Talkabouts: Dante's Inferno

Posted: February 8, 2010
Talkabouts: Dante's Inferno
Adam Sessler talks with Patrick Klepek to discuss his review of Visceral Games' latest release, Dante's Inferno.

Comments are Closed

  • Jihad_Joe

    It's funny how Patrick had to go on here with Sessler to help justify his review. From the way you were talking here, you should have given it a 4/5. Maybe you guys should look into giving two scores. One for fans of the genre/series of games, where you know they're gonna check it out, and one score for those that aren't really familiar with the genre/series.

    Also, putting it out there (this is to you Patrick) that you confronting the volatile comments on your reviews, or articles even, is void to null since most of the time you have a hard time backing up what you wrote. You usually run in circles, and then other readers pick on the volatile commenter.

    I don't feel I'm being confrontational now, I'm just stating what I see. I'm welcoming your rebuttal.

    Posted: February 9, 2010 2:59 PM
  • teshazman

    another excellent talkabout. thank you g4 for these they help so much with the decision of whether to buy a game. there is just something about hearing the opinion that makes a whole lot more difference then just reading the review. it also is great to hear the thought process of the reviewer. whoever thought of these talkabouts needs a raise.

    Posted: February 9, 2010 1:39 PM
  • chocosquirrel

    Did anyone else notice a lot of aukward prolonged eye contact? Hey camera guy. Next Talkabout zoom in a little closer so Klepek can sit on Adams lap.

    Seriously thought, Im getting a little tired of G4 staff constantly defending their review scores. The same people that hated your review are going to hate the expaination behind your review. I personally dont agree with 50% of G4 reviews but luckily there's a billion other gaming sites (including my own) out there where I can get a second opinion.

    'Cept Blair Bulter, I agree with her 100% of the time.

    Posted: February 9, 2010 12:58 PM
  • jazBuddha

    I think the point here is this is Patrick's opinion as best he could articulate it. The nature of opinions is that they tend to differ, so no need to freak out if you don't agree with patrick.

    Posted: February 9, 2010 12:43 PM
  • Pwnproof

    Yes, i love god of war ., no! i don't care what score this game got cause i'm not digging it to much, i would like to know why this game is making such a big deal? i mean if its just a "meh" kinda game then just let it be right?

    Posted: February 9, 2010 12:32 PM
  • bigolkev

    I can't do nothing but respect Patrick for having this video explaning his logic and reasoning for giving the game a 3/5!! Now if we can only get the same from the one who reviewed Darksiders and gave that game a 2/5!! LOL!!

    Posted: February 9, 2010 12:02 PM
  • Liquid Swords

    Patrick Klepek is the future God of games, when Sessler retires of course.

    Posted: February 9, 2010 12:02 PM
  • Cathartic Denoument

    @Patrick Klepek:

    Ohhh..Well, see, I didn't know people FROM God of War actually WORKED ON Dante's Inferno.
    Well this all makes sense now.
    Gives off a feeling thats more like with Bayonetta, in the sense that (some of) the same developer(s) from DMC, worked on Bayonetta.
    Now I understand why you referenced God of War so much; and I understand your stance with your review a lot more.
    Thank you very much for the clarification/enlightenment; I truly appreciate it.

    Now, my question is, how has your experience changed, now that you have more time to play through the game (on a 2nd play-through)?
    Has it diversified more, after being able to go back and fill up the Holy Path?
    More Pros? More Cons?

    As always; thank you very much for going out of your way & taking the time to explain things, to us viewers/readers. It is greatly appreciated. (=

    Posted: February 9, 2010 11:56 AM

    Keep the talkabouts coming. Good stuff guys.

    Posted: February 9, 2010 11:55 AM
  • GStylez80

    I just wanted to tell everyone at G$ how much I've enjoyed your expanded internet presence over the past few months. With my work schedule, I don't get the chance to sit down and watch X-Play often. However, whenever I want to get up-to-date video game news, I can stop by g4tv.com. What I'm really enjoying is the expansion of the video chats (i.e., Sessler's Soapbox, Feedback, Talkabouts, etc.). I look forward to hearing G4 employees discuss games that I'm interested in...it's like being a voyeur in similar conversations that my friends and I have often. Keep up the good work everybody.

    Posted: February 9, 2010 11:54 AM
  • Warden626

    First of all thank you both for taking the time to elaborate on how you felt about this game. It shows that this is more than just a job to be slogged through and really a passion of yours that reflects a degree of thought and contemplation that is hard to find here on the interwebs.

    I made a comment on the Bioshock 2 review here that speaks to the same issue of some gamers putting a greater emphasis on a game's final rating/score and a truncated list of Pros & Cons then they do the actual written review itself. While I can understand the usefulness of these kind of scores and can clearly see how video game publishers and developers use them in the marketing and selling of their product it can act as a major distraction to what the game itself actually accomplishes.

    If some individuals are unwilling to look past the broad headline and truly read what a reviewer thought about the game then the fault is clearly on their side. After all the only real way a review for anything can fail is if the reviewer is unable to explain why they felt the way they did about a certain experience and let's be honest in a medium as interactive as video games that can be exceptionally difficult task.

    At this stage in the current generations console life cycle it's not terribly surprising to see how some games emulate others. As both Adam and Patrick said imitation can often be as difficult as innovation especially if you're taking after a much beloved and venerated series. That's not to say a game copying certain aspects of another is always a good thing but that what one should pay more attention to how those aspects of game play are put into use and if they produce a greater game because of it.

    Posted: February 9, 2010 11:53 AM
  • Bacbi

    Good job Patrick, it was a perfect score for the game.

    Posted: February 9, 2010 11:42 AM
  • bolo73

    Patrick how could you give it a 3!!! LOL
    People need to remember 3 is a good score and if you like it better then Patrick then buy the game when it comes out.

    Posted: February 9, 2010 11:37 AM
  • bmben

    I thought a 3 was a good score. Better than average, right? I'm personally fascinated by the setting, so I will be getting this game, but I wholly agree that mimicry deserves a reduced score. Maybe the game should have gotten a 4 on the 360? seeing as God of War isn't available?

    Posted: February 9, 2010 11:26 AM
  • cmdluke

    awesome chat guys. I love seeing these followup discussions on big reviews. keep up the good work.

    Posted: February 9, 2010 11:26 AM
  • blueboykc

    *claps* good job patrick...

    Posted: February 9, 2010 11:19 AM
  • blueboykc

    *claps* good job patrick...

    Posted: February 9, 2010 11:19 AM