    I prefer my video games to be a little more than mindless gameplay. I want to enjoy the storyline, identify with the characters, think about their issues. That's probably why I enjoy them so much... good games tell a story and let you exist in another world, much like reading a book. The great graphics are just a huge bonus to me.

    So, a QOTW for you, Feedback: When was the last time a video game gave you a genuine emotional response? No, emo-rage-quits and controller-throwing-furies don't count. =P

    Posted: February 19, 2010 7:40 PM
  • 1111101111011010101

    I resent what JEESPOT said about younger video game enthusiasts not understanding the social, political and philosophical undertones of games like Mass Effect 2 and Bioshock. Although i wasent familiar with the objecticism ideology and the influences from the book Atlas Shrugged in Bioshock, which i havent read as of yet. Im 15 and looking forward to learning more about both, and maybye on my...what third playrhrough in Bioshock ill see what people who have read Ayn Rand saw that i didnt after i read the novel.

    Posted: February 19, 2010 6:03 PM
  • xerocide

    There needs to be an edit function.


    Posted: February 19, 2010 3:18 PM
  • xerocide

    Feedback is the best show coming out of G4 since Sessler's Soapbox. I've always been a fan of Sessler's critcism and general knowledge. It's great to see a cast of people that actually care about what they're talking about, and do so in a sharp and intelligent manner.

    And for the love of all that is sacred, keep this on the site. The last thing I want to see is Feedback become 'ATOS-itized'.

    Posted: February 19, 2010 3:14 PM
  • Merc_354

    The camera direction gave me a headache in this episode. Other than that, it was a great show. I did feel kind of akward, as an 18 year old, having read "Anthem," by Ayn Rand, and the joke about how the kids playing Bioshock don't get the reference. I read it as a Sophomore in high school. I also felt bad for Patrick, because it does make you look at capitalism in a different light. Thinking back on it, does anyone else see the connection between that book and Avatar? You know, since that movie has ripped off every other thing in the history of existence.

    Posted: February 19, 2010 10:57 AM
  • Taylor Henderson

    Thanks for the info on Crackdown 2 guys, I'm definitely psyched for the game now. Wing suit, here I come!

    Posted: February 19, 2010 8:12 AM
  • Bacbi

    I think the reason why we didn' t get any info on fable 3 and natal is that everytime Molyneux talks about something he want's in his games he get's bashed for it because it's just at the idea stage. U can't really fault the guy for beeing quiet about things when he get his head ripped of when he does say something that excits him. My guess is that most of natal will be optional and be in some sorts of mini games. Maybe the touch thing will be integrated for u to be able to reach out and "touch" but that's probably just about it.

    Posted: February 19, 2010 4:18 AM
  • Devilvamp

    I think you might be watching this too close.

    Posted: February 18, 2010 9:32 PM
  • BR4CR

    I may be mistaken but isn't Abbie the only one to pronounce Ayn Rand's name correctly? And a note to Patrick: If you're going to read a heavy book, get Pynchon's "Gravity's Rainbow" instead of Rand. Rand is hard to get through but remember: She had a rough childhood. 8o)

    Posted: February 18, 2010 7:42 PM
  • GLToro521

    Hey love the show but I have a question that me and my friends have been talking about recently. Everyone knows that all major mediums for entertainment have been met with some controversy at one time or another, this includes video games. Keep reading before you go "ugh, another kid who thinks video games are above it all" or something of the like, I personally believe that video games will always be stuck with controversy because of the fact that we can't get enough of it. That beside the point what i really want to know is if video games as an industry will ever find a way to lessen the blow of it similar to the way comics changed to graphic novel to signify a more mature story. Do you think we could do this or do you think that we will always be called just video games and everyone will view mature material like the No Russian mission in COD: MW2, or the sex scenes in Mass Effect (we should see if BonerJam is happy with the lack of sex scenes in ME2) as a blasphemous blight on "children's" play things? Just wanna know your opinions.

    Posted: February 18, 2010 7:20 PM
  • ekotata

    I actually somewhat agreed with Ayn Rand's philosophy. I'm not going to go be a complete selfish jerk or anything, but I do tend to put myself and people important to me as my priority. I don't think that anyone can be a 100% "selfish" or a 100% "selfless" person. The key is moderation , just like many other things in life.
    Saying that she is a horrible person is a little harsh though, everyone is entitled to think how they want to think, just because you may not agree with it doesn't make that person horrible.

    Posted: February 18, 2010 6:56 PM
  • Austin7194

    I read Dante's Inferno and thoroughly enjoyed it.

    Posted: February 18, 2010 4:52 PM